Player Matchup

Shiva
Shiva
DCMERKS
Shiva
Level 148
God Stats
27W - 22L
1,313 SR
Queue Stats
175W - 201L
1,438 Elo+
Party 1
Chang'e
Chang'e
Darth_Ruin84
Chang'e
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
135W - 162L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
MX9miguelSCT
Sun Wukong
Level 47
God Stats
12W - 8L
1,500 SR
Queue Stats
458W - 461L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Obi_gyn_ken0b1
Heimdallr
Level 126
God Stats
12W - 9L
1,561 SR
Queue Stats
197W - 202L
1,438 Elo+
Solo
Nut
Nut
XcellentVibez
Nut
Level 109
God Stats
9W - 15L
1,590 SR
Queue Stats
429W - 488L
1,514 Elo+
Party 1
Team Averages
Level 107
1,493 SR
1,437 Elo+

VS

Team Averages
Level 99
1,562 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Astorenn
Medusa
Level 74
God Stats
26W - 18L
1,757 SR
Queue Stats
491W - 450L
1,468 Elo+
Solo
Bellona
Bellona
Crawfish231
Bellona
Level 25
God Stats
5W - 7L
1,268 SR
Queue Stats
39W - 44L
1,430 Elo+
Party 2
Charon
Charon
LunGYee
Charon
Level 163
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
SM0K3SCREEN
Ao Kuang
Level 119
God Stats
1W - 1L
1,701 SR
Queue Stats
68W - 51L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DCMERKS
Shiva
14
3 / 1 / 0
7,765
518
6,255
11,251
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Darth_Ruin84
Chang'e
11
2 / 2 / 2
7,546
503
3,376
7,741
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
MX9miguelSCT
Sun Wukong
12
1 / 2 / 2
7,581
505
11,244
15,643
11,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
Obi_gyn_ken0b1
Heimdallr
15
2 / 0 / 2
8,442
563
4,917
5,676
2,265
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 2
8,581
572
5,392
9,715
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 3 / 2
7,616
508
6,352
9,511
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Astorenn
Medusa
4
0 / 2 / 0
4,753
317
2,492
3,500
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Crawfish231
Bellona
12
1 / 1 / 3
7,235
482
9,754
16,229
19,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
LunGYee
Charon
10
0 / 3 / 0
6,455
430
2,248
8,988
5,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
SM0K3SCREEN
Ao Kuang
13
5 / 1 / 0
7,695
513
8,465
13,616
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
2
0.67
L
Medusa
Astorenn
Medusa
0
2
0
0
L
Bellona
Crawfish231
Bellona
1
1
3
2.5
W
Shiva
DCMERKS
Shiva
3
1
0
3
W
Chang'e
Darth_Ruin84
Chang'e
2
2
2
1.5
L
Charon
LunGYee
Charon
0
3
0
0
W
Sun Wukong
MX9miguelSCT
Sun Wukong
1
2
2
1
W
Heimdallr
Obi_gyn_ken0b1
Heimdallr
2
0
2
3
L
Ao Kuang
SM0K3SCREEN
Ao Kuang
5
1
0
5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
29,311
50,026
Taken
51,844
27,059
Mitigated
35,688
18,924
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,352
140
0
1,475
9,511
3,388
0
80
9,431
61,037
0
L
Medusa
Astorenn
Medusa
2,492
664
0
610
3,500
981
0
704
2,796
0
15,104
L
Bellona
Crawfish231
Bellona
9,754
3,566
0
5,503
16,229
19,795
0
1,214
15,015
0
47,621
W
Shiva
DCMERKS
Shiva
6,255
1,489
170
2,612
11,251
5,653
0
1,717
9,483
0
62,922
W
Chang'e
Darth_Ruin84
Chang'e
3,376
334
2,107
3,113
7,741
4,715
30
3,918
3,823
19,294
1,696
L
Charon
LunGYee
Charon
2,248
140
0
1,848
8,988
5,126
0
843
8,145
28,226
0
W
Sun Wukong
MX9miguelSCT
Sun Wukong
11,244
3,021
0
6,633
15,643
11,179
0
4,155
11,446
0
52,411
W
Heimdallr
Obi_gyn_ken0b1
Heimdallr
4,917
1,400
0
2,150
5,676
2,265
919
1,245
4,431
0
68,020
L
Ao Kuang
SM0K3SCREEN
Ao Kuang
8,465
3,287
0
2,447
13,616
6,398
0
477
13,139
54,673
7,571
W
5,392
2,502
0
2,139
9,715
3,247
592
5,591
3,852
0
65,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,915
Gold Earned
33,754
414
Minions Killed
314
0
Camps Cleared
0
1,417,965
Distance Traveled
1,191,168
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,616
508
116
8
0
261,093
0
L
Medusa
4,753
317
23
2
0
86,372
0
L
Bellona
7,235
482
54
4
0
250,103
0
W
Shiva
7,765
518
87
6
0
340,102
0
W
Chang'e
7,546
503
30
2
0
230,397
4
L
Charon
6,455
430
34
2
0
280,946
6
W
Sun Wukong
7,581
505
80
5
0
286,582
2
W
Heimdallr
8,442
563
115
8
0
271,749
0
L
Ao Kuang
7,695
513
87
6
0
312,654
0
W
Nut
8,581
572
102
7
0
289,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role