Player Matchup

Neith
Neith
GornCZ
Neith
Level 81
God Stats
47W - 40L
1,553 SR
Queue Stats
89W - 97L
1,445 Elo+
Party 2
Horus
Horus
Vypadni
Horus
Level 72
God Stats
100W - 54L
1,779 SR
Queue Stats
156W - 145L
1,479 Elo+
Party 2
Hera
Hera
jithargo
Hera
Level 55
God Stats
3W - 0L
1,691 SR
Queue Stats
31W - 40L
1,468 Elo+
Solo
Team Averages
Level 69
1,674 SR
1,464 Elo+

VS

Team Averages
Level 49
1,442 SR
1,352 Elo+
Atlas
Atlas
AZAD_EL_274
Atlas
Level 28
God Stats
2W - 7L
1,345 SR
Queue Stats
171W - 199L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
BossNivek
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Lancelot
Lancelot
M1dgetSpinna
Lancelot
Level 64
God Stats
1W - 2L
1,482 SR
Queue Stats
18W - 21L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GornCZ
Neith
14
5 / 0 / 2
8,164
816
9,836
5,972
2,502
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Vypadni
Horus
10
1 / 1 / 6
6,989
699
5,395
10,647
6,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
13
3 / 1 / 4
7,637
764
6,724
6,239
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,564
656
4,813
9,031
8,686
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
BossNivek
Kukulkan
11
0 / 4 / 0
6,348
635
4,217
7,609
3,137
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
M1dgetSpinna
Lancelot
10
1 / 3 / 0
6,657
666
5,483
10,361
3,953
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
2
2
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Kukulkan
BossNivek
Kukulkan
0
4
0
0
W
Neith
GornCZ
Neith
5
0
2
6
L
Lancelot
M1dgetSpinna
Lancelot
1
3
0
0.33
W
Horus
Vypadni
Horus
1
1
6
4
W
Hera
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
14,513
22,858
Taken
27,001
11,363
Mitigated
15,776
5,877
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
1,436
0
0
9,031
8,686
0
3,010
5,972
13,587
0
L
Kukulkan
BossNivek
Kukulkan
4,217
489
0
140
7,609
3,137
0
2,328
5,231
25,629
0
W
Neith
GornCZ
Neith
9,836
3,700
0
2,288
5,972
2,502
0
1,724
4,248
0
33,697
L
Lancelot
M1dgetSpinna
Lancelot
5,483
1,351
0
1,266
10,361
3,953
0
1,132
9,199
0
17,973
W
Horus
Vypadni
Horus
5,395
2,031
577
3,012
10,647
6,698
0
3,542
7,105
0
11,088
W
Hera
6,724
2,225
0
0
6,239
2,163
50
3,776
2,463
23,100
590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
19,569
109
Minions Killed
92
0
Camps Cleared
0
565,626
Distance Traveled
521,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,564
656
9
1
0
176,071
0
L
Kukulkan
6,348
635
53
5
0
147,755
0
W
Neith
8,164
816
51
5
0
203,888
0
L
Lancelot
6,657
666
30
3
0
197,887
0
W
Horus
6,989
699
18
2
0
178,533
0
W
Hera
7,637
764
40
4
0
183,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role