Player Matchup

Hun Batz
Hun Batz
AceClosure28
Hun Batz
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 105L
1,517 Elo+
Solo
Sylvanus
Sylvanus
L-V-L-9-5
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Solo
Janus
Janus
Rebellion478532
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,396 Elo+
Solo
Ah Puch
Ah Puch
TyagoAlves
Ah Puch
Level 159
God Stats
3W - 5L
1,306 SR
Queue Stats
679W - 710L
1,488 Elo+
Solo
Cthulhu
Cthulhu
collinQx
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,438 Elo+

VS

Team Averages
Level 121
1,554 SR
1,493 Elo+
Chernobog
Chernobog
Dragontiger98
Chernobog
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
64W - 66L
1,528 Elo+
Solo
Martichoras
Martichoras
HellaTrillin
Martichoras
Level 153
God Stats
6W - 1L
1,733 SR
Queue Stats
169W - 128L
1,427 Elo+
Solo
Guan Yu
Guan Yu
Icatchfish47
Guan Yu
Level 119
God Stats
5W - 5L
1,505 SR
Queue Stats
418W - 424L
1,476 Elo+
Party 1
Apollo
Apollo
Lenneth xo
Apollo
Level 127
God Stats
2W - 0L
1,678 SR
Queue Stats
16W - 9L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
gwenwayr
Erlang Shen
Level 89
God Stats
10W - 11L
1,567 SR
Queue Stats
380W - 393L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AceClosure28
Hun Batz
17
7 / 7 / 8
10,452
697
17,332
17,627
10,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
L-V-L-9-5
Sylvanus
11
0 / 1 / 9
8,338
556
5,148
10,941
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
6 / 5 / 6
10,414
694
17,487
12,179
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
TyagoAlves
Ah Puch
20
5 / 1 / 9
11,487
766
19,607
9,728
5,077
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
collinQx
Cthulhu
17
1 / 5 / 12
10,400
693
9,678
17,053
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dragontiger98
Chernobog
19
4 / 1 / 11
11,218
748
14,396
15,273
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
HellaTrillin
Martichoras
18
3 / 3 / 10
11,046
736
15,915
14,075
5,936
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Icatchfish47
Guan Yu
18
5 / 3 / 9
11,776
785
8,041
19,545
17,769
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Lenneth xo
Apollo
16
3 / 7 / 7
10,080
672
9,496
15,145
7,079
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
gwenwayr
Erlang Shen
18
4 / 5 / 9
11,098
740
13,007
20,496
20,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
19
Kills
19
19
Deaths
19
44
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AceClosure28
Hun Batz
7
7
8
1.57
W
Chernobog
Dragontiger98
Chernobog
4
1
11
9.5
W
Martichoras
HellaTrillin
Martichoras
3
3
10
2.67
W
Guan Yu
Icatchfish47
Guan Yu
5
3
9
3.17
L
Sylvanus
L-V-L-9-5
Sylvanus
0
1
9
4.5
W
Apollo
Lenneth xo
Apollo
3
7
7
0.93
L
6
5
6
1.8
L
Ah Puch
TyagoAlves
Ah Puch
5
1
9
9.5
L
Cthulhu
collinQx
Cthulhu
1
5
12
1.4
W
Erlang Shen
gwenwayr
Erlang Shen
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,252
Damage
60,855
67,528
Taken
84,534
45,826
Mitigated
58,086
25,598
Healing
35,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AceClosure28
Hun Batz
17,332
2,814
1,282
2,299
17,627
10,415
0
48
17,162
0
26,415
W
Chernobog
Dragontiger98
Chernobog
14,396
6,552
1,284
4,440
15,273
6,608
969
8,845
6,302
0
42,975
W
Martichoras
HellaTrillin
Martichoras
15,915
2,534
1,703
1,367
14,075
5,936
2,066
9,362
4,655
0
42,919
W
Guan Yu
Icatchfish47
Guan Yu
8,041
445
11,775
7,143
19,545
17,769
434
12,165
7,163
407
11,736
L
Sylvanus
L-V-L-9-5
Sylvanus
5,148
689
4,618
5,013
10,941
8,676
0
0
10,892
6,565
0
W
Apollo
Lenneth xo
Apollo
9,496
4,587
1,038
1,041
15,145
7,079
0
7,745
7,320
0
17,456
L
17,487
807
838
1,289
12,179
6,044
0
112
11,710
33,212
0
L
Ah Puch
TyagoAlves
Ah Puch
19,607
644
1,896
4,400
9,728
5,077
310
46
9,591
49,119
432
L
Cthulhu
collinQx
Cthulhu
9,678
341
1,499
2,464
17,053
15,614
72
106
16,677
16,757
0
W
Erlang Shen
gwenwayr
Erlang Shen
13,007
5,893
1,391
3,866
20,496
20,694
352
13,089
7,195
0
17,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,091
Gold Earned
55,218
145
Minions Killed
197
0
Camps Cleared
0
1,215,048
Distance Traveled
1,300,092
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,452
697
23
2
0
248,441
0
W
Chernobog
11,218
748
71
5
0
272,074
0
W
Martichoras
11,046
736
77
5
0
237,456
3
W
Guan Yu
11,776
785
13
1
0
260,527
0
L
Sylvanus
8,338
556
4
0
0
162,320
1
W
Apollo
10,080
672
25
2
0
271,470
0
L
Janus
10,414
694
38
3
0
270,885
0
L
Ah Puch
11,487
766
69
5
0
263,474
0
L
Cthulhu
10,400
693
11
1
0
269,928
0
W
Erlang Shen
11,098
740
11
1
0
258,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role