Player Matchup

Khepri
Khepri
Adrian32ADY
Khepri
Level 148
God Stats
4W - 4L
1,400 SR
Queue Stats
24W - 40L
1,397 Elo+
Party 2
Bellona
Bellona
AlsoNotThatGuy
Bellona
Level 127
God Stats
5W - 4L
1,433 SR
Queue Stats
137W - 145L
1,509 Elo+
Solo
Hades
Hades
AlvaroFT44
Hades
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
17W - 18L
1,423 Elo+
Party 2
Nut
Nut
By_GTJD-1999
Nut
Level 158
God Stats
10W - 13L
1,417 SR
Queue Stats
34W - 50L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
elite-fran_
Gilgamesh
Level 105
God Stats
1W - 1L
1,264 SR
Queue Stats
52W - 64L
1,444 Elo+
Party 2
Team Averages
Level 113
1,356 SR
1,445 Elo+

VS

Team Averages
Level 117
1,601 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Black6CAT
Baron Samedi
Level 148
God Stats
5W - 5L
1,732 SR
Queue Stats
176W - 166L
1,496 Elo+
Solo
Artemis
Artemis
SPARTAN93ita
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 188L
1,446 Elo+
Party 1
Ares
Ares
ShodThread354
Ares
Level 127
God Stats
1W - 5L
1,773 SR
Queue Stats
86W - 86L
1,463 Elo+
Party 1
Vulcan
Vulcan
TwitchKleckooo
Vulcan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,692 Elo+
Solo
Hun Batz
Hun Batz
iwilltouchyou
Hun Batz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 2 / 8
7,155
550
3,406
10,844
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 2
7,323
563
5,065
12,113
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
10
0 / 6 / 0
5,294
407
4,685
12,085
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
7 / 0 / 2
8,957
689
9,701
5,997
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
elite-fran_
Gilgamesh
15
5 / 1 / 3
8,116
624
8,972
11,714
7,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Black6CAT
Baron Samedi
12
6 / 2 / 1
7,357
566
9,108
6,490
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
SPARTAN93ita
Artemis
10
0 / 2 / 0
5,700
438
4,273
6,422
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
2 / 5 / 2
5,955
458
6,146
14,434
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
0 / 1 / 0
6,726
517
7,705
6,985
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
iwilltouchyou
Hun Batz
13
1 / 2 / 4
6,935
533
10,546
11,369
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
9
9
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
2
8
2
W
0
0
2
1
W
Hades
0
6
0
0
L
Baron Samedi
Black6CAT
Baron Samedi
6
2
1
3.25
W
7
0
2
8
L
Artemis
SPARTAN93ita
Artemis
0
2
0
0
L
2
5
2
0.6
L
0
1
0
0
W
Gilgamesh
elite-fran_
Gilgamesh
5
1
3
6.5
L
Hun Batz
iwilltouchyou
Hun Batz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,829
Damage
37,778
52,753
Taken
45,700
36,519
Mitigated
23,754
11,603
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,406
640
0
2,415
10,844
9,714
165
4,373
6,471
17,229
0
W
5,065
405
0
2,468
12,113
11,325
0
8,443
3,670
0
49,502
W
Hades
4,685
417
175
761
12,085
5,673
0
6,855
5,230
23,271
1,224
L
Baron Samedi
Black6CAT
Baron Samedi
9,108
893
619
1,668
6,490
2,943
316
2,199
4,291
39,256
0
W
9,701
7,283
0
3,544
5,997
2,705
1,053
1,152
4,845
0
78,875
L
Artemis
SPARTAN93ita
Artemis
4,273
2,491
114
785
6,422
2,047
0
580
5,842
0
35,490
L
6,146
640
124
2,287
14,434
11,403
0
3,117
11,200
17,482
0
L
7,705
3,268
0
2,680
6,985
2,340
140
150
6,100
50,987
1,109
W
Gilgamesh
elite-fran_
Gilgamesh
8,972
3,502
0
2,240
11,714
7,102
513
2,112
9,602
0
72,977
L
Hun Batz
iwilltouchyou
Hun Batz
10,546
2,706
0
2,065
11,369
5,021
0
2,032
9,337
0
64,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
32,673
385
Minions Killed
310
0
Camps Cleared
0
1,289,706
Distance Traveled
1,169,060
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,155
550
25
2
0
249,877
1
W
Bellona
7,323
563
73
6
0
267,797
0
W
Hades
5,294
407
30
2
0
248,112
0
L
Baron Samedi
7,357
566
54
4
0
179,168
2
W
Nut
8,957
689
141
11
0
230,787
2
L
Artemis
5,700
438
60
5
0
213,552
2
L
Ares
5,955
458
14
1
0
224,126
2
L
Vulcan
6,726
517
87
7
0
253,661
0
W
Gilgamesh
8,116
624
116
9
0
293,133
0
L
Hun Batz
6,935
533
95
7
0
298,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role