Player Matchup

Nike
Nike
 
Nike
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GenariG
Arachne
Level 85
God Stats
13W - 12L
1,806 SR
Queue Stats
63W - 58L
1,545 Elo+
Party 1
Anubis
Anubis
KelMilk
Anubis
Level 132
God Stats
3W - 2L
1,638 SR
Queue Stats
106W - 65L
1,595 Elo+
Solo
Hachiman
Hachiman
worncrayfish249
Hachiman
Level 88
God Stats
23W - 21L
1,550 SR
Queue Stats
113W - 109L
1,527 Elo+
Solo
Ymir
Ymir
xRyznn
Ymir
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 58L
1,589 Elo+
Solo
Team Averages
Level 101
1,599 SR
1,551 Elo+

VS

Team Averages
Level 112
1,686 SR
1,440 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CrimsonPumpchin
Kuzenbo
Level 67
God Stats
1W - 1L
1,913 SR
Queue Stats
35W - 42L
1,421 Elo+
Solo
Osiris
Osiris
DopeSoSticky420
Osiris
Level 145
God Stats
11W - 15L
1,830 SR
Queue Stats
53W - 80L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
Level 87
God Stats
1W - 2L
1,792 SR
Queue Stats
20W - 26L
1,384 Elo+
Solo
Pele
Pele
biga456edu
Pele
Level 144
God Stats
6W - 7L
1,394 SR
Queue Stats
126W - 126L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 0 / 1
4,427
632
2,855
5,192
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
GenariG
Arachne
8
1 / 0 / 1
4,481
640
1,128
5,099
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
KelMilk
Anubis
10
5 / 0 / 1
6,094
871
4,950
3,885
1,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
7
0 / 2 / 0
4,184
598
2,266
4,804
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
xRyznn
Ymir
7
0 / 0 / 2
4,298
614
1,805
5,551
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 0 / 0
4,657
665
2,656
3,315
1,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 2
4,221
603
3,430
4,602
4,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,691
670
2,622
6,262
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
XxTHE_CHADxX223
Baron Samedi
6
0 / 3 / 0
3,546
507
1,588
4,383
1,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,272
610
1,516
6,934
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
1
0.5
L
Medusa
 
Medusa
2
0
0
2
L
0
0
2
1
L
0
1
0
0
W
Arachne
GenariG
Arachne
1
0
1
1.5
W
Anubis
KelMilk
Anubis
5
0
1
5.5
L
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
0
3
0
0
L
0
2
0
0
W
Hachiman
0
2
0
0
W
Ymir
xRyznn
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
11,812
24,531
Taken
25,496
11,584
Mitigated
13,575
6,986
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,855
775
0
680
5,192
2,897
0
229
4,963
0
25,805
L
Medusa
 
Medusa
2,656
1,419
0
805
3,315
1,089
0
736
2,579
0
29,773
L
3,430
1,694
0
1,891
4,602
4,080
0
1,074
3,528
9,874
0
L
2,622
1,113
0
3,003
6,262
4,994
0
145
6,117
0
31,768
W
Arachne
GenariG
Arachne
1,128
782
0
824
5,099
2,084
0
937
4,162
0
21,454
W
Anubis
KelMilk
Anubis
4,950
449
0
2,581
3,885
1,925
0
1,257
2,628
45,550
2,268
L
Baron Samedi
XxTHE_CHADxX223
Baron Samedi
1,588
356
0
1,347
4,383
1,503
0
2,871
1,512
14,659
0
L
1,516
352
0
3,729
6,934
1,909
0
1,576
5,358
0
26,312
W
Hachiman
2,266
853
0
1,353
4,804
1,511
0
879
3,925
0
26,093
W
Ymir
xRyznn
Ymir
1,805
441
0
1,548
5,551
3,167
0
1,716
3,835
10,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
21,387
235
Minions Killed
192
0
Camps Cleared
0
737,958
Distance Traveled
669,677
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,427
632
44
6
0
136,808
0
L
Medusa
4,657
665
47
7
0
132,220
0
L
Kuzenbo
4,221
603
9
1
0
152,395
1
L
Osiris
4,691
670
56
8
0
129,886
0
W
Arachne
4,481
640
42
6
0
162,136
0
W
Anubis
6,094
871
77
11
0
136,872
2
L
Baron Samedi
3,546
507
16
2
0
100,571
0
L
Pele
4,272
610
64
9
0
154,605
0
W
Hachiman
4,184
598
50
7
0
155,789
1
W
Ymir
4,298
614
22
3
0
146,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role