Player Matchup

Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
 
Sun Wukong
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold IV
DestroyerCs
Serqet
Gold IV
Level 89
God Stats
5W - 2L
1,752 SR
Queue Stats
21W - 19L
1,713 MMR
Solo
Anhur
Anhur
Platinum IV
ShadowShong
Anhur
Platinum IV
Level 172
God Stats
5W - 4L
1,699 SR
Queue Stats
100W - 89L
1,709 MMR
Solo
Janus
Janus
Platinum II
THRAGG1
Janus
Platinum II
Level 157
God Stats
7W - 11L
1,408 SR
Queue Stats
204W - 194L
1,900 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,572 SR
1,665 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,548 SR
1,589 MMR
Kukulkan
Kukulkan
Platinum II
 
Kukulkan
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
ReibergShot
Xbalanque
Gold III
Level 158
God Stats
2W - 4L
1,504 SR
Queue Stats
195W - 190L
1,602 MMR
Solo
Ganesha
Ganesha
Gold I
hiaraça
Ganesha
Gold I
Level 129
God Stats
3W - 2L
1,736 SR
Queue Stats
92W - 83L
1,687 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
zSlay3r
Gilgamesh
Platinum III
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 83L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 2
5,344
594
2,474
7,350
7,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
5,312
590
4,923
9,209
6,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
9
2 / 1 / 1
5,022
558
3,136
7,385
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 0
5,780
642
4,216
6,544
2,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Janus
THRAGG1
Janus
11
0 / 0 / 2
5,824
647
2,442
4,151
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraHachimanAh Muzen Cab

VS

Bans
AthenaThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 2 / 0
5,574
619
1,821
4,456
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
9
0 / 0 / 1
4,694
522
2,687
4,980
1,792
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
ReibergShot
Xbalanque
10
0 / 0 / 0
4,970
552
6,267
5,220
1,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
hiaraça
Ganesha
9
0 / 1 / 0
5,043
560
1,833
8,170
4,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
zSlay3r
Gilgamesh
11
2 / 0 / 1
6,220
691
7,531
8,372
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
2
1
W
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Mercury
 
Mercury
0
0
1
0.5
W
Serqet
2
1
1
2.5
L
Xbalanque
ReibergShot
Xbalanque
0
0
0
0
W
1
0
0
1
W
Janus
THRAGG1
Janus
0
0
2
1
L
Ganesha
hiaraça
Ganesha
0
1
0
0
L
Gilgamesh
zSlay3r
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,191
Damage
20,139
34,639
Taken
31,198
20,116
Mitigated
16,333
11,135
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,474
351
0
2,649
7,350
7,053
0
1,055
6,295
12,839
0
W
Sun Wukong
 
Sun Wukong
4,923
1,607
0
3,898
9,209
6,066
0
0
8,456
0
35,523
L
Kukulkan
 
Kukulkan
1,821
229
0
1,374
4,456
1,631
0
1,520
2,815
39,459
0
L
Mercury
 
Mercury
2,687
674
0
652
4,980
1,792
0
776
4,115
0
31,803
W
Serqet
3,136
745
0
890
7,385
2,993
0
1,002
6,299
0
30,463
L
Xbalanque
ReibergShot
Xbalanque
6,267
2,791
0
2,286
5,220
1,402
0
525
4,695
0
51,145
W
4,216
2,879
0
2,948
6,544
2,468
0
141
6,403
0
56,765
W
Janus
THRAGG1
Janus
2,442
103
0
750
4,151
1,536
0
1,383
2,768
51,123
1,145
L
Ganesha
hiaraça
Ganesha
1,833
94
1,423
1,964
8,170
4,108
0
1,951
6,206
18,556
73
L
Gilgamesh
zSlay3r
Gilgamesh
7,531
1,991
0
2,147
8,372
7,400
0
0
7,519
0
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
26,501
339
Minions Killed
323
0
Camps Cleared
0
992,035
Distance Traveled
942,035
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,344
594
14
2
0
194,082
0
W
Sun Wukong
5,312
590
76
8
0
181,081
0
L
Kukulkan
5,574
619
91
10
0
184,463
2
L
Mercury
4,694
522
60
7
0
187,277
0
W
Serqet
5,022
558
50
6
0
222,881
0
L
Xbalanque
4,970
552
93
10
0
179,789
0
W
Anhur
5,780
642
96
11
0
183,429
1
W
Janus
5,824
647
103
11
0
210,562
0
L
Ganesha
5,043
560
3
0
0
205,190
5
L
Gilgamesh
6,220
691
76
8
0
185,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role