Player Matchup

Freya
Freya
Bronze III
franki_eStEpOnA
Freya
Bronze III
Level 61
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,741 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 158
1,500 SR
1,164 MMR
Anhur
Anhur
Silver V
xXmityäXx
Anhur
Silver V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 154L
1,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,508
808
2,999
15,544
5,678
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
JanusGilgameshKukulkanHelChaac

VS

Bans
ThothAnubisUllrThorShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 0 / 0
13,677
1,052
12,798
11,229
5,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Anhur
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,999
Damage
12,798
15,544
Taken
11,229
5,678
Mitigated
5,826
2,113
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,999
925
0
2,113
15,544
5,678
0
467
15,077
40,447
362
W
Anhur
12,798
5,599
0
3,657
11,229
5,826
1,862
3,132
8,097
0
80,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,508
Gold Earned
13,677
83
Minions Killed
129
2
Camps Cleared
7
238,306
Distance Traveled
227,809
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,508
808
83
6
2
238,306
1
W
Anhur
13,677
1,052
129
10
7
227,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role