Player Matchup

Vamana
Vamana
 
Vamana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ephio
Danzaburou
Level 145
God Stats
5W - 2L
1,776 SR
Queue Stats
211W - 186L
1,608 Elo+
Party 1
Hercules
Hercules
PolarWhisp
Hercules
Level 108
God Stats
2W - 0L
1,708 SR
Queue Stats
307W - 268L
1,568 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,535 Elo+

VS

Team Averages
Level 78
1,475 SR
1,568 Elo+
Skadi
Skadi
AinzTheOverlord
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,672 Elo+
Solo
Camazotz
Camazotz
Drowzy_Panda
Camazotz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,398 Elo+
Solo
Apollo
Apollo
Ithad
Apollo
Level 124
God Stats
1W - 5L
1,401 SR
Queue Stats
139W - 123L
1,580 Elo+
Solo
Osiris
Osiris
Jerozy
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
RandomNob2023
Sun Wukong
Level 68
God Stats
1W - 3L
1,476 SR
Queue Stats
182W - 177L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
5 / 1 / 12
9,012
901
9,188
10,715
13,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 1 / 12
8,738
874
10,523
7,520
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
14
6 / 3 / 7
8,272
827
8,238
10,291
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Ephio
Danzaburou
14
1 / 2 / 12
7,821
782
11,026
8,858
4,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
PolarWhisp
Hercules
17
7 / 2 / 12
9,655
966
13,255
13,717
24,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
7,495
750
7,168
8,538
10,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Drowzy_Panda
Camazotz
13
2 / 6 / 2
7,344
734
6,078
14,185
9,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Ithad
Apollo
15
2 / 5 / 4
7,888
789
9,249
9,658
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Jerozy
Osiris
12
2 / 6 / 1
7,533
753
4,108
11,905
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
RandomNob2023
Sun Wukong
16
1 / 3 / 7
8,222
822
12,381
11,036
15,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
23
Kills
9
9
Deaths
23
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
12
11
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
12
10
W
Gilgamesh
 
Gilgamesh
6
3
7
3.17
L
2
3
4
1.33
L
Camazotz
Drowzy_Panda
Camazotz
2
6
2
0.5
W
Danzaburou
Ephio
Danzaburou
1
2
12
3.5
L
Apollo
Ithad
Apollo
2
5
4
0.8
L
Osiris
Jerozy
Osiris
2
6
1
0.42
W
Hercules
PolarWhisp
Hercules
7
2
12
6.5
L
Sun Wukong
RandomNob2023
Sun Wukong
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,230
Damage
38,984
51,101
Taken
55,322
60,444
Mitigated
53,174
18,175
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,188
2,561
2,225
4,335
10,715
13,500
612
176
10,336
466
16,527
W
Ah Muzen Cab
 
Ah Muzen Cab
10,523
2,652
768
1,459
7,520
4,148
1,497
202
7,276
0
26,913
W
Gilgamesh
 
Gilgamesh
8,238
1,160
786
1,141
10,291
14,051
498
486
9,590
0
11,728
L
7,168
3,086
387
673
8,538
10,903
0
517
7,947
0
14,525
L
Camazotz
Drowzy_Panda
Camazotz
6,078
1,386
461
2,237
14,185
9,886
0
410
13,689
0
8,759
W
Danzaburou
Ephio
Danzaburou
11,026
5,284
446
1,561
8,858
4,739
1,282
209
8,560
0
21,997
L
Apollo
Ithad
Apollo
9,249
4,160
1,069
1,063
9,658
4,791
0
203
9,366
0
20,995
L
Osiris
Jerozy
Osiris
4,108
1,121
0
828
11,905
11,736
0
141
11,473
0
5,782
W
Hercules
PolarWhisp
Hercules
13,255
2,350
565
4,889
13,717
24,006
339
278
13,312
1,851
20,841
L
Sun Wukong
RandomNob2023
Sun Wukong
12,381
1,142
495
1,295
11,036
15,858
0
390
10,378
2,729
27,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
38,482
108
Minions Killed
121
0
Camps Cleared
0
943,304
Distance Traveled
917,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,012
901
20
2
0
193,920
0
W
Ah Muzen Cab
8,738
874
28
3
0
212,785
0
W
Gilgamesh
8,272
827
4
0
0
163,654
0
L
Skadi
7,495
750
16
2
0
182,264
0
L
Camazotz
7,344
734
9
1
0
182,055
0
W
Danzaburou
7,821
782
26
3
0
171,965
0
L
Apollo
7,888
789
39
4
0
170,832
0
L
Osiris
7,533
753
6
1
0
176,479
0
W
Hercules
9,655
966
30
3
0
200,980
0
L
Sun Wukong
8,222
822
51
5
0
206,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role