Player Matchup

Cthulhu
Cthulhu
Azyrophel
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,438 Elo+
Solo
Medusa
Medusa
Dargness2021
Medusa
Level 68
God Stats
18W - 12L
1,732 SR
Queue Stats
21W - 12L
1,514 Elo+
Solo
Arachne
Arachne
Sankil44
Arachne
Level 100
God Stats
2W - 3L
1,471 SR
Queue Stats
47W - 52L
1,370 Elo+
Party 2
Atlas
Atlas
TheTroyKing
Atlas
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,427 Elo+
Solo
Cliodhna
Cliodhna
YaXo67
Cliodhna
Level 88
God Stats
10W - 2L
1,766 SR
Queue Stats
46W - 47L
1,322 Elo+
Party 2
Team Averages
Level 78
1,594 SR
1,414 Elo+

VS

Team Averages
Level 94
1,532 SR
1,429 Elo+
Osiris
Osiris
ART3ZA
Osiris
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo
Ishtar
Ishtar
Bis_BluDshesD
Ishtar
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 192L
1,442 Elo+
Party 1
Thanatos
Thanatos
Blydians
Thanatos
Level 96
God Stats
7W - 2L
1,948 SR
Queue Stats
22W - 18L
1,504 Elo+
Solo
Discordia
Discordia
NeiHauN
Discordia
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 150L
1,391 Elo+
Party 1
Cerberus
Cerberus
WickedLefa
Cerberus
Level 87
God Stats
8W - 11L
1,213 SR
Queue Stats
55W - 59L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azyrophel
Cthulhu
14
4 / 2 / 1
8,295
553
9,626
14,297
7,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
5 / 4 / 5
8,023
535
10,205
10,555
3,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Sankil44
Arachne
14
3 / 2 / 0
7,681
512
6,544
12,725
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 10
8,379
559
7,947
14,346
12,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
YaXo67
Cliodhna
15
7 / 2 / 4
8,464
564
8,065
11,157
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ART3ZA
Osiris
14
1 / 1 / 0
8,030
535
7,777
13,080
16,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 2
7,659
511
12,424
13,458
5,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Blydians
Thanatos
13
7 / 7 / 1
8,358
557
7,291
14,906
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
NeiHauN
Discordia
12
0 / 4 / 0
7,358
491
5,638
8,119
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
WickedLefa
Cerberus
12
1 / 6 / 2
7,350
490
5,557
17,521
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
12
12
Deaths
24
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
ART3ZA
Osiris
1
1
0
1
W
Cthulhu
Azyrophel
Cthulhu
4
2
1
2.25
L
3
6
2
0.67
L
Thanatos
Blydians
Thanatos
7
7
1
1.07
W
Medusa
5
4
5
1.88
L
Discordia
NeiHauN
Discordia
0
4
0
0
W
Arachne
Sankil44
Arachne
3
2
0
1.5
W
4
2
10
4.5
L
Cerberus
WickedLefa
Cerberus
1
6
2
0.33
W
Cliodhna
YaXo67
Cliodhna
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,387
Damage
38,687
63,080
Taken
67,084
32,933
Mitigated
44,832
24,116
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ART3ZA
Osiris
7,777
2,196
0
4,509
13,080
16,084
0
770
12,310
955
64,682
W
Cthulhu
Azyrophel
Cthulhu
9,626
382
0
5,343
14,297
7,062
0
5,735
8,562
57,257
3,194
L
12,424
6,735
0
2,297
13,458
5,331
370
4,740
8,718
0
59,649
L
Thanatos
Blydians
Thanatos
7,291
2,988
203
9,024
14,906
6,076
481
2,691
12,215
0
46,314
W
Medusa
10,205
5,039
71
2,497
10,555
3,921
486
2,767
7,788
0
48,703
L
Discordia
NeiHauN
Discordia
5,638
293
0
1,999
8,119
3,045
432
5,290
2,829
47,140
0
W
Arachne
Sankil44
Arachne
6,544
4,702
0
5,182
12,725
5,180
0
29
12,696
0
49,379
W
7,947
3,139
0
4,210
14,346
12,603
76
3,071
11,275
29,675
0
L
Cerberus
WickedLefa
Cerberus
5,557
421
0
5,256
17,521
14,296
0
3,821
13,700
32,416
0
W
Cliodhna
YaXo67
Cliodhna
8,065
1,348
73
6,740
11,157
4,167
0
84
11,073
0
66,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
38,755
356
Minions Killed
424
0
Camps Cleared
0
1,479,427
Distance Traveled
1,379,255
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,030
535
108
7
0
269,943
0
W
Cthulhu
8,295
553
95
6
0
302,817
0
L
Ishtar
7,659
511
102
7
0
259,754
0
L
Thanatos
8,358
557
74
5
0
292,176
6
W
Medusa
8,023
535
56
4
0
253,940
0
L
Discordia
7,358
491
79
5
0
275,886
0
W
Arachne
7,681
512
85
6
0
310,932
0
W
Atlas
8,379
559
35
2
0
282,116
2
L
Cerberus
7,350
490
61
4
0
281,496
4
W
Cliodhna
8,464
564
85
6
0
329,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role