Player Matchup

Lancelot
Lancelot
Silver I
Chocodile187
Lancelot
Silver I
Level 156
God Stats
2W - 2L
1,897 SR
Queue Stats
56W - 50L
1,591 MMR
Party 3
Xbalanque
Xbalanque
Gold V
Heil-Pavey
Xbalanque
Gold V
Level 146
God Stats
7W - 8L
1,729 SR
Queue Stats
27W - 25L
1,723 MMR
Party 3
Athena
Athena
Gold II
MeatyJet27
Athena
Gold II
Level 180
God Stats
9W - 5L
1,602 SR
Queue Stats
179W - 185L
1,658 MMR
Party 1
Nike
Nike
Gold III
Timesreaper
Nike
Gold III
Level 73
God Stats
0W - 2L
1,582 SR
Queue Stats
33W - 28L
1,644 MMR
Party 1
Merlin
Merlin
Gold II
truhan08
Merlin
Gold II
Level 126
God Stats
21W - 35L
1,609 SR
Queue Stats
503W - 491L
1,665 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,684 SR
1,656 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,638 SR
1,657 MMR
Loki
Loki
Gold I
Cams714
Loki
Gold I
Level 126
God Stats
4W - 5L
1,502 SR
Queue Stats
32W - 28L
1,665 MMR
Party 2
Xing Tian
Xing Tian
Gold II
DrFlopolopogus
Xing Tian
Gold II
Level 129
God Stats
4W - 0L
1,870 SR
Queue Stats
66W - 57L
1,641 MMR
Solo
Neith
Neith
Platinum IV
Hamsternubxd
Neith
Platinum IV
Level 84
God Stats
28W - 15L
1,873 SR
Queue Stats
106W - 87L
1,659 MMR
Solo
Achilles
Achilles
Platinum III
Hasukoi
Achilles
Platinum III
Level 162
God Stats
12W - 6L
1,765 SR
Queue Stats
88W - 87L
1,654 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Tandemation
Morgan Le Fay
Gold I
Level 157
God Stats
2W - 3L
1,179 SR
Queue Stats
80W - 61L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chocodile187
Lancelot
14
3 / 6 / 2
8,066
474
11,997
17,119
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Heil-Pavey
Xbalanque
12
0 / 4 / 1
7,619
448
7,146
12,855
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
MeatyJet27
Athena
11
0 / 1 / 3
7,399
435
4,378
11,611
9,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 0
9,293
547
12,827
17,831
17,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
truhan08
Merlin
14
1 / 5 / 1
8,265
486
4,223
13,989
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonVamanaBake KujiraBellonaAres

VS

Bans
ThanatosShivaAo KuangThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cams714
Loki
16
9 / 1 / 6
9,818
578
14,324
16,119
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xing Tian
DrFlopolopogus
Xing Tian
14
0 / 3 / 7
8,204
483
5,317
19,169
14,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
0 / 0 / 3
9,691
570
9,775
10,766
4,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Hasukoi
Achilles
17
4 / 2 / 0
10,249
603
13,510
20,100
17,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Tandemation
Morgan Le Fay
16
5 / 0 / 4
10,064
592
12,738
7,770
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
18
18
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
Cams714
Loki
9
1
6
12
L
Lancelot
Chocodile187
Lancelot
3
6
2
0.67
W
Xing Tian
DrFlopolopogus
Xing Tian
0
3
7
1.17
W
0
0
3
1.5
W
Achilles
Hasukoi
Achilles
4
2
0
2
L
Xbalanque
Heil-Pavey
Xbalanque
0
4
1
0.13
L
Athena
MeatyJet27
Athena
0
1
3
1.5
W
Morgan Le Fay
Tandemation
Morgan Le Fay
5
0
4
7
L
2
2
0
1
L
Merlin
truhan08
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
55,664
73,405
Taken
73,924
44,490
Mitigated
47,004
18,190
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Cams714
Loki
14,324
5,742
0
6,299
16,119
6,486
0
1,946
14,151
0
87,454
L
Lancelot
Chocodile187
Lancelot
11,997
2,647
0
4,296
17,119
7,824
0
6,743
10,165
0
69,756
W
Xing Tian
DrFlopolopogus
Xing Tian
5,317
542
2,068
4,559
19,169
14,677
0
3,898
15,123
22,898
3,303
W
9,775
2,728
0
3,985
10,766
4,956
597
2,209
8,453
0
110,143
W
Achilles
Hasukoi
Achilles
13,510
3,441
0
10,633
20,100
17,405
0
1,130
17,603
701
84,232
L
Xbalanque
Heil-Pavey
Xbalanque
7,146
3,123
0
3,838
12,855
4,001
0
3,617
9,238
0
59,579
L
Athena
MeatyJet27
Athena
4,378
990
0
2,064
11,611
9,862
0
3,902
7,709
27,001
0
W
Morgan Le Fay
Tandemation
Morgan Le Fay
12,738
700
0
1,140
7,770
3,480
0
1,951
5,792
77,889
0
L
12,827
1,989
0
6,617
17,831
17,801
0
821
15,599
1,747
83,717
L
Merlin
truhan08
Merlin
4,223
67
0
1,375
13,989
5,002
0
3,515
10,474
72,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
48,026
512
Minions Killed
596
0
Camps Cleared
0
1,628,233
Distance Traveled
1,812,867
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,818
578
120
7
0
417,551
4
L
Lancelot
8,066
474
99
6
0
391,917
1
W
Xing Tian
8,204
483
30
2
0
360,878
3
W
Neith
9,691
570
174
10
0
311,560
2
W
Achilles
10,249
603
139
8
0
346,740
2
L
Xbalanque
7,619
448
116
7
0
297,893
5
L
Athena
7,399
435
28
2
0
358,718
3
W
Morgan Le Fay
10,064
592
133
8
0
376,138
6
L
Nike
9,293
547
126
7
0
286,048
0
L
Merlin
8,265
486
143
8
0
293,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role