Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BWp4nda
Loki
Level 41
God Stats
2W - 2L
1,542 SR
Queue Stats
50W - 54L
1,443 Elo+
Party 1
Hachiman
Hachiman
FlabbyFlesh
Hachiman
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 143L
1,519 Elo+
Solo
Bellona
Bellona
JoaoAgapito
Bellona
Level 26
God Stats
2W - 1L
1,422 SR
Queue Stats
24W - 34L
1,384 Elo+
Party 1
Vulcan
Vulcan
zMajoRx
Vulcan
Level 104
God Stats
7W - 5L
1,469 SR
Queue Stats
85W - 83L
1,498 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,469 Elo+

VS

Team Averages
Level 98
1,464 SR
1,470 Elo+
Da Ji
Da Ji
 
Da Ji
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Gus-Work
Anubis
Level 64
God Stats
11W - 16L
1,476 SR
Queue Stats
41W - 54L
1,378 Elo+
Solo
Nut
Nut
IExitEnters
Nut
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 142L
1,483 Elo+
Solo
Osiris
Osiris
Killa20025621
Osiris
Level 103
God Stats
2W - 3L
1,499 SR
Queue Stats
149W - 128L
1,528 Elo+
Solo
Artio
Artio
Samuru_Dee
Artio
Level 129
God Stats
1W - 3L
1,345 SR
Queue Stats
95W - 96L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 3 / 5
5,701
475
4,659
11,030
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
BWp4nda
Loki
13
5 / 0 / 1
7,247
604
4,911
11,544
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
FlabbyFlesh
Hachiman
14
5 / 1 / 2
8,490
708
8,942
7,815
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
JoaoAgapito
Bellona
9
0 / 2 / 0
5,272
439
3,624
7,328
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
zMajoRx
Vulcan
11
3 / 2 / 2
7,074
590
10,067
4,368
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 3
5,862
489
5,457
9,162
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Gus-Work
Anubis
11
0 / 5 / 1
5,825
485
3,451
9,425
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 4 / 1
6,279
523
3,606
9,845
3,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 0 / 0
7,655
638
5,422
11,644
13,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
8
2 / 3 / 4
5,633
469
2,570
11,510
8,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
13
Kills
8
8
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
5
0.83
L
Da Ji
 
Da Ji
2
1
3
3.5
W
Loki
BWp4nda
Loki
5
0
1
5.5
W
Hachiman
FlabbyFlesh
Hachiman
5
1
2
6
L
Anubis
Gus-Work
Anubis
0
5
1
0.1
L
2
4
1
0.63
W
Bellona
JoaoAgapito
Bellona
0
2
0
0
L
2
0
0
2
L
Artio
2
3
4
1.33
W
Vulcan
zMajoRx
Vulcan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,203
Damage
20,506
42,085
Taken
51,586
19,932
Mitigated
32,652
16,076
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,659
705
0
2,871
11,030
6,057
0
3,462
7,568
18,285
1,176
L
Da Ji
 
Da Ji
5,457
1,167
0
2,390
9,162
3,257
0
1,687
7,418
0
27,301
W
Loki
BWp4nda
Loki
4,911
1,761
0
5,944
11,544
4,262
0
314
11,230
0
57,246
W
Hachiman
FlabbyFlesh
Hachiman
8,942
4,622
0
4,528
7,815
3,057
1,444
637
7,178
0
72,526
L
Anubis
Gus-Work
Anubis
3,451
98
0
1,705
9,425
4,230
0
6,042
3,319
41,903
1,377
L
3,606
2,631
0
2,237
9,845
3,643
0
627
9,156
0
40,235
W
Bellona
JoaoAgapito
Bellona
3,624
1,439
0
2,302
7,328
4,867
0
0
7,328
0
24,139
L
5,422
1,700
0
5,832
11,644
13,100
0
0
11,011
0
56,612
L
Artio
2,570
546
313
2,678
11,510
8,422
0
5,396
5,858
10,427
0
W
Vulcan
zMajoRx
Vulcan
10,067
5,922
0
431
4,368
1,689
132
1,595
2,773
48,726
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
31,254
341
Minions Killed
257
0
Camps Cleared
0
1,271,051
Distance Traveled
1,135,855
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,701
475
33
3
0
246,850
4
L
Da Ji
5,862
489
41
3
0
262,365
0
W
Loki
7,247
604
91
8
0
289,175
0
W
Hachiman
8,490
708
103
9
0
218,814
0
L
Anubis
5,825
485
59
5
0
185,349
0
L
Nut
6,279
523
68
6
0
215,204
2
W
Bellona
5,272
439
35
3
0
259,812
0
L
Osiris
7,655
638
81
7
0
219,840
2
L
Artio
5,633
469
8
1
0
253,097
5
W
Vulcan
7,074
590
79
7
0
256,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role