Player Matchup

Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BetoRamone1910
Janus
Level 107
God Stats
13W - 12L
1,664 SR
Queue Stats
689W - 700L
1,474 Elo+
Solo
Awilix
Awilix
BlessTheBlunt
Awilix
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 57L
1,456 Elo+
Solo
Achilles
Achilles
hardaway19
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pooh0401
Ah Muzen Cab
Level 149
God Stats
2W - 3L
1,715 SR
Queue Stats
91W - 87L
1,459 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,472 Elo+

VS

Team Averages
Level 87
1,554 SR
1,488 Elo+
Yemoja
Yemoja
Brute of War J1
Yemoja
Level 122
God Stats
9W - 6L
1,702 SR
Queue Stats
316W - 318L
1,504 Elo+
Solo
Ullr
Ullr
CoyoteTheGamer
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,517 Elo+
Solo
Xing Tian
Xing Tian
FknSUDSblet
Xing Tian
Level 59
God Stats
4W - 3L
1,569 SR
Queue Stats
268W - 295L
1,498 Elo+
Solo
Hera
Hera
TheJakkel420
Hera
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,421 Elo+
Solo
Janus
Janus
gamotas18
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 3
6,455
646
7,783
8,793
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 2
6,927
693
9,237
6,056
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 2
6,408
641
6,365
9,842
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
hardaway19
Achilles
15
2 / 3 / 2
7,284
728
7,157
12,666
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
pooh0401
Ah Muzen Cab
5
0 / 0 / 0
5,444
544
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,154
815
1,961
5,837
2,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 9
8,783
878
9,105
11,089
4,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
FknSUDSblet
Xing Tian
15
1 / 2 / 12
8,323
832
5,131
16,637
14,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
5 / 2 / 8
8,834
883
9,631
8,377
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
gamotas18
Janus
15
4 / 0 / 8
8,947
895
7,667
4,432
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
14
14
Deaths
5
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
3
0.5
L
1
3
2
0.67
L
1
5
2
0.4
W
0
0
10
5
W
4
1
9
8.5
W
Xing Tian
FknSUDSblet
Xing Tian
1
2
12
3.5
W
5
2
8
4.5
W
Janus
gamotas18
Janus
4
0
8
8
L
Achilles
hardaway19
Achilles
2
3
2
1
L
Ah Muzen Cab
pooh0401
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
33,495
37,357
Taken
46,372
28,248
Mitigated
27,584
10,987
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,783
201
3,726
3,265
8,793
4,591
0
5,976
2,711
20,084
0
L
9,237
0
375
302
6,056
2,959
0
4,195
1,784
20,508
545
L
6,365
1,542
100
295
9,842
4,408
0
6,631
3,078
0
10,814
W
1,961
850
13,052
3,366
5,837
2,834
517
2,742
3,046
4,610
0
W
9,105
3,311
1,021
1,604
11,089
4,864
4,064
3,776
7,017
0
20,242
W
Xing Tian
FknSUDSblet
Xing Tian
5,131
270
718
4,686
16,637
14,262
238
4,625
11,622
14,093
0
W
9,631
2,147
879
1,277
8,377
3,845
1,490
2,746
5,266
18,848
880
W
Janus
gamotas18
Janus
7,667
227
0
0
4,432
1,779
933
2,230
2,126
22,624
0
L
Achilles
hardaway19
Achilles
7,157
973
601
2,323
12,666
16,290
0
6,938
5,570
0
11,812
L
Ah Muzen Cab
pooh0401
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
43,041
73
Minions Killed
112
0
Camps Cleared
0
654,835
Distance Traveled
940,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,455
646
23
2
0
177,222
0
L
Janus
6,927
693
32
3
0
173,699
0
L
Awilix
6,408
641
5
1
0
131,121
0
W
Yemoja
8,154
815
6
1
0
157,301
0
W
Ullr
8,783
878
36
4
0
175,933
0
W
Xing Tian
8,323
832
15
2
0
187,813
0
W
Hera
8,834
883
20
2
0
211,077
0
W
Janus
8,947
895
35
4
0
207,883
0
L
Achilles
7,284
728
13
1
0
172,793
0
L
Ah Muzen Cab
5,444
544
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role