Player Matchup

Maui
Maui
JellyBeamm
Maui
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 83L
1,629 Elo+
Party 1
Achilles
Achilles
MortisAlpha
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,603 Elo+
Party 1
Susano
Susano
MustiderBoss_
Susano
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 139L
1,574 Elo+
Solo
Heimdallr
Heimdallr
Spářky
Heimdallr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 65L
1,504 Elo+
Solo
Mercury
Mercury
nacho77z
Mercury
Level 106
God Stats
1W - 1L
1,702 SR
Queue Stats
115W - 125L
1,478 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,558 Elo+

VS

Team Averages
Level 118
1,500 SR
1,512 Elo+
Hou Yi
Hou Yi
IsTie_Jason
Hou Yi
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 149L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
KapotteLever
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 81L
1,523 Elo+
Party 2
Apollo
Apollo
Roy_de_cowboy
Apollo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,474 Elo+
Party 2
Mulan
Mulan
Urukai7
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,588 Elo+
Solo
Vulcan
Vulcan
freezer17
Vulcan
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 217L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,174
908
4,292
15,282
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
MortisAlpha
Achilles
14
4 / 5 / 3
7,634
848
7,710
14,341
19,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
3 / 8 / 0
7,352
817
8,133
14,468
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Spářky
Heimdallr
1
0 / 1 / 0
2,504
278
0
761
322
Mercury
nacho77z
Mercury
15
2 / 5 / 3
7,867
874
4,749
7,693
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 2 / 13
9,550
1,061
10,432
7,495
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
KapotteLever
Cabrakan
13
3 / 2 / 14
8,869
985
3,690
7,132
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 13
8,788
976
6,895
7,306
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Urukai7
Mulan
15
4 / 4 / 14
8,796
977
10,762
12,527
18,527
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
freezer17
Vulcan
18
8 / 1 / 13
10,213
1,135
14,344
4,971
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
25
25
Deaths
11
11
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
2
13
6.75
L
1
6
5
0.58
W
Cabrakan
KapotteLever
Cabrakan
3
2
14
5
L
Achilles
MortisAlpha
Achilles
4
5
3
1.1
L
3
8
0
0.38
W
3
2
13
4.75
L
Heimdallr
Spářky
Heimdallr
0
1
0
0
W
Mulan
Urukai7
Mulan
4
4
14
2.75
W
Vulcan
freezer17
Vulcan
8
1
13
14.5
L
Mercury
nacho77z
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
46,123
52,545
Taken
39,431
47,180
Mitigated
38,494
6,942
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,432
5,211
279
1,613
7,495
3,854
3,266
1,077
6,418
0
22,324
L
4,292
931
386
1,003
15,282
15,616
0
5,955
9,246
14,580
0
W
Cabrakan
KapotteLever
Cabrakan
3,690
514
384
812
7,132
9,713
497
1,000
6,132
5,327
0
L
Achilles
MortisAlpha
Achilles
7,710
1,196
1,041
1,616
14,341
19,551
0
4,808
9,424
0
12,163
L
8,133
1,429
548
2,348
14,468
7,564
0
4,028
10,316
0
23,563
W
6,895
4,194
393
1,979
7,306
3,729
2,155
833
6,473
0
15,919
L
Heimdallr
Spářky
Heimdallr
0
0
0
0
761
322
0
0
761
0
0
W
Mulan
Urukai7
Mulan
10,762
1,458
859
1,317
12,527
18,527
252
1,034
11,493
0
17,065
W
Vulcan
freezer17
Vulcan
14,344
9,080
2,134
1,888
4,971
2,671
1,308
348
4,623
38,239
1,002
L
Mercury
nacho77z
Mercury
4,749
1,091
0
0
7,693
4,127
0
2,556
5,071
0
12,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
46,216
69
Minions Killed
105
0
Camps Cleared
0
659,697
Distance Traveled
878,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,550
1,061
24
3
0
164,695
0
L
Maui
8,174
908
15
2
0
136,265
0
W
Cabrakan
8,869
985
1
0
0
154,519
0
L
Achilles
7,634
848
7
1
0
165,114
0
L
Susano
7,352
817
26
3
0
177,103
0
W
Apollo
8,788
976
10
1
0
176,295
0
L
Heimdallr
2,504
278
0
0
0
0
0
W
Mulan
8,796
977
12
1
0
177,403
0
W
Vulcan
10,213
1,135
58
6
0
205,778
0
L
Mercury
7,867
874
21
2
0
181,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role