Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BROT_am_Steuer
Artio
Level 42
God Stats
15W - 18L
1,500 SR
Queue Stats
236W - 237L
1,401 Elo+
Party 2
Cliodhna
Cliodhna
Xelorada
Cliodhna
Level 83
God Stats
2W - 2L
1,590 SR
Queue Stats
25W - 40L
1,411 Elo+
Solo
Tyr
Tyr
XxanimekillxX
Tyr
Level 27
God Stats
1W - 6L
1,474 SR
Queue Stats
106W - 143L
1,380 Elo+
Party 2
Nut
Nut
npu206
Nut
Level 45
God Stats
3W - 3L
1,285 SR
Queue Stats
327W - 351L
1,344 Elo+
Party 2
Team Averages
Level 71
1,470 SR
1,407 Elo+

VS

Team Averages
Level 69
1,530 SR
1,447 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Changanillas30
Olorun
Level 84
God Stats
5W - 8L
1,533 SR
Queue Stats
76W - 98L
1,350 Elo+
Solo
Atlas
Atlas
Fornire
Atlas
Level 29
God Stats
1W - 2L
1,440 SR
Queue Stats
24W - 26L
1,430 Elo+
Party 3
Thanatos
Thanatos
Revingah
Thanatos
Level 68
God Stats
5W - 5L
1,526 SR
Queue Stats
205W - 165L
1,530 Elo+
Party 3
Nut
Nut
Tityy_Rz
Nut
Level 40
God Stats
21W - 9L
1,653 SR
Queue Stats
237W - 261L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 0
5,769
481
732
5,469
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,503
459
3,107
11,321
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
Xelorada
Cliodhna
12
2 / 1 / 0
6,838
570
4,391
9,766
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 3 / 0
5,385
449
1,559
8,040
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nut
npu206
Nut
9
0 / 3 / 2
5,344
445
4,007
7,294
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 0
6,833
569
3,492
2,890
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 3
7,054
588
5,865
5,458
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Fornire
Atlas
9
0 / 1 / 5
5,685
474
3,475
5,951
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Revingah
Thanatos
11
8 / 1 / 1
7,166
597
5,266
7,498
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 3
6,296
525
6,591
5,739
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
13
13
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
W
Nu Wa
 
Nu Wa
0
0
0
0
L
0
4
2
0.25
W
3
0
3
4.5
W
Atlas
Fornire
Atlas
0
1
5
2.5
W
Thanatos
Revingah
Thanatos
8
1
1
8.5
W
2
0
3
3.5
L
Cliodhna
Xelorada
Cliodhna
2
1
0
2
L
0
3
0
0
L
Nut
npu206
Nut
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
24,689
41,890
Taken
27,536
17,381
Mitigated
13,316
13,086
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
732
114
0
500
5,469
1,749
0
2,752
2,717
40,328
0
W
Nu Wa
 
Nu Wa
3,492
869
0
0
2,890
957
1,289
584
2,306
55,860
737
L
3,107
469
0
3,569
11,321
5,493
120
2,481
8,840
21,007
0
W
5,865
3,531
60
1,924
5,458
3,209
478
381
5,077
35,219
2,535
W
Atlas
Fornire
Atlas
3,475
1,543
118
2,681
5,951
3,635
621
1,308
4,643
12,457
0
W
Thanatos
Revingah
Thanatos
5,266
1,864
0
5,954
7,498
3,467
304
347
7,151
0
45,699
W
6,591
3,496
0
2,288
5,739
2,048
692
1,445
4,294
0
44,205
L
Cliodhna
Xelorada
Cliodhna
4,391
392
0
5,975
9,766
3,469
0
1,619
8,147
0
57,085
L
1,559
469
0
1,050
8,040
4,496
0
4,410
3,630
601
17,242
L
Nut
npu206
Nut
4,007
2,649
0
1,992
7,294
2,174
215
1,471
5,823
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
33,034
272
Minions Killed
316
0
Camps Cleared
0
1,164,549
Distance Traveled
1,155,827
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,769
481
75
6
0
194,071
0
W
Nu Wa
6,833
569
93
8
0
216,745
0
L
Artio
5,503
459
23
2
0
253,233
0
W
Olorun
7,054
588
60
5
0
219,326
2
W
Atlas
5,685
474
16
1
0
227,396
0
W
Thanatos
7,166
597
69
6
0
280,731
0
W
Nut
6,296
525
78
7
0
211,629
0
L
Cliodhna
6,838
570
99
8
0
298,129
0
L
Tyr
5,385
449
29
2
0
225,605
0
L
Nut
5,344
445
46
4
0
193,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role