Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
 
Janus
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze I
PyraSamsas
Aphrodite
Bronze I
Level 154
God Stats
6W - 11L
1,366 SR
Queue Stats
344W - 386L
647 MMR
Solo
Danzaburou
Danzaburou
Silver III
TravyWap
Danzaburou
Silver III
Level 108
God Stats
17W - 18L
1,471 SR
Queue Stats
169W - 184L
840 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
donaldbump6696
Sun Wukong
Silver IV
Level 79
God Stats
11W - 11L
1,382 SR
Queue Stats
57W - 74L
672 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,444 SR
1,032 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,457 SR
739 MMR
Neith
Neith
Silver II
BlitzzCreedx
Neith
Silver II
Level 156
God Stats
4W - 7L
1,500 SR
Queue Stats
694W - 728L
988 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
MonteKilla3
Baron Samedi
Silver V
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
123W - 145L
642 MMR
Party 1
Arachne
Arachne
Silver IV
Mothafunkin22
Arachne
Silver IV
Level 156
God Stats
4W - 5L
1,520 SR
Queue Stats
64W - 79L
844 MMR
Solo
Hades
Hades
Bronze I
supercrowley75
Hades
Bronze I
Level 158
God Stats
4W - 5L
1,495 SR
Queue Stats
155W - 197L
548 MMR
Solo
Nu Wa
Nu Wa
Silver V
thirstgfc
Nu Wa
Silver V
Level 149
God Stats
82W - 58L
1,487 SR
Queue Stats
256W - 278L
675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 4 / 3
12,772
581
12,508
24,500
13,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
 
Janus
17
3 / 1 / 5
11,721
533
14,123
13,767
5,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PyraSamsas
Aphrodite
18
2 / 0 / 11
12,688
577
6,608
20,466
18,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
TravyWap
Danzaburou
19
6 / 1 / 5
12,966
589
13,132
14,997
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
donaldbump6696
Sun Wukong
18
4 / 2 / 5
13,078
594
20,414
23,549
25,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosKukulkanSurtr

VS

Bans
AchillesBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,763
489
13,832
18,050
7,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MonteKilla3
Baron Samedi
15
0 / 8 / 2
8,807
400
9,463
21,879
16,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
20
4 / 6 / 0
11,556
525
10,084
24,997
11,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
0 / 5 / 2
10,306
468
7,748
24,079
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
thirstgfc
Nu Wa
13
1 / 1 / 0
8,861
403
6,024
4,741
1,661

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
24
Kills
7
8
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
3
2.63
W
Janus
 
Janus
3
1
5
5.5
L
2
4
2
0.75
L
Baron Samedi
MonteKilla3
Baron Samedi
0
8
2
0.13
L
Arachne
4
6
0
0.67
W
Aphrodite
PyraSamsas
Aphrodite
2
0
11
7.5
W
Danzaburou
TravyWap
Danzaburou
6
1
5
8.5
W
Sun Wukong
donaldbump6696
Sun Wukong
4
2
5
3.25
L
0
5
2
0.2
L
Nu Wa
thirstgfc
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,785
Damage
47,151
97,279
Taken
93,746
70,853
Mitigated
51,059
50,819
Healing
28,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,508
2,783
0
9,450
24,500
13,498
4,312
3,045
21,380
0
112,698
W
Janus
 
Janus
14,123
991
0
3,183
13,767
5,968
3,233
4,706
8,954
96,257
2,542
L
13,832
4,879
0
5,360
18,050
7,503
0
2,219
15,519
0
87,015
L
Baron Samedi
MonteKilla3
Baron Samedi
9,463
778
870
5,186
21,879
16,231
0
7,458
14,139
51,592
596
L
Arachne
10,084
5,079
0
8,760
24,997
11,390
0
3,698
20,924
0
98,891
W
Aphrodite
PyraSamsas
Aphrodite
6,608
1,484
8,975
15,757
20,466
18,142
508
5,630
14,760
50,342
2,552
W
Danzaburou
TravyWap
Danzaburou
13,132
4,725
0
6,739
14,997
7,583
4,947
2,356
12,600
0
127,743
W
Sun Wukong
donaldbump6696
Sun Wukong
20,414
4,663
0
6,715
23,549
25,662
1,493
7,371
15,670
0
103,682
L
7,748
1,157
0
7,891
24,079
14,274
0
4,652
18,401
79,077
0
L
Nu Wa
thirstgfc
Nu Wa
6,024
2,822
0
910
4,741
1,661
0
2,008
2,641
47,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,225
Gold Earned
50,293
732
Minions Killed
553
0
Camps Cleared
0
2,099,289
Distance Traveled
1,835,322
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,772
581
171
8
0
460,647
0
W
Janus
11,721
533
157
7
0
417,099
8
L
Neith
10,763
489
140
6
0
424,554
6
L
Baron Samedi
8,807
400
61
3
0
362,475
1
L
Arachne
11,556
525
135
6
0
437,074
0
W
Aphrodite
12,688
577
87
4
0
424,639
4
W
Danzaburou
12,966
589
172
8
0
389,426
6
W
Sun Wukong
13,078
594
145
7
0
407,478
2
L
Hades
10,306
468
126
6
0
338,612
0
L
Nu Wa
8,861
403
91
4
0
272,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role