Player Matchup

Erlang Shen
Erlang Shen
Gold IV
Dea7hblow
Erlang Shen
Gold IV
Level 109
God Stats
2W - 3L
1,294 SR
Queue Stats
78W - 65L
1,510 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Geraldinex
Sylvanus
Gold IV
Level 108
God Stats
7W - 8L
1,332 SR
Queue Stats
83W - 71L
1,505 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
Hanstastic
Ah Puch
Gold IV
Level 123
God Stats
7W - 1L
1,830 SR
Queue Stats
83W - 71L
1,505 MMR
Party 2
Hachiman
Hachiman
Gold III
Haze103
Hachiman
Gold III
Level 43
God Stats
11W - 12L
1,553 SR
Queue Stats
26W - 24L
1,555 MMR
Party 3
Thanatos
Thanatos
Gold III
ninjack789
Thanatos
Gold III
Level 146
God Stats
6W - 3L
1,571 SR
Queue Stats
27W - 24L
1,532 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,516 SR
1,522 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,616 SR
1,535 MMR
Ymir
Ymir
Gold IV
AlBeano
Ymir
Gold IV
Level 135
God Stats
0W - 1L
1,674 SR
Queue Stats
38W - 43L
1,508 MMR
Solo
Nu Wa
Nu Wa
Gold V
HannesGod
Nu Wa
Gold V
Level 129
God Stats
6W - 2L
1,796 SR
Queue Stats
17W - 15L
1,580 MMR
Party 4
Agni
Agni
Bronze III
MisterPinnolone
Agni
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 MMR
Party 1
Nike
Nike
Gold V
SkullMask0303
Nike
Gold V
Level 126
God Stats
2W - 1L
1,610 SR
Queue Stats
17W - 15L
1,580 MMR
Party 4
Rama
Rama
Silver I
volpepalla
Rama
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dea7hblow
Erlang Shen
14
1 / 1 / 2
8,879
634
10,777
16,524
14,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
Geraldinex
Sylvanus
13
1 / 3 / 11
8,203
586
3,902
13,715
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Puch
Hanstastic
Ah Puch
15
2 / 1 / 2
8,720
623
5,949
6,568
2,457
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Haze103
Hachiman
16
1 / 0 / 5
9,131
652
11,932
6,967
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
ninjack789
Thanatos
15
10 / 2 / 3
8,733
624
12,810
16,118
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Bake KujiraArachneJanusAthena

VS

Bans
BellonaAo KuangCharonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AlBeano
Ymir
10
2 / 5 / 3
6,827
488
5,599
17,826
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
HannesGod
Nu Wa
14
2 / 3 / 0
7,494
535
9,698
8,571
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 2 / 0
6,355
454
2,183
5,632
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 1
7,874
562
7,467
13,688
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
6,867
491
4,260
14,484
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
7
7
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
AlBeano
Ymir
2
5
3
0.7
W
Erlang Shen
Dea7hblow
Erlang Shen
1
1
2
2
W
Sylvanus
Geraldinex
Sylvanus
1
3
11
2.17
L
Nu Wa
HannesGod
Nu Wa
2
3
0
0.67
W
Ah Puch
Hanstastic
Ah Puch
2
1
2
3
W
Hachiman
Haze103
Hachiman
1
0
5
3.5
L
2
2
0
1
L
1
2
1
0.75
W
Thanatos
ninjack789
Thanatos
10
2
3
5.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
29,207
59,892
Taken
60,201
37,606
Mitigated
32,698
35,766
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AlBeano
Ymir
5,599
1,447
0
3,014
17,826
14,148
0
4,959
12,867
21,688
0
W
Erlang Shen
Dea7hblow
Erlang Shen
10,777
6,445
0
9,277
16,524
14,941
36
1,257
14,490
0
78,715
W
Sylvanus
Geraldinex
Sylvanus
3,902
1,409
1,466
3,926
13,715
10,457
0
6,007
7,708
18,908
0
L
Nu Wa
HannesGod
Nu Wa
9,698
1,985
0
934
8,571
2,529
0
3,689
4,882
66,414
0
W
Ah Puch
Hanstastic
Ah Puch
5,949
390
0
3,057
6,568
2,457
282
3,672
2,896
100,467
883
W
Hachiman
Haze103
Hachiman
11,932
7,350
0
3,327
6,967
3,073
0
936
6,031
0
97,737
L
2,183
172
0
2,642
5,632
1,660
0
263
5,369
27,324
0
L
7,467
2,567
0
3,294
13,688
9,872
0
0
13,688
0
59,754
W
Thanatos
ninjack789
Thanatos
12,810
2,845
0
14,713
16,118
6,678
0
5,856
10,221
0
69,808
L
4,260
3,255
0
5,424
14,484
4,489
0
940
13,544
0
51,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,666
Gold Earned
35,417
552
Minions Killed
411
0
Camps Cleared
0
1,411,417
Distance Traveled
1,287,845
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,827
488
34
2
0
272,126
4
W
Erlang Shen
8,879
634
133
10
0
234,621
0
W
Sylvanus
8,203
586
16
1
0
272,739
4
L
Nu Wa
7,494
535
119
9
0
255,542
4
W
Ah Puch
8,720
623
171
12
0
281,880
3
W
Hachiman
9,131
652
146
10
0
279,884
2
L
Agni
6,355
454
48
3
0
176,374
0
L
Nike
7,874
562
117
8
0
291,873
0
W
Thanatos
8,733
624
86
6
0
342,293
0
L
Rama
6,867
491
93
7
0
291,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role