Player Matchup

Ullr
Ullr
AUSTiNDANGEROU5
Ullr
Level 176
God Stats
5W - 7L
1,300 SR
Queue Stats
1,261W - 1,344L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
FocusedCrowd308
Kuzenbo
Level 146
God Stats
9W - 8L
1,500 SR
Queue Stats
434W - 438L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Lujurria
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
McKILLEN417
Nu Wa
Level 88
God Stats
3W - 2L
1,384 SR
Queue Stats
95W - 53L
1,624 Elo+
Party 3
Izanami
Izanami
Reavernaut
Izanami
Level 69
God Stats
1W - 1L
1,281 SR
Queue Stats
86W - 50L
1,648 Elo+
Party 3
Team Averages
Level 99
1,393 SR
1,527 Elo+

VS

Team Averages
Level 94
1,457 SR
1,564 Elo+
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Humbaba92
Chronos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
419W - 473L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
IIxwinXsl
Zhong Kui
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,786 Elo+
Solo
Hades
Hades
LurkNowitzki420
Hades
Level 115
God Stats
2W - 3L
1,285 SR
Queue Stats
357W - 358L
1,535 Elo+
Party 2
Arachne
Arachne
LurkThePerc
Arachne
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
170W - 159L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,308
262
0
0
0
10
1 / 2 / 2
5,742
1,148
3,532
5,990
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Lujurria
Cthulhu
9
0 / 3 / 1
4,976
995
3,546
6,380
3,297
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 3
5,430
1,086
7,096
2,830
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Reavernaut
Izanami
10
2 / 2 / 1
5,623
1,125
4,886
5,165
2,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
4 / 0 / 4
6,030
1,206
4,199
7,741
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Humbaba92
Chronos
10
1 / 1 / 3
5,310
1,062
2,879
3,345
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
IIxwinXsl
Zhong Kui
11
1 / 0 / 6
5,580
1,116
4,613
3,319
2,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 5
5,915
1,183
4,855
6,358
3,340
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
LurkThePerc
Arachne
9
0 / 1 / 6
5,225
1,045
1,875
4,404
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
8
8
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
L
0
0
0
0
L
1
2
2
1
W
Chronos
Humbaba92
Chronos
1
1
3
2.5
W
Zhong Kui
IIxwinXsl
Zhong Kui
1
0
6
4
L
Cthulhu
Lujurria
Cthulhu
0
3
1
0.17
W
2
2
5
2.25
W
Arachne
LurkThePerc
Arachne
0
1
6
3
L
1
1
3
2.5
L
Izanami
Reavernaut
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,060
Damage
18,421
20,365
Taken
25,167
13,490
Mitigated
15,220
5,976
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,199
625
388
4,101
7,741
4,791
21
3,515
4,090
0
9,045
L
0
0
0
0
0
0
0
0
0
0
0
L
3,532
1,602
1,584
1,742
5,990
6,848
0
3,814
2,080
7,748
0
W
Chronos
Humbaba92
Chronos
2,879
651
347
822
3,345
1,278
0
2,196
1,069
14,035
0
W
Zhong Kui
IIxwinXsl
Zhong Kui
4,613
878
205
1,195
3,319
2,585
180
2,249
923
10,293
312
L
Cthulhu
Lujurria
Cthulhu
3,546
143
0
0
6,380
3,297
0
4,045
2,188
6,910
0
W
4,855
482
1,127
2,916
6,358
3,340
0
2,764
3,525
11,429
0
W
Arachne
LurkThePerc
Arachne
1,875
1,180
845
788
4,404
3,226
0
2,752
1,544
0
5,389
L
7,096
2,360
465
454
2,830
1,195
0
1,400
1,347
12,661
362
L
Izanami
Reavernaut
Izanami
4,886
2,879
322
1,409
5,165
2,150
0
2,957
1,998
0
12,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
28,060
61
Minions Killed
67
0
Camps Cleared
0
445,846
Distance Traveled
537,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,030
1,206
3
1
0
103,092
0
L
Ullr
1,308
262
0
0
0
0
0
L
Kuzenbo
5,742
1,148
9
2
0
122,092
0
W
Chronos
5,310
1,062
21
4
0
102,147
0
W
Zhong Kui
5,580
1,116
17
3
0
99,223
0
L
Cthulhu
4,976
995
9
2
0
120,524
0
W
Hades
5,915
1,183
16
3
0
111,538
0
W
Arachne
5,225
1,045
10
2
0
121,960
0
L
Nu Wa
5,430
1,086
17
3
0
109,781
0
L
Izanami
5,623
1,125
26
5
0
93,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role