Player Matchup

Anhur
Anhur
DADDYSM1TE
Anhur
Level 157
God Stats
105W - 246L
1,128 SR
Queue Stats
2,174W - 2,353L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
KyuubiAhri
Zhong Kui
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,250 Elo+
Solo
Ymir
Ymir
UnendingKarma
Ymir
Level 45
God Stats
0W - 2L
1,133 SR
Queue Stats
18W - 40L
1,251 Elo+
Party 1
Team Averages
Level 82
1,254 SR
1,287 Elo+

VS

Team Averages
Level 115
1,500 SR
1,341 Elo+
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
MADD HOWS
Susano
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 51L
1,139 Elo+
Solo
Nut
Nut
NastYxNatuRe
Nut
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
535W - 540L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 1 / 2
6,999
583
3,686
4,994
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
KyuubiAhri
Zhong Kui
14
2 / 2 / 0
8,345
695
9,094
7,562
5,754
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 2
7,227
602
3,272
7,055
5,586
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 0
8,176
681
3,803
11,176
10,381
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
MADD HOWS
Susano
13
1 / 0 / 2
8,148
679
4,174
6,767
2,810
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 3
8,050
671
6,468
6,168
2,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
3
3
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
L
Anhur
0
1
2
1
L
Zhong Kui
KyuubiAhri
Zhong Kui
2
2
0
1
W
Susano
MADD HOWS
Susano
1
0
2
2
W
0
1
3
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
14,445
19,611
Taken
24,111
13,603
Mitigated
15,603
2,886
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,803
734
0
2,160
11,176
10,381
132
5,885
5,051
25,288
2,799
L
Anhur
3,686
1,863
0
361
4,994
2,263
26
946
4,046
0
15,129
L
Zhong Kui
KyuubiAhri
Zhong Kui
9,094
1,331
0
1,837
7,562
5,754
0
1,205
6,355
32,419
1,658
W
Susano
MADD HOWS
Susano
4,174
249
813
1,048
6,767
2,810
664
2,862
3,731
0
22,061
W
6,468
3,789
0
561
6,168
2,412
0
2,591
3,459
0
32,606
L
3,272
891
189
499
7,055
5,586
0
806
6,245
11,089
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
24,374
99
Minions Killed
138
0
Camps Cleared
0
493,410
Distance Traveled
591,944
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,176
681
42
4
0
192,298
6
L
Anhur
6,999
583
18
2
0
153,320
5
L
Zhong Kui
8,345
695
57
5
0
189,567
0
W
Susano
8,148
679
43
4
0
213,294
0
W
Nut
8,050
671
53
4
0
186,352
4
L
Ymir
7,227
602
24
2
0
150,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role