Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
Co0braA
Chaac
Platinum V
Level 165
God Stats
6W - 10L
1,561 SR
Queue Stats
322W - 316L
1,669 MMR
Solo
Hou Yi
Hou Yi
Platinum III
GRÌÌM
Hou Yi
Platinum III
Level 172
God Stats
0W - 2L
1,314 SR
Queue Stats
62W - 59L
1,772 MMR
Solo
Lancelot
Lancelot
Silver I
OrtegaxD23
Lancelot
Silver I
Level 155
God Stats
8W - 9L
1,726 SR
Queue Stats
72W - 74L
1,649 MMR
Solo
Merlin
Merlin
Platinum IV
Thund3rDrag0n9
Merlin
Platinum IV
Level 164
God Stats
5W - 3L
1,881 SR
Queue Stats
119W - 125L
1,853 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,596 SR
1,689 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,536 SR
1,715 MMR
Izanami
Izanami
Platinum V
C1c122
Izanami
Platinum V
Level 116
God Stats
6W - 5L
1,523 SR
Queue Stats
28W - 20L
1,733 MMR
Solo
Anubis
Anubis
Gold I
GANJASMOKAAA
Anubis
Gold I
Level 159
God Stats
16W - 4L
1,659 SR
Queue Stats
122W - 100L
1,702 MMR
Solo
Athena
Athena
Gold I
JimboJones151
Athena
Gold I
Level 142
God Stats
6W - 7L
1,500 SR
Queue Stats
372W - 371L
1,622 MMR
Solo
Pele
Pele
Platinum V
JyuVG
Pele
Platinum V
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 128L
1,821 MMR
Solo
Charon
Charon
Platinum IV
P I E D R E5611
Charon
Platinum IV
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
156W - 134L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 0
6,241
446
5,463
14,658
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Co0braA
Chaac
12
0 / 5 / 0
7,192
514
5,221
15,837
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
GRÌÌM
Hou Yi
12
0 / 3 / 2
6,472
462
6,144
9,489
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
OrtegaxD23
Lancelot
12
1 / 5 / 0
6,664
476
4,391
12,149
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 0
6,192
442
5,679
8,832
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixKukulkanSusano

VS

Bans
LokiThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C1c122
Izanami
15
4 / 2 / 4
8,830
631
8,426
8,761
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
4 / 0 / 6
8,676
620
8,157
10,181
5,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 9
7,842
560
6,474
9,707
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
JyuVG
Pele
15
8 / 0 / 6
8,559
611
10,406
8,363
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 0 / 8
8,520
609
8,234
11,630
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
21
21
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
0
0.25
W
Izanami
C1c122
Izanami
4
2
4
3
L
Chaac
Co0braA
Chaac
0
5
0
0
W
Anubis
4
0
6
7
L
Hou Yi
GRÌÌM
Hou Yi
0
3
2
0.33
W
3
0
9
7.5
W
Pele
JyuVG
Pele
8
0
6
11
L
Lancelot
OrtegaxD23
Lancelot
1
5
0
0.2
W
2
0
8
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,898
Damage
41,697
60,965
Taken
48,642
30,097
Mitigated
33,761
11,724
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,463
1,063
0
1,893
14,658
9,857
0
5,538
9,120
24,959
1,006
W
Izanami
C1c122
Izanami
8,426
5,929
0
3,543
8,761
3,415
110
1,191
7,570
0
79,088
L
Chaac
Co0braA
Chaac
5,221
949
0
4,663
15,837
9,348
0
7,677
8,160
0
61,033
W
Anubis
8,157
88
0
5,606
10,181
5,865
355
5,331
4,850
85,984
0
L
Hou Yi
GRÌÌM
Hou Yi
6,144
2,571
0
3,447
9,489
3,290
0
1,405
8,084
0
50,347
W
6,474
1,718
0
1,874
9,707
9,083
0
2,217
7,490
26,689
0
W
Pele
JyuVG
Pele
10,406
2,179
0
3,405
8,363
3,882
600
1,470
6,893
0
74,244
L
Lancelot
OrtegaxD23
Lancelot
4,391
952
0
390
12,149
5,130
0
4,402
7,747
0
53,708
W
8,234
1,795
0
3,917
11,630
11,516
0
1,387
10,243
57,474
4,179
L
5,679
187
0
1,331
8,832
2,472
0
3,639
5,193
42,082
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,761
Gold Earned
42,427
415
Minions Killed
531
0
Camps Cleared
0
1,325,747
Distance Traveled
1,465,230
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,241
446
39
3
0
300,582
0
W
Izanami
8,830
631
136
10
0
281,091
1
L
Chaac
7,192
514
104
7
0
241,321
0
W
Anubis
8,676
620
150
11
0
269,989
3
L
Hou Yi
6,472
462
88
6
0
200,056
2
W
Athena
7,842
560
37
3
0
323,923
7
W
Pele
8,559
611
95
7
0
353,822
0
L
Lancelot
6,664
476
94
7
0
312,665
2
W
Charon
8,520
609
113
8
0
236,405
3
L
Merlin
6,192
442
90
6
0
271,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role