Player Matchup

Surtr
Surtr
EyeNeverQuit
Surtr
Level 209
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 357L
1,523 Elo+
Solo
Izanami
Izanami
JazzyXYZ
Izanami
Level 137
God Stats
22W - 19L
1,500 SR
Queue Stats
763W - 726L
1,472 Elo+
Solo
Bakasura
Bakasura
JershyShore62
Bakasura
Level 129
God Stats
2W - 2L
1,486 SR
Queue Stats
156W - 167L
1,414 Elo+
Solo
Fafnir
Fafnir
Kaktoast
Fafnir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,231 Elo+
Solo
Sol
Sol
ShadowlessKhan
Sol
Level 147
God Stats
6W - 3L
1,627 SR
Queue Stats
282W - 259L
1,561 Elo+
Solo
Team Averages
Level 146
1,523 SR
1,440 Elo+

VS

Team Averages
Level 138
1,481 SR
1,463 Elo+
Chaac
Chaac
ELitesniperGOD1
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
EvLMusHroOoM
Kuzenbo
Level 205
God Stats
20W - 15L
1,314 SR
Queue Stats
644W - 543L
1,491 Elo+
Solo
Lancelot
Lancelot
cylas1212
Lancelot
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 165L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
grilledcheese60
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 175L
1,392 Elo+
Party 1
Freya
Freya
webbyninja
Freya
Level 149
God Stats
5W - 6L
1,590 SR
Queue Stats
224W - 234L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 16
9,839
757
9,463
16,147
21,405
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
JazzyXYZ
Izanami
19
11 / 1 / 14
11,853
912
28,039
11,310
6,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
JershyShore62
Bakasura
16
3 / 3 / 19
10,374
798
7,718
18,035
21,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Kaktoast
Fafnir
16
1 / 4 / 17
9,970
767
7,125
13,907
18,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
8 / 1 / 17
11,500
885
27,907
10,673
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
8,375
644
10,112
16,102
20,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
EvLMusHroOoM
Kuzenbo
15
4 / 5 / 6
9,314
716
8,708
25,829
37,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
cylas1212
Lancelot
14
2 / 6 / 8
8,409
647
17,095
16,884
19,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
grilledcheese60
Kumbhakarna
15
3 / 5 / 5
9,621
740
3,661
16,551
19,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
15
2 / 5 / 4
8,661
666
13,802
13,908
8,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
26
Kills
12
15
Deaths
26
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
L
Kuzenbo
EvLMusHroOoM
Kuzenbo
4
5
6
1.4
W
3
6
16
1.83
W
Izanami
JazzyXYZ
Izanami
11
1
14
18
W
Bakasura
JershyShore62
Bakasura
3
3
19
4.17
W
Fafnir
Kaktoast
Fafnir
1
4
17
2.38
W
8
1
17
16.5
L
Lancelot
cylas1212
Lancelot
2
6
8
1
L
Kumbhakarna
grilledcheese60
Kumbhakarna
3
5
5
1.1
L
Freya
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,252
Damage
53,378
70,072
Taken
89,274
73,125
Mitigated
104,552
21,661
Healing
22,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,112
945
0
1,664
16,102
20,121
0
7,144
8,456
0
27,178
L
Kuzenbo
EvLMusHroOoM
Kuzenbo
8,708
2,529
390
7,764
25,829
37,336
0
11,004
14,294
19,287
0
W
9,463
2,696
776
1,253
16,147
21,405
269
6,979
8,976
526
16,931
W
Izanami
JazzyXYZ
Izanami
28,039
22,969
1,340
4,103
11,310
6,246
2,730
3,586
7,406
0
56,782
W
Bakasura
JershyShore62
Bakasura
7,718
3,458
1,492
5,202
18,035
21,290
1,052
7,742
9,889
0
8,296
W
Fafnir
Kaktoast
Fafnir
7,125
1,600
602
1,431
13,907
18,548
194
6,185
7,381
12,049
2,087
W
27,907
9,461
693
4,769
10,673
5,636
3,771
2,427
8,146
55,862
1,518
L
Lancelot
cylas1212
Lancelot
17,095
2,026
1,116
3,518
16,884
19,487
0
5,146
10,610
1,894
27,780
L
Kumbhakarna
grilledcheese60
Kumbhakarna
3,661
259
1,443
2,960
16,551
19,539
0
6,251
9,818
12,152
0
L
Freya
13,802
3,683
805
2,811
13,908
8,069
0
3,760
9,726
29,566
1,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,536
Gold Earned
44,380
186
Minions Killed
148
0
Camps Cleared
0
1,139,239
Distance Traveled
1,154,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,375
644
51
4
0
228,936
0
L
Kuzenbo
9,314
716
15
1
0
237,848
0
W
Surtr
9,839
757
14
1
0
220,615
0
W
Izanami
11,853
912
64
5
0
235,632
0
W
Bakasura
10,374
798
27
2
0
266,297
0
W
Fafnir
9,970
767
14
1
0
190,475
0
W
Sol
11,500
885
67
5
0
226,220
0
L
Lancelot
8,409
647
23
2
0
269,738
0
L
Kumbhakarna
9,621
740
16
1
0
231,008
0
L
Freya
8,661
666
43
3
0
187,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role