Player Matchup

King Arthur
King Arthur
Nobehx
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Odin
Odin
Nohauns
Odin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 1
Athena
Athena
ThyRazzleDazzle
Athena
Level 211
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 90L
1,340 Elo+
Party 1
Terra
Terra
XTrippyXPotX
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,475 Elo+
Party 1
Zeus
Zeus
theinnerdemon91
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,381 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,438 Elo+

VS

Team Averages
Level 125
1,543 SR
1,425 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CalciferNL
Ix Chel
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
488W - 484L
1,455 Elo+
Solo
Ishtar
Ishtar
FractionOfABook
Ishtar
Level 156
God Stats
0W - 2L
1,715 SR
Queue Stats
16W - 23L
1,186 Elo+
Solo
Chaac
Chaac
YungBrady503
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,463 Elo+
Solo
Xbalanque
Xbalanque
lDarJo
Xbalanque
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 214L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nobehx
King Arthur
13
2 / 2 / 9
7,879
788
10,817
12,145
15,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Nohauns
Odin
15
3 / 2 / 12
8,526
853
7,982
13,864
17,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 12
8,560
856
6,592
16,873
22,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 7
7,859
786
7,969
13,090
11,471
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 8
8,979
898
19,012
8,034
4,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 3 / 7
7,014
701
6,216
15,715
9,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
CalciferNL
Ix Chel
12
1 / 4 / 4
7,112
711
9,463
10,375
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 4
7,096
710
9,742
10,184
4,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 6
7,826
783
10,860
10,936
11,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
lDarJo
Xbalanque
14
6 / 3 / 2
8,695
870
18,352
10,529
4,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
16
Kills
9
9
Deaths
16
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
7
1.17
L
Ix Chel
CalciferNL
Ix Chel
1
4
4
0.75
L
0
4
4
0.5
W
King Arthur
Nobehx
King Arthur
2
2
9
3.25
W
Odin
Nohauns
Odin
3
2
12
4.5
W
3
2
12
4.5
W
1
1
7
4.5
L
2
2
6
2.5
L
Xbalanque
lDarJo
Xbalanque
6
3
2
2.33
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,372
Damage
54,633
64,006
Taken
57,739
71,042
Mitigated
35,158
31,914
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,216
669
1,408
4,096
15,715
9,583
0
8,190
7,525
8,440
0
L
Ix Chel
CalciferNL
Ix Chel
9,463
1,565
7,841
3,353
10,375
4,510
0
7,907
2,468
14,677
0
L
9,742
4,957
964
1,712
10,184
4,621
0
5,719
4,465
0
17,715
W
King Arthur
Nobehx
King Arthur
10,817
510
2,737
1,787
12,145
15,167
444
2,619
9,526
0
22,703
W
Odin
Nohauns
Odin
7,982
1,108
2,811
4,166
13,864
17,367
180
3,306
10,558
1,364
13,950
W
6,592
2,097
1,119
2,616
16,873
22,659
843
4,383
12,490
9,188
1,189
W
7,969
693
9,507
6,923
13,090
11,471
691
3,546
9,544
12,164
0
L
10,860
770
137
2,545
10,936
11,724
0
5,807
5,129
0
21,412
L
Xbalanque
lDarJo
Xbalanque
18,352
8,832
979
2,189
10,529
4,720
80
6,268
4,261
0
32,927
W
19,012
1,254
0
248
8,034
4,378
1,966
1,825
6,209
32,824
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
37,743
94
Minions Killed
106
0
Camps Cleared
0
977,938
Distance Traveled
877,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,014
701
3
0
0
176,265
0
L
Ix Chel
7,112
711
15
2
0
184,246
0
L
Ishtar
7,096
710
28
3
0
165,858
0
W
King Arthur
7,879
788
17
2
0
193,810
0
W
Odin
8,526
853
20
2
0
207,891
0
W
Athena
8,560
856
11
1
0
201,568
0
W
Terra
7,859
786
5
1
0
211,615
0
L
Chaac
7,826
783
18
2
0
195,580
0
L
Xbalanque
8,695
870
42
4
0
155,081
0
W
Zeus
8,979
898
41
4
0
163,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role