Player Matchup

Bacchus
Bacchus
Da04vid
Bacchus
Level 94
God Stats
11W - 7L
1,510 SR
Queue Stats
220W - 229L
1,489 Elo+
Solo
Fenrir
Fenrir
Pawstar
Fenrir
Level 128
God Stats
1W - 0L
1,339 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Trishaann3
Chernobog
Level 102
God Stats
4W - 3L
1,665 SR
Queue Stats
83W - 69L
1,586 Elo+
Solo
Ah Puch
Ah Puch
rumii
Ah Puch
Level 107
God Stats
2W - 2L
1,508 SR
Queue Stats
378W - 327L
1,592 Elo+
Party 1
King Arthur
King Arthur
yoSubby
King Arthur
Level 149
God Stats
17W - 12L
1,664 SR
Queue Stats
481W - 454L
1,613 Elo+
Party 1
Team Averages
Level 116
1,537 SR
1,556 Elo+

VS

Team Averages
Level 139
1,587 SR
1,553 Elo+
Maui
Maui
DYG114
Maui
Level 139
God Stats
2W - 3L
1,499 SR
Queue Stats
165W - 153L
1,563 Elo+
Solo
Arachne
Arachne
Il Tbone lI
Arachne
Level 127
God Stats
8W - 6L
1,678 SR
Queue Stats
162W - 160L
1,552 Elo+
Solo
Ix Chel
Ix Chel
WannaBuyMyDog
Ix Chel
Level 141
God Stats
3W - 4L
1,709 SR
Queue Stats
55W - 54L
1,520 Elo+
Party 2
Susano
Susano
WilmaWeinerFit
Susano
Level 126
God Stats
6W - 5L
1,524 SR
Queue Stats
36W - 29L
1,543 Elo+
Party 2
Nut
Nut
Wonder-Of-U
Nut
Level 164
God Stats
0W - 4L
1,526 SR
Queue Stats
214W - 177L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da04vid
Bacchus
6
0 / 1 / 1
3,685
737
1,818
5,434
2,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Pawstar
Fenrir
6
2 / 1 / 2
3,894
779
2,379
4,018
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Trishaann3
Chernobog
6
0 / 0 / 1
3,729
746
2,436
2,662
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
rumii
Ah Puch
8
1 / 0 / 1
4,211
842
1,133
2,371
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
yoSubby
King Arthur
8
3 / 0 / 0
4,606
921
3,103
4,235
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
DYG114
Maui
6
1 / 0 / 1
3,747
749
1,342
3,665
2,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Il Tbone lI
Arachne
2
0 / 1 / 0
2,738
548
641
1,310
338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
6
0 / 1 / 0
3,526
705
1,759
2,667
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,537
707
1,793
5,572
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 1
3,592
718
2,115
3,570
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
DYG114
Maui
1
0
1
1.5
W
Bacchus
Da04vid
Bacchus
0
1
1
0.5
L
Arachne
Il Tbone lI
Arachne
0
1
0
0
W
Fenrir
Pawstar
Fenrir
2
1
2
3
W
Chernobog
Trishaann3
Chernobog
0
0
1
0.5
L
Ix Chel
0
1
0
0
L
0
3
0
0
L
1
1
1
1.5
W
Ah Puch
rumii
Ah Puch
1
0
1
1.5
W
King Arthur
yoSubby
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,869
Damage
7,650
18,720
Taken
16,784
8,518
Mitigated
6,217
7,374
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
DYG114
Maui
1,342
614
0
1,567
3,665
2,204
0
972
2,693
7,593
0
W
Bacchus
Da04vid
Bacchus
1,818
124
644
1,276
5,434
2,731
0
995
4,435
9,956
1,920
L
Arachne
Il Tbone lI
Arachne
641
467
0
306
1,310
338
0
65
1,245
0
4,307
W
Fenrir
Pawstar
Fenrir
2,379
954
0
1,082
4,018
1,573
0
161
3,852
0
16,339
W
Chernobog
Trishaann3
Chernobog
2,436
1,539
0
1,146
2,662
719
0
293
2,369
0
24,571
L
Ix Chel
1,759
318
53
674
2,667
822
0
903
1,764
18,899
0
L
1,793
400
0
1,180
5,572
1,742
0
181
5,391
0
18,416
L
2,115
1,403
0
1,075
3,570
1,111
0
934
2,636
0
21,379
W
Ah Puch
rumii
Ah Puch
1,133
89
0
1,692
2,371
771
0
1,525
728
18,906
944
W
King Arthur
yoSubby
King Arthur
3,103
713
0
1,534
4,235
2,724
0
0
4,235
2,118
26,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,125
Gold Earned
17,140
178
Minions Killed
141
0
Camps Cleared
0
585,007
Distance Traveled
487,492
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,747
749
15
3
0
115,238
0
W
Bacchus
3,685
737
11
2
0
108,812
0
L
Arachne
2,738
548
11
2
0
42,304
0
W
Fenrir
3,894
779
31
6
0
139,576
0
W
Chernobog
3,729
746
50
10
0
106,523
0
L
Ix Chel
3,526
705
36
7
0
120,973
0
L
Susano
3,537
707
39
8
0
108,854
1
L
Nut
3,592
718
40
8
0
100,123
0
W
Ah Puch
4,211
842
38
8
0
117,087
1
W
King Arthur
4,606
921
48
10
0
113,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role