Player Matchup

Mercury
Mercury
Deathstat12
Mercury
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 324L
1,550 Elo+
Party 1
Nox
Nox
MeiBunny
Nox
Level 126
God Stats
0W - 1L
1,706 SR
Queue Stats
6W - 7L
1,289 Elo+
Solo
Cu Chulainn
Cu Chulainn
SM0K3SCREEN
Cu Chulainn
Level 119
God Stats
0W - 2L
1,256 SR
Queue Stats
68W - 51L
1,526 Elo+
Solo
Geb
Geb
gufustberry
Geb
Level 96
God Stats
19W - 18L
1,625 SR
Queue Stats
190W - 174L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ll_Flawlezz_ll
Ah Muzen Cab
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
160W - 152L
1,557 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,491 Elo+

VS

Team Averages
Level 83
1,440 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ApollyonUK6864
Nike
Level 72
God Stats
5W - 6L
1,411 SR
Queue Stats
16W - 14L
1,464 Elo+
Party 2
Izanami
Izanami
Sarahandcompany
Izanami
Level 48
God Stats
13W - 22L
1,450 SR
Queue Stats
212W - 181L
1,579 Elo+
Solo
Nut
Nut
naawdahC
Nut
Level 45
God Stats
4W - 1L
1,339 SR
Queue Stats
18W - 26L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deathstat12
Mercury
9
1 / 1 / 1
4,902
490
2,494
7,566
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,053
505
1,613
4,147
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
SM0K3SCREEN
Cu Chulainn
10
1 / 1 / 0
6,122
612
5,422
8,693
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 0
4,349
435
4,158
7,747
6,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ll_Flawlezz_ll
Ah Muzen Cab
9
0 / 1 / 0
4,867
487
5,831
8,226
2,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 1 / 1
5,520
552
3,043
8,309
6,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
 
Bellona
10
1 / 1 / 0
5,193
519
4,432
7,039
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 0
5,930
593
4,242
8,471
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
6,902
690
2,511
3,985
1,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 0 / 0
5,354
535
6,599
7,886
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
Bellona
 
Bellona
1
1
0
1
W
1
1
0
1
L
Mercury
Deathstat12
Mercury
1
1
1
1.5
L
0
0
0
0
L
Cu Chulainn
SM0K3SCREEN
Cu Chulainn
1
1
0
1
W
0
0
1
0.5
L
1
0
0
1
L
Ah Muzen Cab
ll_Flawlezz_ll
Ah Muzen Cab
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
20,827
36,379
Taken
35,690
18,272
Mitigated
21,510
9,590
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,043
460
501
4,542
8,309
6,091
0
2,059
6,250
21,000
0
W
Bellona
 
Bellona
4,432
1,164
0
3,437
7,039
3,849
0
763
6,276
0
33,181
W
4,242
660
0
2,508
8,471
7,260
0
0
8,471
6,489
37,195
L
Mercury
Deathstat12
Mercury
2,494
1,482
0
2,467
7,566
2,289
0
368
7,198
0
32,677
L
1,613
76
0
1,656
4,147
1,600
0
0
4,147
30,668
0
L
Cu Chulainn
SM0K3SCREEN
Cu Chulainn
5,422
989
0
1,518
8,693
5,479
0
837
7,272
0
47,676
W
2,511
1,167
0
1,244
3,985
1,510
837
850
3,135
0
69,378
L
4,158
20
233
2,290
7,747
6,074
0
1,584
6,163
14,724
616
L
Ah Muzen Cab
ll_Flawlezz_ll
Ah Muzen Cab
5,831
2,498
0
1,426
8,226
2,830
0
1,091
7,135
0
38,926
W
6,599
4,477
0
3,818
7,886
2,800
0
1,833
6,053
0
42,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
28,899
279
Minions Killed
390
0
Camps Cleared
0
989,655
Distance Traveled
988,944
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,520
552
49
5
0
173,749
0
W
Bellona
5,193
519
62
6
0
234,177
0
W
Nike
5,930
593
82
8
0
199,830
2
L
Mercury
4,902
490
52
5
0
244,511
0
L
Nox
5,053
505
72
7
0
193,067
0
L
Cu Chulainn
6,122
612
80
8
0
178,863
0
W
Izanami
6,902
690
125
13
0
198,472
0
L
Geb
4,349
435
15
2
0
178,610
0
L
Ah Muzen Cab
4,867
487
60
6
0
194,604
1
W
Nut
5,354
535
72
7
0
182,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role