Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DrSatanX
Chaac
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 31L
1,576 Elo+
Solo
Merlin
Merlin
Juniiberry
Merlin
Level 124
God Stats
37W - 33L
1,472 SR
Queue Stats
565W - 598L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Lionel_Xiepher
Ah Puch
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 102L
1,578 Elo+
Solo
Da Ji
Da Ji
Realm Active
Da Ji
Level 200
God Stats
2W - 0L
1,661 SR
Queue Stats
28W - 17L
1,595 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,533 Elo+

VS

Team Averages
Level 104
1,447 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bruce Lee2361
Bacchus
Level 46
God Stats
3W - 9L
1,237 SR
Queue Stats
59W - 59L
1,442 Elo+
Solo
Anubis
Anubis
StupidSkillz713
Anubis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Nut
Nut
uguevara22
Nut
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,808 Elo+
Solo
Hercules
Hercules
vitaminDbag19
Hercules
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 0 / 5
5,613
1,123
2,395
2,122
842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
DrSatanX
Chaac
11
0 / 0 / 6
5,848
1,170
3,523
3,790
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
Juniiberry
Merlin
10
0 / 0 / 4
5,369
1,074
2,829
840
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,423
1,285
5,330
1,274
505
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 3
6,452
1,290
6,711
4,604
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

408

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,950
990
1,068
1,069
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
10
0 / 2 / 0
5,902
1,180
3,553
6,851
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 1 / 0
5,067
1,013
584
1,966
975
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
5,575
1,115
2,008
5,291
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
vitaminDbag19
Hercules
10
0 / 2 / 0
5,528
1,106
2,915
7,839
7,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
5
2.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Bacchus
0
2
0
0
W
Chaac
DrSatanX
Chaac
0
0
6
3
W
Merlin
Juniiberry
Merlin
0
0
4
2
W
3
0
1
3.5
W
3
0
3
4.5
L
0
1
0
0
L
0
1
0
0
L
Hercules
vitaminDbag19
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
10,128
12,630
Taken
23,016
8,065
Mitigated
17,615
2,590
Healing
2,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
2,395
1,682
0
555
2,122
842
0
624
1,498
0
11,173
L
Nu Wa
 
Nu Wa
1,068
250
0
0
1,069
320
0
0
1,069
2,635
0
L
Bacchus
3,553
258
0
844
6,851
6,632
0
2,954
3,740
7,235
2,591
W
Chaac
DrSatanX
Chaac
3,523
379
0
853
3,790
3,901
0
1,294
2,496
0
10,447
W
Merlin
Juniiberry
Merlin
2,829
33
0
0
840
370
0
340
500
9,306
0
W
5,330
137
0
678
1,274
505
0
304
970
20,884
0
W
6,711
1,190
0
504
4,604
2,447
0
1,695
2,909
0
13,656
L
584
0
0
0
1,966
975
0
284
1,682
6,092
0
L
2,008
728
0
506
5,291
2,031
0
1,584
3,547
0
17,837
L
Hercules
vitaminDbag19
Hercules
2,915
424
0
1,145
7,839
7,657
0
3,337
4,377
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
27,022
101
Minions Killed
96
6
Camps Cleared
3
480,021
Distance Traveled
331,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,613
1,123
13
3
1
89,286
0
L
Nu Wa
4,950
990
4
1
0
12,890
0
L
Bacchus
5,902
1,180
10
2
0
94,581
0
W
Chaac
5,848
1,170
19
4
2
104,952
0
W
Merlin
5,369
1,074
13
3
0
91,847
0
W
Ah Puch
6,423
1,285
39
8
1
93,095
0
W
Da Ji
6,452
1,290
17
3
2
100,841
0
L
Anubis
5,067
1,013
13
3
0
38,615
0
L
Nut
5,575
1,115
47
9
0
80,965
0
L
Hercules
5,528
1,106
22
4
3
104,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role