Player Matchup

Khepri
Khepri
ALEJAANDRO_99
Khepri
Level 127
God Stats
4W - 6L
1,858 SR
Queue Stats
129W - 130L
1,519 Elo+
Party 1
Nut
Nut
Im_Nanoy
Nut
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
SamuelRR15Fenix
Ah Puch
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 39L
1,596 Elo+
Party 1
Team Averages
Level 132
1,619 SR
1,563 Elo+

VS

Team Averages
Level 65
1,434 SR
1,522 Elo+
Nut
Nut
JadedBirb
Nut
Level 87
God Stats
11W - 13L
1,399 SR
Queue Stats
55W - 55L
1,490 Elo+
Solo
Bastet
Bastet
namechanged8803
Bastet
Level 46
God Stats
7W - 12L
1,496 SR
Queue Stats
54W - 63L
1,504 Elo+
Solo
Anubis
Anubis
powerspeed16
Anubis
Level 62
God Stats
1W - 4L
1,407 SR
Queue Stats
59W - 57L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,474
679
2,288
6,168
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 0 / 4
7,884
717
3,839
4,569
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 1
8,371
761
8,553
6,935
2,581
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,559
687
4,611
5,471
2,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 2 / 0
7,196
654
7,345
8,566
3,061
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
14
0 / 1 / 1
8,172
743
2,475
6,471
3,538
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
0
0
4
2
L
0
1
0
0
W
3
1
1
3.5
L
1
2
0
0.5
L
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,680
Damage
14,431
17,672
Taken
20,508
10,436
Mitigated
8,862
4,709
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,288
57
0
610
6,168
6,007
0
468
5,640
12,123
1,497
W
3,839
2,192
0
1,735
4,569
1,848
108
936
3,610
0
32,728
L
4,611
1,596
0
632
5,471
2,263
0
3,292
2,023
0
25,206
W
8,553
259
0
2,364
6,935
2,581
41
1,103
5,766
39,129
0
L
7,345
789
0
1,187
8,566
3,061
0
3,181
5,190
0
19,103
L
Anubis
2,475
0
0
2,943
6,471
3,538
0
3,850
2,494
45,114
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,729
Gold Earned
22,927
160
Minions Killed
165
0
Camps Cleared
0
629,406
Distance Traveled
639,695
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,474
679
26
2
0
221,219
6
W
Nut
7,884
717
65
6
0
213,967
1
L
Nut
7,559
687
71
6
0
194,379
0
W
Ah Puch
8,371
761
69
6
0
194,220
0
L
Bastet
7,196
654
20
2
0
230,069
0
L
Anubis
8,172
743
74
7
0
215,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role