Player Matchup

Hou Yi
Hou Yi
Platinum IV
Jaimø
Hou Yi
Platinum IV
Level 68
God Stats
3W - 5L
1,262 SR
Queue Stats
199W - 209L
1,665 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
MNTADEO
Kuzenbo
Gold II
Level 146
God Stats
2W - 4L
1,712 SR
Queue Stats
88W - 83L
1,610 MMR
Solo
Loki
Loki
Platinum III
Zhiku
Loki
Platinum III
Level 85
God Stats
0W - 4L
1,200 SR
Queue Stats
59W - 61L
1,638 MMR
Solo
Horus
Horus
Gold III
iEmKay_
Horus
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 106L
1,556 MMR
Party 1
Janus
Janus
Platinum V
simplymajahoez
Janus
Platinum V
Level 159
God Stats
14W - 18L
1,450 SR
Queue Stats
213W - 190L
1,767 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,425 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,552 SR
1,646 MMR
Cernunnos
Cernunnos
Platinum III
NameLessUser777
Cernunnos
Platinum III
Level 105
God Stats
7W - 8L
1,472 SR
Queue Stats
192W - 190L
1,702 MMR
Solo
Awilix
Awilix
Platinum III
Punchmaan
Awilix
Platinum III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
481W - 481L
1,654 MMR
Solo
Bacchus
Bacchus
Gold V
RPG Cube6410
Bacchus
Gold V
Level 103
God Stats
4W - 1L
1,912 SR
Queue Stats
73W - 80L
1,565 MMR
Solo
Vamana
Vamana
Gold I
thunder5
Vamana
Gold I
Level 144
God Stats
18W - 20L
1,517 SR
Queue Stats
218W - 202L
1,651 MMR
Solo
Vulcan
Vulcan
Gold II
我就服了这个游戏
Vulcan
Gold II
Level 137
God Stats
17W - 10L
1,361 SR
Queue Stats
241W - 236L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jaimø
Hou Yi
12
2 / 5 / 1
7,565
540
8,076
12,764
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
MNTADEO
Kuzenbo
11
0 / 4 / 0
6,560
469
5,739
12,595
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Zhiku
Loki
13
2 / 4 / 3
6,966
498
6,841
13,354
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
iEmKay_
Horus
10
0 / 5 / 4
6,606
472
4,935
16,533
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 0
7,847
561
8,154
7,973
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesThorCharon

VS

Bans
AthenaSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NameLessUser777
Cernunnos
18
4 / 2 / 5
9,912
708
11,828
12,452
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
Punchmaan
Awilix
15
10 / 0 / 3
8,804
629
10,903
11,585
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
RPG Cube6410
Bacchus
12
1 / 3 / 8
7,441
532
6,457
11,717
10,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
thunder5
Vamana
15
1 / 1 / 3
9,049
646
7,243
11,988
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 6
8,040
574
8,416
8,079
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
18
18
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Jaimø
Hou Yi
2
5
1
0.5
L
Kuzenbo
MNTADEO
Kuzenbo
0
4
0
0
W
Cernunnos
NameLessUser777
Cernunnos
4
2
5
3.25
W
Awilix
Punchmaan
Awilix
10
0
3
11.5
W
Bacchus
RPG Cube6410
Bacchus
1
3
8
1.67
L
Loki
Zhiku
Loki
2
4
3
0.88
L
Horus
iEmKay_
Horus
0
5
4
0.4
L
3
0
0
3
W
Vamana
thunder5
Vamana
1
1
3
2.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,745
Damage
44,847
63,219
Taken
55,821
41,090
Mitigated
34,594
13,914
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Jaimø
Hou Yi
8,076
4,140
0
2,712
12,764
4,164
0
836
11,928
0
56,406
L
Kuzenbo
MNTADEO
Kuzenbo
5,739
2,033
0
1,361
12,595
16,741
0
148
11,552
39,576
4,999
W
Cernunnos
NameLessUser777
Cernunnos
11,828
6,383
0
7,587
12,452
5,680
2,660
0
12,452
0
97,536
W
Awilix
Punchmaan
Awilix
10,903
5,029
0
4,500
11,585
4,893
0
1,431
10,063
0
64,505
W
Bacchus
RPG Cube6410
Bacchus
6,457
937
259
2,699
11,717
10,623
0
2,797
8,792
18,432
1,493
L
Loki
Zhiku
Loki
6,841
1,335
0
3,815
13,354
5,067
0
3,310
9,944
0
59,504
L
Horus
iEmKay_
Horus
4,935
2,383
684
4,257
16,533
12,107
0
6,868
9,486
0
15,472
L
8,154
288
0
1,085
7,973
3,011
0
2,623
5,273
86,765
0
W
Vamana
thunder5
Vamana
7,243
2,511
0
4,466
11,988
10,343
0
4,438
6,808
0
81,394
W
8,416
1,968
0
690
8,079
3,055
376
3,775
4,166
65,370
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
43,246
441
Minions Killed
516
0
Camps Cleared
0
1,424,890
Distance Traveled
1,547,686
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,565
540
93
7
0
250,306
2
L
Kuzenbo
6,560
469
77
6
0
230,845
0
W
Cernunnos
9,912
708
153
11
0
289,920
0
W
Awilix
8,804
629
97
7
0
378,076
0
W
Bacchus
7,441
532
22
2
0
298,458
0
L
Loki
6,966
498
89
6
0
339,291
3
L
Horus
6,606
472
14
1
0
283,016
2
L
Janus
7,847
561
168
12
0
321,432
0
W
Vamana
9,049
646
136
10
0
268,596
5
W
Vulcan
8,040
574
108
8
0
312,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role