Player Matchup

Ares
Ares
CamelliaOSU
Ares
Level 94
God Stats
20W - 15L
1,545 SR
Queue Stats
292W - 300L
1,418 Elo+
Solo
Nut
Nut
Flyby_Flerken
Nut
Level 178
God Stats
15W - 11L
1,569 SR
Queue Stats
206W - 205L
1,467 Elo+
Solo
Hachiman
Hachiman
SirJimmethy
Hachiman
Level 80
God Stats
7W - 13L
1,253 SR
Queue Stats
28W - 40L
1,452 Elo+
Solo
Anubis
Anubis
Vola SPZ
Anubis
Level 88
God Stats
127W - 88L
1,545 SR
Queue Stats
465W - 455L
1,493 Elo+
Solo
Athena
Athena
olas1996
Athena
Level 40
God Stats
5W - 3L
1,497 SR
Queue Stats
22W - 33L
1,318 Elo+
Solo
Team Averages
Level 96
1,482 SR
1,429 Elo+

VS

Team Averages
Level 37
1,484 SR
1,424 Elo+
Arachne
Arachne
Achomy
Arachne
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 187L
1,463 Elo+
Solo
Khepri
Khepri
Kanjuku
Khepri
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
KendrickZPerkins
Achilles
Level 65
God Stats
10W - 10L
1,618 SR
Queue Stats
125W - 128L
1,397 Elo+
Party 1
Janus
Janus
asierdro22
Janus
Level 6
God Stats
1W - 3L
1,302 SR
Queue Stats
76W - 114L
1,258 Elo+
Party 1
Izanami
Izanami
v2goodJoker
Izanami
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
7,844
560
5,241
10,266
8,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 0
8,201
586
7,292
8,163
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
SirJimmethy
Hachiman
13
3 / 0 / 1
7,828
559
11,130
6,234
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
Vola SPZ
Anubis
14
6 / 0 / 3
8,771
627
11,374
5,682
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
olas1996
Athena
11
2 / 0 / 2
6,638
474
2,378
7,959
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Achomy
Arachne
11
1 / 2 / 0
5,989
428
2,072
14,708
5,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Kanjuku
Khepri
10
0 / 3 / 1
5,890
421
3,397
12,334
6,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 0
6,868
491
4,958
13,065
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
10
0 / 6 / 0
6,043
432
1,113
7,697
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
v2goodJoker
Izanami
10
0 / 1 / 1
5,888
421
5,900
7,121
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
1
1
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Achomy
Arachne
1
2
0
0.5
W
2
1
4
4
W
0
0
0
0
L
Khepri
Kanjuku
Khepri
0
3
1
0.17
L
0
1
0
0
W
Hachiman
SirJimmethy
Hachiman
3
0
1
3.5
W
Anubis
Vola SPZ
Anubis
6
0
3
7.5
L
Janus
0
6
0
0
W
Athena
olas1996
Athena
2
0
2
3
L
Izanami
v2goodJoker
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
17,440
38,304
Taken
54,925
22,315
Mitigated
29,187
17,672
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Achomy
Arachne
2,072
1,700
0
3,973
14,708
5,252
0
6,406
8,302
0
34,666
W
5,241
732
0
3,803
10,266
8,930
0
1,987
8,279
21,355
0
W
7,292
5,023
0
5,484
8,163
4,013
1,051
254
7,025
0
66,053
L
Khepri
Kanjuku
Khepri
3,397
608
1,211
2,576
12,334
6,492
156
2,372
9,962
14,212
0
L
4,958
441
0
2,394
13,065
12,626
0
2,580
10,485
0
42,781
W
Hachiman
SirJimmethy
Hachiman
11,130
6,378
0
2,736
6,234
2,428
659
1,100
5,134
0
65,385
W
Anubis
Vola SPZ
Anubis
11,374
996
0
3,149
5,682
3,137
0
815
4,819
71,697
1,341
L
Janus
1,113
159
0
252
7,697
2,280
0
6,014
1,683
33,986
0
W
Athena
olas1996
Athena
2,378
337
0
2,500
7,959
3,807
26
354
7,605
24,302
3,043
L
Izanami
v2goodJoker
Izanami
5,900
4,005
0
1,097
7,121
2,537
359
1,577
5,544
0
46,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
30,678
423
Minions Killed
292
0
Camps Cleared
0
1,298,434
Distance Traveled
1,305,455
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,989
428
60
4
0
302,003
0
W
Ares
7,844
560
34
2
0
282,521
0
W
Nut
8,201
586
122
9
0
230,022
0
L
Khepri
5,890
421
13
1
0
293,156
0
L
Achilles
6,868
491
69
5
0
215,730
0
W
Hachiman
7,828
559
104
7
0
257,381
2
W
Anubis
8,771
627
125
9
0
255,141
4
L
Janus
6,043
432
69
5
0
243,367
0
W
Athena
6,638
474
38
3
0
273,369
0
L
Izanami
5,888
421
81
6
0
251,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role