Player Matchup

Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Falaweed
Bellona
Level 143
God Stats
5W - 3L
1,494 SR
Queue Stats
108W - 92L
1,384 Elo+
Solo
Ganesha
Ganesha
GoingParabolic
Ganesha
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
302W - 286L
1,546 Elo+
Solo
Hel
Hel
Pohkis
Hel
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 66L
1,620 Elo+
Solo
Team Averages
Level 142
1,499 SR
1,510 Elo+

VS

Team Averages
Level 135
1,596 SR
1,518 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HuyOmely
Baba Yaga
Level 49
God Stats
2W - 0L
1,751 SR
Queue Stats
211W - 211L
1,470 Elo+
Solo
Fafnir
Fafnir
Lotano
Fafnir
Level 127
God Stats
3W - 0L
1,731 SR
Queue Stats
113W - 103L
1,594 Elo+
Solo
Raijin
Raijin
Relikanom
Raijin
Level 174
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 29L
1,558 Elo+
Solo
Awilix
Awilix
TheHungryBoo
Awilix
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 99L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 3 / 4
7,369
921
7,583
8,987
10,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
12
0 / 3 / 6
6,128
766
10,945
5,594
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Falaweed
Bellona
9
0 / 4 / 3
5,793
724
5,572
9,220
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 7
7,184
898
4,241
11,383
13,297
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
Pohkis
Hel
14
5 / 2 / 2
7,979
997
6,587
6,887
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 2 / 8
8,137
1,017
7,276
9,541
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Baba Yaga
HuyOmely
Baba Yaga
13
3 / 1 / 9
7,362
920
7,134
6,149
3,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Lotano
Fafnir
15
4 / 1 / 10
8,192
1,024
9,489
10,816
14,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Relikanom
Raijin
11
1 / 2 / 9
6,886
861
7,997
7,118
2,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
11
4 / 2 / 4
7,111
889
6,634
7,157
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
8
Kills
14
14
Deaths
8
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
4
1.67
L
Ne Zha
 
Ne Zha
0
3
6
1
W
Aphrodite
 
Aphrodite
2
2
8
3
L
Bellona
Falaweed
Bellona
0
4
3
0.38
L
0
2
7
1.75
W
Baba Yaga
HuyOmely
Baba Yaga
3
1
9
7.5
W
Fafnir
Lotano
Fafnir
4
1
10
9
L
Hel
Pohkis
Hel
5
2
2
3
W
Raijin
Relikanom
Raijin
1
2
9
2.75
W
Awilix
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
38,530
42,071
Taken
40,781
41,527
Mitigated
28,829
16,512
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,583
1,166
836
1,024
8,987
10,178
0
5,637
3,350
174
16,160
L
Ne Zha
 
Ne Zha
10,945
905
235
452
5,594
3,599
0
4,575
1,019
0
18,076
W
Aphrodite
 
Aphrodite
7,276
597
6,403
6,033
9,541
5,152
632
1,947
7,356
24,152
1,415
L
Bellona
Falaweed
Bellona
5,572
580
192
1,069
9,220
9,858
0
6,070
3,150
0
6,082
L
4,241
158
1,279
2,977
11,383
13,297
0
7,845
3,538
11,502
0
W
Baba Yaga
HuyOmely
Baba Yaga
7,134
420
87
1,851
6,149
3,415
252
1,967
4,004
14,325
0
W
Fafnir
Lotano
Fafnir
9,489
2,219
617
2,773
10,816
14,861
263
3,535
7,085
14,997
0
L
Hel
Pohkis
Hel
6,587
243
5,321
3,127
6,887
4,595
0
6,092
795
15,515
0
W
Raijin
Relikanom
Raijin
7,997
1,486
813
464
7,118
2,358
105
1,473
5,522
13,727
1,547
W
Awilix
6,634
1,998
0
1,405
7,157
3,043
0
1,866
5,125
0
10,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
37,688
76
Minions Killed
116
0
Camps Cleared
0
763,480
Distance Traveled
760,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,369
921
26
3
0
137,400
0
L
Ne Zha
6,128
766
17
2
0
160,167
0
W
Aphrodite
8,137
1,017
52
7
0
171,148
0
L
Bellona
5,793
724
9
1
0
139,699
0
L
Ganesha
7,184
898
5
1
0
171,990
0
W
Baba Yaga
7,362
920
23
3
0
140,485
0
W
Fafnir
8,192
1,024
13
2
0
151,295
0
L
Hel
7,979
997
19
2
0
154,224
0
W
Raijin
6,886
861
20
3
0
144,187
0
W
Awilix
7,111
889
8
1
0
153,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role