Player Matchup

Nu Wa
Nu Wa
Bronze III
Boladefuego
Nu Wa
Bronze III
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 115L
1,317 MMR
Party 2
Anhur
Anhur
Bronze III
Mareket19
Anhur
Bronze III
Level 105
God Stats
0W - 1L
1,769 SR
Queue Stats
95W - 114L
1,317 MMR
Party 2
Mulan
Mulan
Bronze III
cittsbaxs666
Mulan
Bronze III
Level 69
God Stats
18W - 14L
1,498 SR
Queue Stats
89W - 104L
1,584 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,589 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,487 SR
1,439 MMR
Fenrir
Fenrir
Gold IV
Atooom
Fenrir
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,568 MMR
Party 1
Kukulkan
Kukulkan
Silver I
Disception_
Kukulkan
Silver I
Level 67
God Stats
35W - 39L
1,542 SR
Queue Stats
104W - 152L
1,218 MMR
Solo
Surtr
Surtr
Gold IV
MomoTheMonkey
Surtr
Gold IV
Level 101
God Stats
14W - 14L
1,419 SR
Queue Stats
134W - 146L
1,529 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,703
700
6,440
6,813
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Mareket19
Anhur
12
0 / 4 / 0
7,167
652
2,524
6,942
2,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,931
630
5,808
10,088
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KuzenboAchillesTyrThothMorgan Le Fay

VS

Bans
Bake KujiraRaijinMartichorasHeraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atooom
Fenrir
13
3 / 1 / 6
8,640
785
5,212
9,913
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Disception_
Kukulkan
15
2 / 0 / 5
8,925
811
6,734
4,101
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 0 / 5
9,185
835
9,055
9,283
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atooom
Fenrir
3
1
6
6
L
1
2
0
0.5
W
Kukulkan
Disception_
Kukulkan
2
0
5
4.5
L
Anhur
Mareket19
Anhur
0
4
0
0
W
5
0
5
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
21,001
23,843
Taken
23,297
15,539
Mitigated
15,412
2,424
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atooom
Fenrir
5,212
1,489
0
2,263
9,913
7,464
933
1,690
8,032
0
21,714
L
6,440
1,994
0
250
6,813
2,973
0
427
6,298
36,415
964
W
Kukulkan
Disception_
Kukulkan
6,734
531
0
871
4,101
1,564
994
1,697
2,264
53,711
0
L
Anhur
Mareket19
Anhur
2,524
1,132
0
856
6,942
2,565
0
1,879
4,751
0
30,912
W
9,055
2,617
0
3,399
9,283
6,384
997
3,069
6,005
1,660
31,045
L
5,808
283
0
1,318
10,088
10,001
0
4,798
4,916
0
19,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
26,750
165
Minions Killed
170
0
Camps Cleared
0
608,869
Distance Traveled
643,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,640
785
28
3
0
214,353
0
L
Nu Wa
7,703
700
56
5
0
199,412
0
W
Kukulkan
8,925
811
104
9
0
203,840
0
L
Anhur
7,167
652
66
6
0
201,782
0
W
Surtr
9,185
835
38
3
0
225,548
0
L
Mulan
6,931
630
43
4
0
207,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role