Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
Gemerlp
Nut
Level 89
God Stats
1W - 1L
1,817 SR
Queue Stats
142W - 135L
1,492 Elo+
Party 3
Erlang Shen
Erlang Shen
々řαゆφφπ
Erlang Shen
Level 109
God Stats
1W - 6L
1,587 SR
Queue Stats
128W - 114L
1,521 Elo+
Party 3
Team Averages
Level 120
1,581 SR
1,503 Elo+

VS

Team Averages
Level 122
1,506 SR
1,395 Elo+
Nu Wa
Nu Wa
Cimmerier
Nu Wa
Level 136
God Stats
4W - 5L
1,571 SR
Queue Stats
188W - 190L
1,392 Elo+
Solo
Hercules
Hercules
CocolaWeed78
Hercules
Level 137
God Stats
27W - 30L
1,622 SR
Queue Stats
283W - 286L
1,432 Elo+
Party 1
Chernobog
Chernobog
DimosPhronimos78
Chernobog
Level 146
God Stats
3W - 7L
1,318 SR
Queue Stats
263W - 280L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
diglirazor
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Ares
Ares
valentinogagio
Ares
Level 62
God Stats
6W - 8L
1,521 SR
Queue Stats
6W - 8L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 1 / 4
8,448
497
10,099
7,452
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
 
Pele
15
5 / 3 / 4
8,238
485
12,423
18,677
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
12
1 / 2 / 3
7,084
417
5,625
18,530
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nut
12
2 / 4 / 0
7,357
433
6,362
12,136
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
々řαゆφφπ
Erlang Shen
13
1 / 2 / 0
7,601
447
8,483
18,194
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cimmerier
Nu Wa
13
0 / 4 / 4
7,655
450
9,174
9,865
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
CocolaWeed78
Hercules
16
8 / 0 / 0
9,604
565
11,315
15,422
8,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
14
0 / 3 / 5
8,258
486
10,068
12,132
5,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
diglirazor
Sun Wukong
17
3 / 1 / 0
10,907
642
12,582
17,273
15,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 4
7,130
419
5,293
13,925
11,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
10
Kills
12
12
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
1
4
3
L
Pele
 
Pele
5
3
4
2.33
L
Ymir
 
Ymir
1
2
3
1.25
W
Nu Wa
Cimmerier
Nu Wa
0
4
4
0.5
W
Hercules
CocolaWeed78
Hercules
8
0
0
8
W
Chernobog
0
3
5
0.83
L
Nut
2
4
0
0.5
W
Sun Wukong
diglirazor
Sun Wukong
3
1
0
3
W
1
2
4
1.5
L
Erlang Shen
々řαゆφφπ
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,992
Damage
48,432
74,989
Taken
68,617
52,450
Mitigated
44,457
26,524
Healing
23,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,099
441
0
3,799
7,452
3,227
0
4,095
3,177
74,117
1,860
L
Pele
 
Pele
12,423
3,182
0
10,374
18,677
8,162
0
1,452
17,169
0
81,156
L
Ymir
 
Ymir
5,625
1,165
418
4,032
18,530
16,540
0
4,606
13,826
35,271
0
W
Nu Wa
Cimmerier
Nu Wa
9,174
4,189
0
2,141
9,865
3,646
160
4,732
4,927
46,853
0
W
Hercules
CocolaWeed78
Hercules
11,315
4,352
0
8,425
15,422
8,233
0
2,534
12,813
0
84,711
W
Chernobog
10,068
6,197
0
4,633
12,132
5,364
546
4,025
8,068
0
77,989
L
Nut
6,362
2,936
0
3,106
12,136
4,718
0
3,379
8,644
0
55,421
W
Sun Wukong
diglirazor
Sun Wukong
12,582
4,949
0
5,421
17,273
15,650
439
0
16,215
0
99,297
W
5,293
246
167
2,803
13,925
11,564
0
3,969
9,845
21,840
1,387
L
Erlang Shen
々řαゆφφπ
Erlang Shen
8,483
3,984
0
4,795
18,194
19,803
0
406
17,731
0
56,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
43,554
453
Minions Killed
498
0
Camps Cleared
0
1,617,162
Distance Traveled
1,705,269
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,448
497
119
7
0
351,700
2
L
Pele
8,238
485
108
6
0
327,009
2
L
Ymir
7,084
417
42
2
0
301,250
0
W
Nu Wa
7,655
450
72
4
0
305,864
5
W
Hercules
9,604
565
109
6
0
408,746
0
W
Chernobog
8,258
486
116
7
0
335,279
4
L
Nut
7,357
433
94
6
0
313,069
0
W
Sun Wukong
10,907
642
165
10
0
320,598
0
W
Ares
7,130
419
36
2
0
334,782
0
L
Erlang Shen
7,601
447
90
5
0
324,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role