Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ItssRic
Olorun
Level 74
God Stats
3W - 5L
1,527 SR
Queue Stats
117W - 123L
1,595 Elo+
Solo
Nut
Nut
cubey_boi
Nut
Level 6
God Stats
2W - 2L
1,276 SR
Queue Stats
14W - 21L
1,126 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,430 Elo+

VS

Team Averages
Level 85
1,520 SR
1,513 Elo+
Hera
Hera
Kobayashi109
Hera
Level 18
God Stats
9W - 7L
1,800 SR
Queue Stats
95W - 71L
1,645 Elo+
Solo
Mercury
Mercury
MMAARRCC000
Mercury
Level 72
God Stats
33W - 42L
1,504 SR
Queue Stats
318W - 395L
1,449 Elo+
Solo
Nut
Nut
Novabyrd
Nut
Level 144
God Stats
1W - 2L
1,278 SR
Queue Stats
26W - 22L
1,651 Elo+
Solo
Surtr
Surtr
xToXiC RaGex749
Surtr
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 57L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 1
5,879
1,176
2,337
5,288
4,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
 
Horus
11
1 / 0 / 4
5,499
1,100
2,146
3,712
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ItssRic
Olorun
11
2 / 0 / 3
6,054
1,211
2,634
2,723
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 5
5,801
1,160
3,738
4,159
1,674
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,314
1,063
2,630
3,462
1,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MMAARRCC000
Mercury
10
0 / 0 / 0
5,003
1,001
1,969
3,216
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 2 / 0
5,219
1,044
2,396
4,590
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
4,704
941
1,043
2,318
1,670
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
6
Kills
0
0
Deaths
6
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Horus
 
Horus
1
0
4
3
W
Olorun
ItssRic
Olorun
2
0
3
3.5
L
0
2
0
0
L
Mercury
MMAARRCC000
Mercury
0
0
0
0
L
0
2
0
0
W
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,855
Damage
8,038
15,882
Taken
13,586
9,528
Mitigated
5,777
3,600
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,337
621
0
520
5,288
4,157
221
1,424
3,864
0
11,879
W
Horus
 
Horus
2,146
981
200
638
3,712
2,595
28
865
2,847
0
9,709
W
Olorun
ItssRic
Olorun
2,634
1,354
405
826
2,723
1,102
833
64
2,659
15,029
697
L
2,630
565
0
728
3,462
1,217
24
154
3,308
13,802
216
L
Mercury
MMAARRCC000
Mercury
1,969
804
0
540
3,216
1,165
382
356
2,860
0
6,603
L
2,396
1,213
0
500
4,590
1,725
0
1,338
3,252
0
13,803
W
3,738
2,125
0
1,011
4,159
1,674
1,018
288
3,871
0
13,630
L
1,043
474
0
107
2,318
1,670
0
735
1,583
106
2,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,233
Gold Earned
20,240
103
Minions Killed
74
0
Camps Cleared
0
437,300
Distance Traveled
369,874
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,879
1,176
26
5
0
120,900
0
W
Horus
5,499
1,100
13
3
0
106,275
2
W
Olorun
6,054
1,211
32
6
0
106,026
0
L
Hera
5,314
1,063
31
6
0
107,283
0
L
Mercury
5,003
1,001
14
3
0
124,840
1
L
Nut
5,219
1,044
25
5
0
100,264
0
W
Nut
5,801
1,160
32
6
0
104,099
0
L
Surtr
4,704
941
4
1
0
37,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role