Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Makimas
Nut
Level 61
God Stats
14W - 12L
1,698 SR
Queue Stats
148W - 149L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
TheAltubaba
Ah Puch
Level 59
God Stats
3W - 1L
1,618 SR
Queue Stats
89W - 92L
1,417 Elo+
Solo
Cerberus
Cerberus
Xpekxion
Cerberus
Level 55
God Stats
8W - 2L
1,729 SR
Queue Stats
189W - 178L
1,417 Elo+
Party 1
Surtr
Surtr
vIKronikz
Surtr
Level 66
God Stats
7W - 5L
1,742 SR
Queue Stats
64W - 40L
1,536 Elo+
Solo
Team Averages
Level 61
1,657 SR
1,455 Elo+

VS

Team Averages
Level 86
1,404 SR
1,400 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Delboow
Thoth
Level 45
God Stats
1W - 3L
1,173 SR
Queue Stats
46W - 78L
1,267 Elo+
Solo
Athena
Athena
Tchoupi-380
Athena
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrsasakitv
Cu Chulainn
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 71L
1,359 Elo+
Solo
Mercury
Mercury
rotaj843
Mercury
Level 87
God Stats
7W - 9L
1,347 SR
Queue Stats
366W - 355L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 0 / 0
6,870
625
4,398
8,187
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
12
8 / 0 / 2
7,234
658
8,276
4,494
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
TheAltubaba
Ah Puch
10
0 / 0 / 1
6,170
561
3,412
4,504
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
Xpekxion
Cerberus
10
2 / 0 / 8
6,000
545
6,318
10,538
7,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
vIKronikz
Surtr
10
1 / 2 / 1
6,185
562
7,392
11,478
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 5 / 0
4,708
428
3,870
6,413
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Delboow
Thoth
10
0 / 2 / 0
5,520
502
3,666
4,878
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 2 / 0
5,157
469
3,550
10,904
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
mrsasakitv
Cu Chulainn
11
2 / 2 / 0
6,172
561
6,760
12,762
10,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
rotaj843
Mercury
10
0 / 5 / 0
5,434
494
2,430
10,438
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
0
5
L
Artemis
 
Artemis
0
5
0
0
L
Thoth
Delboow
Thoth
0
2
0
0
W
Nut
8
0
2
9
L
Athena
0
2
0
0
W
Ah Puch
TheAltubaba
Ah Puch
0
0
1
0.5
W
Cerberus
Xpekxion
Cerberus
2
0
8
6
L
Cu Chulainn
mrsasakitv
Cu Chulainn
2
2
0
1
L
Mercury
rotaj843
Mercury
0
5
0
0
W
Surtr
vIKronikz
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,796
Damage
20,276
39,201
Taken
45,395
23,699
Mitigated
24,876
19,212
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,398
782
0
8,177
8,187
3,305
0
818
7,269
0
41,873
L
Artemis
 
Artemis
3,870
1,884
0
908
6,413
1,784
0
2,352
4,061
0
24,408
L
Thoth
Delboow
Thoth
3,666
227
0
835
4,878
1,394
0
2,490
2,388
37,180
1,230
W
Nut
8,276
5,119
0
1,962
4,494
1,610
1,494
779
3,715
0
51,826
L
Athena
3,550
887
0
2,422
10,904
7,403
0
3,480
7,424
22,017
1,426
W
Ah Puch
TheAltubaba
Ah Puch
3,412
263
0
964
4,504
1,543
0
2,323
2,014
46,241
0
W
Cerberus
Xpekxion
Cerberus
6,318
578
207
3,841
10,538
7,524
0
2,320
8,163
21,019
1,903
L
Cu Chulainn
mrsasakitv
Cu Chulainn
6,760
1,237
0
2,442
12,762
10,347
0
335
11,668
0
48,271
L
Mercury
rotaj843
Mercury
2,430
1,475
0
400
10,438
3,948
0
1,114
9,324
0
43,367
W
Surtr
vIKronikz
Surtr
7,392
2,818
0
4,061
11,478
9,717
0
0
11,478
780
44,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
26,991
323
Minions Killed
320
0
Camps Cleared
0
1,079,203
Distance Traveled
1,078,696
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,870
625
71
6
0
275,282
1
L
Artemis
4,708
428
43
4
0
161,860
0
L
Thoth
5,520
502
76
7
0
191,989
0
W
Nut
7,234
658
84
8
0
183,782
0
L
Athena
5,157
469
38
3
0
252,687
0
W
Ah Puch
6,170
561
69
6
0
196,245
1
W
Cerberus
6,000
545
34
3
0
222,620
3
L
Cu Chulainn
6,172
561
89
8
0
215,693
0
L
Mercury
5,434
494
74
7
0
256,467
0
W
Surtr
6,185
562
65
6
0
201,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role