Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Amok4skin
He Bo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,471 Elo+
Solo
Zeus
Zeus
alvaritotqnoa
Zeus
Level 128
God Stats
12W - 8L
1,894 SR
Queue Stats
432W - 454L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
tictactucrac
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,583 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,520 Elo+

VS

Team Averages
Level 121
1,481 SR
1,491 Elo+
Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GongoMagec
Ravana
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,604 Elo+
Solo
Apollo
Apollo
UnnskyldMeg
Apollo
Level 123
God Stats
5W - 10L
1,191 SR
Queue Stats
356W - 355L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Zuffelii
Nu Wa
Level 140
God Stats
1W - 0L
1,715 SR
Queue Stats
58W - 60L
1,462 Elo+
Solo
Scylla
Scylla
wolfraven91
Scylla
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 318L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 5
5,105
1,021
2,764
4,007
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
1,244
249
0
246
67
He Bo
Amok4skin
He Bo
10
1 / 4 / 1
5,165
1,033
2,656
5,114
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
5,443
1,089
5,099
2,731
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tictactucrac
Tsukuyomi
11
4 / 2 / 2
5,847
1,169
8,223
5,295
2,128
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 1 / 6
5,573
1,115
2,015
4,044
1,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
GongoMagec
Ravana
10
1 / 1 / 6
5,894
1,179
2,285
5,149
3,874
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
2 / 1 / 6
5,944
1,189
3,049
4,900
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Zuffelii
Nu Wa
13
5 / 0 / 3
7,213
1,443
5,644
3,616
1,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
8
1 / 3 / 3
5,247
1,049
2,493
3,917
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
9
9
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
5
1.25
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Ullr
 
Ullr
0
1
6
3
L
He Bo
Amok4skin
He Bo
1
4
1
0.38
W
Ravana
GongoMagec
Ravana
1
1
6
4
W
Apollo
2
1
6
5
W
Nu Wa
Zuffelii
Nu Wa
5
0
3
6.5
L
1
1
2
2
L
Tsukuyomi
tictactucrac
Tsukuyomi
4
2
2
2.5
W
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,742
Damage
15,486
17,393
Taken
21,626
5,771
Mitigated
9,910
3,210
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,764
1,229
722
598
4,007
1,423
0
1,908
2,099
0
5,302
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
246
67
0
246
0
0
0
W
Ullr
 
Ullr
2,015
421
855
1,267
4,044
1,510
420
1,958
2,086
0
5,531
L
He Bo
Amok4skin
He Bo
2,656
34
11
293
5,114
1,328
0
2,943
2,171
7,612
237
W
Ravana
GongoMagec
Ravana
2,285
254
519
919
5,149
3,874
0
1,653
3,496
0
4,253
W
Apollo
3,049
811
397
1,522
4,900
1,750
338
541
4,359
0
6,227
W
Nu Wa
Zuffelii
Nu Wa
5,644
2,478
605
552
3,616
1,412
812
1,242
2,374
17,602
0
L
5,099
74
167
104
2,731
825
0
918
1,813
13,825
430
L
Tsukuyomi
tictactucrac
Tsukuyomi
8,223
1,603
270
1,045
5,295
2,128
0
2,122
3,173
0
19,186
W
Scylla
2,493
125
872
482
3,917
1,364
0
2,323
1,594
4,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
29,871
60
Minions Killed
54
0
Camps Cleared
0
376,743
Distance Traveled
520,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,105
1,021
11
2
0
72,999
0
L
Cu Chulainn
1,244
249
0
0
0
0
0
W
Ullr
5,573
1,115
8
2
0
115,992
0
L
He Bo
5,165
1,033
11
2
0
99,132
0
W
Ravana
5,894
1,179
6
1
0
111,992
0
W
Apollo
5,944
1,189
7
1
0
117,891
0
W
Nu Wa
7,213
1,443
30
6
0
96,782
0
L
Zeus
5,443
1,089
20
4
0
106,863
0
L
Tsukuyomi
5,847
1,169
18
4
0
97,749
0
W
Scylla
5,247
1,049
3
1
0
77,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role