Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
ELITEBaseball89
Merlin
Gold III
Level 103
God Stats
5W - 3L
1,541 SR
Queue Stats
390W - 391L
1,448 MMR
Solo
Bastet
Bastet
Bronze III
J_dog7825
Bastet
Bronze III
Level 109
God Stats
3W - 4L
1,288 SR
Queue Stats
15W - 30L
1,446 MMR
Solo
Ymir
Ymir
Gold V
MobiCox
Ymir
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,436 MMR
Party 1
Achilles
Achilles
Silver I
RezinHitt
Achilles
Silver I
Level 148
God Stats
1W - 4L
1,281 SR
Queue Stats
18W - 21L
1,402 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,422 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,612 SR
1,431 MMR
Ra
Ra
Gold IV
AceAmp01
Ra
Gold IV
Level 129
God Stats
7W - 4L
1,572 SR
Queue Stats
196W - 195L
1,437 MMR
Solo
Lancelot
Lancelot
Gold IV
KeyTeeth
Lancelot
Gold IV
Level 90
God Stats
2W - 5L
1,701 SR
Queue Stats
48W - 62L
1,450 MMR
Solo
Surtr
Surtr
Gold IV
TPRxXxHawkeye
Surtr
Gold IV
Level 106
God Stats
15W - 14L
1,539 SR
Queue Stats
54W - 56L
1,420 MMR
Solo
Athena
Athena
Silver II
Viperrzz_RJ
Athena
Silver II
Level 106
God Stats
1W - 3L
1,750 SR
Queue Stats
95W - 98L
1,415 MMR
Solo
Izanami
Izanami
Silver I
Willis1491
Izanami
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 1
5,552
617
4,818
6,056
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 0
4,993
555
2,474
2,858
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
J_dog7825
Bastet
6
0 / 1 / 0
3,887
432
1,020
4,258
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
MobiCox
Ymir
8
1 / 1 / 0
4,836
537
4,146
7,961
4,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
RezinHitt
Achilles
9
0 / 0 / 0
4,650
517
4,759
9,663
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
KukulkanCharonBellona

VS

Bans
VamanaBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,046
672
2,222
3,023
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
KeyTeeth
Lancelot
9
1 / 0 / 1
4,892
544
3,160
5,591
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,368
708
5,816
8,700
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
1 / 0 / 2
5,441
605
2,916
8,116
4,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Willis1491
Izanami
8
0 / 2 / 0
4,616
513
1,603
7,321
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
1
0
0
1
L
0
0
0
0
L
Bastet
J_dog7825
Bastet
0
1
0
0
W
Lancelot
KeyTeeth
Lancelot
1
0
1
1.5
L
Ymir
MobiCox
Ymir
1
1
0
1
L
Achilles
RezinHitt
Achilles
0
0
0
0
W
0
0
0
0
W
Athena
1
0
2
2
W
Izanami
Willis1491
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
15,717
30,796
Taken
32,751
18,953
Mitigated
16,467
9,299
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,818
1,265
0
1,488
6,056
2,136
0
1,340
4,715
0
52,812
W
2,222
48
276
1,617
3,023
1,187
0
1,087
1,924
50,561
1,904
L
2,474
278
0
500
2,858
974
0
1,150
1,658
44,289
0
L
Bastet
J_dog7825
Bastet
1,020
309
0
1,275
4,258
1,517
0
430
3,828
0
13,570
W
Lancelot
KeyTeeth
Lancelot
3,160
900
0
1,515
5,591
2,587
0
1,482
4,081
0
32,408
L
Ymir
MobiCox
Ymir
4,146
1,332
0
2,166
7,961
4,878
0
2,001
5,960
12,062
0
L
Achilles
RezinHitt
Achilles
4,759
950
0
3,870
9,663
9,448
0
407
8,405
0
35,628
W
5,816
2,120
0
4,152
8,700
5,625
8
0
7,960
1,615
48,537
W
Athena
2,916
1,399
0
2,624
8,116
4,758
0
2,825
5,264
14,639
723
W
Izanami
Willis1491
Izanami
1,603
1,448
0
2,392
7,321
2,310
0
1,159
6,162
0
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
27,363
243
Minions Killed
328
0
Camps Cleared
0
817,270
Distance Traveled
975,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,552
617
87
10
0
168,249
0
W
Ra
6,046
672
92
10
0
201,974
2
L
Merlin
4,993
555
72
8
0
159,463
0
L
Bastet
3,887
432
29
3
0
138,435
0
W
Lancelot
4,892
544
49
5
0
232,335
0
L
Ymir
4,836
537
11
1
0
169,476
2
L
Achilles
4,650
517
44
5
0
181,647
0
W
Surtr
6,368
708
93
10
0
174,505
0
W
Athena
5,441
605
18
2
0
202,521
0
W
Izanami
4,616
513
76
8
0
164,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role