Player Matchup

Erlang Shen
Erlang Shen
DarcarGames
Erlang Shen
Level 147
God Stats
19W - 12L
1,579 SR
Queue Stats
54W - 88L
1,456 Elo+
Solo
Hachiman
Hachiman
FlabbyFlesh
Hachiman
Level 102
God Stats
3W - 1L
1,807 SR
Queue Stats
32W - 25L
1,544 Elo+
Solo
Yemoja
Yemoja
Seahog123
Yemoja
Level 43
God Stats
4W - 3L
1,510 SR
Queue Stats
127W - 116L
1,534 Elo+
Party 1
Fenrir
Fenrir
ZachOfSpades
Fenrir
Level 13
God Stats
3W - 1L
1,639 SR
Queue Stats
5W - 9L
1,326 Elo+
Party 1
Vulcan
Vulcan
bucko_rules
Vulcan
Level 139
God Stats
4W - 0L
1,939 SR
Queue Stats
63W - 48L
1,524 Elo+
Solo
Team Averages
Level 89
1,695 SR
1,477 Elo+

VS

Team Averages
Level 84
1,585 SR
1,492 Elo+
Kukulkan
Kukulkan
AdmittedCupid88
Kukulkan
Level 55
God Stats
2W - 2L
1,646 SR
Queue Stats
253W - 234L
1,489 Elo+
Solo
Sylvanus
Sylvanus
ItsMamaDusa
Sylvanus
Level 40
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 32L
1,244 Elo+
Solo
Surtr
Surtr
TTV ZiDriX
Surtr
Level 69
God Stats
6W - 3L
1,965 SR
Queue Stats
29W - 19L
1,578 Elo+
Party 2
Da Ji
Da Ji
fantasio trwist
Da Ji
Level 127
God Stats
0W - 2L
1,610 SR
Queue Stats
15W - 10L
1,628 Elo+
Party 2
Charybdis
Charybdis
hutchified
Charybdis
Level 127
God Stats
5W - 10L
1,405 SR
Queue Stats
54W - 58L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarcarGames
Erlang Shen
15
2 / 4 / 0
8,540
534
8,908
20,307
14,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
FlabbyFlesh
Hachiman
15
3 / 3 / 0
8,960
560
10,962
14,784
6,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Seahog123
Yemoja
13
1 / 0 / 2
8,441
528
3,555
9,399
8,118
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
13
1 / 4 / 3
7,341
459
6,611
12,595
6,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
1 / 1 / 3
8,769
548
8,589
9,450
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 3 / 1
8,337
521
9,843
8,614
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ItsMamaDusa
Sylvanus
11
0 / 1 / 3
7,705
482
2,901
10,580
7,669
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
15
3 / 2 / 4
9,352
585
14,520
15,531
15,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 0
7,979
499
7,188
13,524
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
hutchified
Charybdis
17
4 / 2 / 1
9,967
623
14,319
15,577
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
12
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
3
1
1.17
W
Erlang Shen
DarcarGames
Erlang Shen
2
4
0
0.5
W
Hachiman
FlabbyFlesh
Hachiman
3
3
0
1
L
Sylvanus
ItsMamaDusa
Sylvanus
0
1
3
1.5
W
Yemoja
Seahog123
Yemoja
1
0
2
2
L
Surtr
3
2
4
2.5
W
Fenrir
1
4
3
0.63
W
Vulcan
1
1
3
2.5
L
2
0
0
2
L
Charybdis
hutchified
Charybdis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,625
Damage
48,771
66,535
Taken
63,826
40,033
Mitigated
39,517
27,373
Healing
25,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
9,843
372
0
1,055
8,614
3,662
1,917
2,510
6,104
72,108
1,882
W
Erlang Shen
DarcarGames
Erlang Shen
8,908
5,494
0
10,118
20,307
14,793
0
1,955
17,586
0
68,483
W
Hachiman
FlabbyFlesh
Hachiman
10,962
7,187
0
5,126
14,784
6,341
504
843
13,941
0
75,364
L
Sylvanus
ItsMamaDusa
Sylvanus
2,901
1,008
2,948
4,353
10,580
7,669
216
3,605
6,975
26,027
0
W
Yemoja
Seahog123
Yemoja
3,555
900
4,903
3,749
9,399
8,118
172
3,427
5,884
22,928
0
L
Surtr
14,520
6,866
0
4,823
15,531
15,789
72
159
15,372
679
62,289
W
Fenrir
6,611
1,450
0
2,079
12,595
6,387
10
3,514
8,930
0
47,749
W
Vulcan
8,589
4,910
0
1,398
9,450
4,394
310
3,426
6,024
87,011
0
L
7,188
1,476
0
6,500
13,524
5,688
81
3,407
10,117
0
56,206
L
Charybdis
hutchified
Charybdis
14,319
6,878
0
6,095
15,577
6,709
860
2,463
13,114
0
106,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
43,340
521
Minions Killed
505
0
Camps Cleared
0
1,607,998
Distance Traveled
1,468,812
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,337
521
115
7
0
301,214
0
W
Erlang Shen
8,540
534
126
8
0
271,940
4
W
Hachiman
8,960
560
121
8
0
291,262
0
L
Sylvanus
7,705
482
43
3
0
217,079
0
W
Yemoja
8,441
528
44
3
0
339,296
1
L
Surtr
9,352
585
89
6
0
269,403
0
W
Fenrir
7,341
459
71
4
0
351,888
0
W
Vulcan
8,769
548
159
10
0
353,612
3
L
Da Ji
7,979
499
90
6
0
372,310
0
L
Charybdis
9,967
623
168
11
0
308,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role