Player Matchup

Surtr
Surtr
Bruhbot
Surtr
Level 199
God Stats
9W - 17L
1,471 SR
Queue Stats
121W - 149L
1,520 Elo+
Party 1
Pele
Pele
J0quin
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,583 Elo+
Solo
Sobek
Sobek
LilSobi
Sobek
Level 65
God Stats
2W - 6L
1,442 SR
Queue Stats
15W - 35L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
nerdnamedCJ
Danzaburou
Level 159
God Stats
0W - 3L
1,271 SR
Queue Stats
123W - 149L
1,537 Elo+
Party 1
Mercury
Mercury
xWhiteChedda
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 182L
1,503 Elo+
Solo
Team Averages
Level 141
1,437 SR
1,496 Elo+

VS

Team Averages
Level 109
1,485 SR
1,555 Elo+
Hercules
Hercules
Beer__Daehmir
Hercules
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 55L
1,615 Elo+
Solo
Bacchus
Bacchus
JuliusML
Bacchus
Level 83
God Stats
2W - 4L
1,360 SR
Queue Stats
325W - 296L
1,511 Elo+
Solo
Nu Wa
Nu Wa
MusicBoxEra1993
Nu Wa
Level 171
God Stats
121W - 85L
1,758 SR
Queue Stats
456W - 429L
1,565 Elo+
Solo
Nut
Nut
NuclearGoblin
Nut
Level 78
God Stats
13W - 13L
1,404 SR
Queue Stats
294W - 257L
1,531 Elo+
Solo
Maui
Maui
blue8heart
Maui
Level 56
God Stats
12W - 15L
1,402 SR
Queue Stats
358W - 349L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bruhbot
Surtr
11
0 / 2 / 0
5,602
560
3,750
10,083
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pele
J0quin
Pele
10
0 / 0 / 0
5,789
579
2,976
6,743
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
LilSobi
Sobek
7
0 / 3 / 0
4,764
476
2,209
9,528
7,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
nerdnamedCJ
Danzaburou
12
1 / 1 / 0
6,325
633
4,319
6,207
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
xWhiteChedda
Mercury
10
0 / 0 / 0
5,105
511
3,464
7,982
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beer__Daehmir
Hercules
12
2 / 0 / 0
7,151
715
6,261
7,811
5,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
JuliusML
Bacchus
10
1 / 0 / 3
5,962
596
5,122
8,704
9,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 2
5,756
576
6,765
4,339
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 0
5,931
593
4,747
6,322
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 1
5,739
574
3,849
4,761
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Beer__Daehmir
Hercules
2
0
0
2
L
Surtr
Bruhbot
Surtr
0
2
0
0
L
Pele
J0quin
Pele
0
0
0
0
W
Bacchus
JuliusML
Bacchus
1
0
3
2.5
L
Sobek
LilSobi
Sobek
0
3
0
0
W
0
0
2
1
W
1
1
0
1
W
2
0
1
2.5
L
Danzaburou
nerdnamedCJ
Danzaburou
1
1
0
1
L
Mercury
xWhiteChedda
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,718
Damage
26,744
40,543
Taken
31,937
21,754
Mitigated
20,816
12,302
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Beer__Daehmir
Hercules
6,261
1,942
0
4,479
7,811
5,514
0
92
6,941
0
57,573
L
Surtr
Bruhbot
Surtr
3,750
782
0
3,775
10,083
5,651
0
568
9,515
1,713
33,334
L
Pele
J0quin
Pele
2,976
850
0
2,187
6,743
2,369
0
4,087
2,656
0
50,624
W
Bacchus
JuliusML
Bacchus
5,122
1,015
0
3,143
8,704
9,098
0
1,677
7,027
18,832
2,552
L
Sobek
LilSobi
Sobek
2,209
339
346
2,449
9,528
7,838
0
5,572
3,956
9,287
0
W
6,765
1,774
0
1,316
4,339
1,257
0
173
4,166
50,088
0
W
4,747
2,772
0
1,854
6,322
2,524
0
148
6,174
0
51,089
W
3,849
1,480
0
3,230
4,761
2,423
0
211
4,550
26,579
16,172
L
Danzaburou
nerdnamedCJ
Danzaburou
4,319
2,245
0
2,592
6,207
2,621
0
1,314
4,893
0
54,870
L
Mercury
xWhiteChedda
Mercury
3,464
1,660
0
953
7,982
3,275
0
3,647
4,335
0
42,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
30,539
343
Minions Killed
400
0
Camps Cleared
0
1,149,123
Distance Traveled
1,105,543
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,151
715
110
11
0
205,637
2
L
Surtr
5,602
560
71
7
0
224,149
1
L
Pele
5,789
579
101
10
0
242,734
1
W
Bacchus
5,962
596
22
2
0
228,991
2
L
Sobek
4,764
476
4
0
0
213,754
2
W
Nu Wa
5,756
576
100
10
0
233,356
2
W
Nut
5,931
593
97
10
0
191,290
1
W
Maui
5,739
574
71
7
0
246,269
0
L
Danzaburou
6,325
633
93
9
0
194,163
1
L
Mercury
5,105
511
74
7
0
274,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role