Player Matchup

Achilles
Achilles
BaronRadial
Achilles
Level 163
God Stats
7W - 4L
1,618 SR
Queue Stats
406W - 393L
1,485 Elo+
Party 1
Poseidon
Poseidon
BlinkHead
Poseidon
Level 129
God Stats
2W - 0L
1,674 SR
Queue Stats
14W - 8L
1,787 Elo+
Solo
Baron Samedi
Baron Samedi
Boatlas
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
ColbertDolbert
Jing Wei
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 112L
1,487 Elo+
Party 1
Arachne
Arachne
Vamprex
Arachne
Level 107
God Stats
8W - 8L
1,857 SR
Queue Stats
77W - 82L
1,489 Elo+
Party 1
Team Averages
Level 114
1,630 SR
1,521 Elo+

VS

Team Averages
Level 51
1,435 SR
1,454 Elo+
Nut
Nut
 
Nut
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FavoredCargo305
Ares
Level 46
God Stats
1W - 3L
1,468 SR
Queue Stats
79W - 76L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
Tox1c TakeDown
Erlang Shen
Level 37
God Stats
1W - 2L
1,322 SR
Queue Stats
31W - 32L
1,423 Elo+
Solo
Hera
Hera
dunezs
Hera
Level 48
God Stats
21W - 16L
1,535 SR
Queue Stats
66W - 66L
1,478 Elo+
Party 2
Thanatos
Thanatos
ethoughty
Thanatos
Level 79
God Stats
3W - 7L
1,347 SR
Queue Stats
71W - 77L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaronRadial
Achilles
11
3 / 0 / 0
6,538
654
4,261
6,165
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
BlinkHead
Poseidon
12
3 / 0 / 2
6,676
668
4,188
5,934
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Boatlas
Baron Samedi
9
0 / 0 / 3
4,938
494
4,271
3,778
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
9
0 / 1 / 2
5,015
502
3,196
4,276
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Vamprex
Arachne
11
6 / 1 / 2
6,531
653
6,300
7,205
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 0
4,743
474
3,138
6,413
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 1
5,472
547
1,818
9,299
5,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Tox1c TakeDown
Erlang Shen
10
0 / 1 / 0
4,880
488
1,453
6,115
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hera
dunezs
Hera
9
0 / 5 / 0
4,970
497
3,099
5,828
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ethoughty
Thanatos
9
1 / 3 / 1
4,925
493
3,197
10,257
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
Achilles
BaronRadial
Achilles
3
0
0
3
W
Poseidon
BlinkHead
Poseidon
3
0
2
4
W
Baron Samedi
Boatlas
Baron Samedi
0
0
3
1.5
W
Jing Wei
0
1
2
1
L
1
2
1
0.75
L
Erlang Shen
Tox1c TakeDown
Erlang Shen
0
1
0
0
W
Arachne
Vamprex
Arachne
6
1
2
7
L
Hera
dunezs
Hera
0
5
0
0
L
Thanatos
ethoughty
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,216
Damage
12,705
27,358
Taken
37,912
13,530
Mitigated
17,197
11,009
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,138
1,773
0
1,560
6,413
2,334
0
2,420
3,946
0
28,815
W
Achilles
BaronRadial
Achilles
4,261
723
0
2,460
6,165
4,549
0
136
6,027
0
43,956
W
Poseidon
BlinkHead
Poseidon
4,188
624
0
2,420
5,934
2,008
0
2,339
3,401
60,459
0
W
Baron Samedi
Boatlas
Baron Samedi
4,271
417
740
1,826
3,778
2,603
0
598
3,180
22,959
0
W
Jing Wei
3,196
2,262
0
1,177
4,276
1,310
0
774
3,502
0
37,954
L
1,818
84
1,016
2,277
9,299
5,768
0
1,726
7,573
9,559
1,477
L
Erlang Shen
Tox1c TakeDown
Erlang Shen
1,453
524
0
2,366
6,115
2,399
0
0
5,775
0
28,417
W
Arachne
Vamprex
Arachne
6,300
3,955
0
2,386
7,205
3,060
0
596
6,569
0
44,380
L
Hera
dunezs
Hera
3,099
443
0
52
5,828
2,246
0
2,610
3,218
29,511
1,607
L
Thanatos
ethoughty
Thanatos
3,197
740
0
5,808
10,257
4,450
0
1,703
8,512
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
24,990
340
Minions Killed
235
0
Camps Cleared
0
986,932
Distance Traveled
928,726
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,743
474
43
4
0
164,348
3
W
Achilles
6,538
654
74
7
0
161,933
0
W
Poseidon
6,676
668
97
10
0
211,957
2
W
Baron Samedi
4,938
494
33
3
0
192,336
0
W
Jing Wei
5,015
502
61
6
0
181,838
0
L
Ares
5,472
547
13
1
0
197,965
1
L
Erlang Shen
4,880
488
52
5
0
181,560
0
W
Arachne
6,531
653
75
8
0
238,868
0
L
Hera
4,970
497
62
6
0
185,884
2
L
Thanatos
4,925
493
65
7
0
198,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role