Player Matchup

Bellona
Bellona
Silver II
Jefeston
Bellona
Silver II
Level 85
God Stats
1W - 4L
1,281 SR
Queue Stats
39W - 46L
1,068 MMR
Party 4
Geb
Geb
Gold V
Kylis67
Geb
Gold V
Level 101
God Stats
16W - 14L
1,576 SR
Queue Stats
58W - 58L
1,336 MMR
Party 4
Ao Kuang
Ao Kuang
Silver I
garidaki69
Ao Kuang
Silver I
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 164L
1,123 MMR
Party 3
Apollo
Apollo
Silver I
joki92izi
Apollo
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,208 MMR
Solo
Janus
Janus
Bronze IV
tom_winer
Janus
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,319 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,471 SR
1,211 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 64
1,532 SR
1,203 MMR
Hachiman
Hachiman
Silver I
Churumbelinho
Hachiman
Silver I
Level 60
God Stats
19W - 24L
1,468 SR
Queue Stats
43W - 58L
1,158 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Kevinthegoalie
Cliodhna
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,198 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
XxBarnsey10xX
Cthulhu
Bronze III
Level 78
God Stats
1W - 1L
1,398 SR
Queue Stats
4W - 8L
1,198 MMR
Party 2
Athena
Athena
Silver I
espinete_95
Athena
Silver I
Level 69
God Stats
14W - 15L
1,492 SR
Queue Stats
31W - 39L
1,265 MMR
Party 1
Kukulkan
Kukulkan
Silver I
realdeagle
Kukulkan
Silver I
Level 49
God Stats
17W - 7L
1,804 SR
Queue Stats
91W - 97L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jefeston
Bellona
13
0 / 1 / 0
7,187
479
5,406
13,941
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
11
0 / 3 / 3
6,772
451
4,298
12,372
9,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
garidaki69
Ao Kuang
12
2 / 4 / 2
6,839
456
11,104
15,968
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
joki92izi
Apollo
14
2 / 1 / 0
8,197
546
4,167
9,792
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
tom_winer
Janus
11
0 / 4 / 0
6,564
438
5,224
8,305
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetVamanaThothChernobog

VS

Bans
AgniAphroditeChaacAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Churumbelinho
Hachiman
15
2 / 1 / 0
8,817
588
7,004
6,353
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
13
2 / 2 / 6
7,487
499
8,657
12,743
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
16
3 / 0 / 0
9,884
659
10,487
10,422
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
2 / 1 / 6
7,670
511
3,980
16,327
13,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
realdeagle
Kukulkan
14
4 / 1 / 2
8,163
544
8,255
5,287
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Churumbelinho
Hachiman
2
1
0
2
L
Bellona
Jefeston
Bellona
0
1
0
0
W
Cliodhna
2
2
6
2.5
L
Geb
0
3
3
0.5
W
Cthulhu
3
0
0
3
W
Athena
2
1
6
5
L
Ao Kuang
garidaki69
Ao Kuang
2
4
2
0.75
L
Apollo
joki92izi
Apollo
2
1
0
2
W
Kukulkan
realdeagle
Kukulkan
4
1
2
5
L
Janus
tom_winer
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
38,383
60,378
Taken
51,132
40,493
Mitigated
32,892
13,207
Healing
15,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Churumbelinho
Hachiman
7,004
4,254
0
3,268
6,353
2,434
216
1,479
4,874
0
78,385
L
Bellona
Jefeston
Bellona
5,406
1,454
0
3,259
13,941
15,916
0
7,659
6,282
0
58,139
W
Cliodhna
8,657
1,825
0
5,362
12,743
5,145
0
5,215
7,474
0
62,292
L
Geb
4,298
575
0
3,130
12,372
9,742
0
4,073
8,299
14,772
2,242
W
Cthulhu
10,487
726
56
2,000
10,422
9,618
0
1,891
7,719
74,416
4,475
W
Athena
3,980
1,099
0
4,423
16,327
13,599
6
8,237
8,011
32,095
648
L
Ao Kuang
garidaki69
Ao Kuang
11,104
2,920
0
2,429
15,968
7,324
0
5,277
10,691
60,235
3,885
L
Apollo
joki92izi
Apollo
4,167
2,701
0
3,630
9,792
4,247
0
338
9,454
0
70,525
W
Kukulkan
realdeagle
Kukulkan
8,255
671
0
500
5,287
2,096
0
3,982
1,206
57,702
0
L
Janus
tom_winer
Janus
5,224
205
0
759
8,305
3,264
0
4,481
3,824
49,404
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
42,021
407
Minions Killed
507
0
Camps Cleared
0
1,461,530
Distance Traveled
1,540,062
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,817
588
122
8
0
288,575
2
L
Bellona
7,187
479
97
6
0
281,536
1
W
Cliodhna
7,487
499
74
5
0
358,909
3
L
Geb
6,772
451
20
1
0
305,896
3
W
Cthulhu
9,884
659
157
10
0
268,993
2
W
Athena
7,670
511
48
3
0
316,357
7
L
Ao Kuang
6,839
456
80
5
0
334,011
0
L
Apollo
8,197
546
122
8
0
306,492
0
W
Kukulkan
8,163
544
106
7
0
307,228
5
L
Janus
6,564
438
88
6
0
233,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role