Player Matchup

Odin
Odin
Chris4583
Odin
Level 100
God Stats
11W - 15L
1,467 SR
Queue Stats
240W - 227L
1,497 Elo+
Solo
Apollo
Apollo
GuajiBoy
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
374W - 343L
1,609 Elo+
Solo
Janus
Janus
KeePWishinG3
Janus
Level 179
God Stats
0W - 1L
1,572 SR
Queue Stats
78W - 86L
1,501 Elo+
Solo
Cerberus
Cerberus
lucas-strife
Cerberus
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,236 Elo+
Solo
Ne Zha
Ne Zha
xEcchilifex
Ne Zha
Level 208
God Stats
2W - 3L
1,500 SR
Queue Stats
331W - 319L
1,543 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,477 Elo+

VS

Team Averages
Level 91
1,429 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CorkyFurball74
Bakasura
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 106L
1,597 Elo+
Solo
Hades
Hades
DΛcirt
Hades
Level 77
God Stats
1W - 1L
1,147 SR
Queue Stats
67W - 41L
1,563 Elo+
Solo
Nut
Nut
Itz_Biffyy
Nut
Level 55
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Horus
Horus
colonnello_86
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 152L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 2 / 2
5,174
431
2,445
6,392
4,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
GuajiBoy
Apollo
13
2 / 2 / 0
6,263
522
3,666
8,238
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 1
5,733
478
3,622
7,053
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lucas-strife
Cerberus
9
0 / 1 / 0
4,918
410
1,945
10,158
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
10
1 / 0 / 2
6,206
517
4,974
5,841
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
6 / 0 / 1
7,994
666
7,236
4,815
2,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
12
2 / 1 / 1
6,806
567
4,227
10,220
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
DΛcirt
Hades
13
1 / 0 / 1
7,578
632
7,852
6,132
3,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 2 / 1
5,293
441
2,455
6,509
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 4
5,568
464
2,379
9,079
6,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Odin
1
2
2
1
W
Bakasura
2
1
1
2.5
W
Hades
DΛcirt
Hades
1
0
1
1.5
L
Apollo
GuajiBoy
Apollo
2
2
0
1
W
0
2
1
0.25
L
0
4
1
0.13
W
0
2
4
1
L
Cerberus
lucas-strife
Cerberus
0
1
0
0
L
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,652
Damage
24,149
37,682
Taken
36,755
17,525
Mitigated
19,126
6,707
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,236
588
0
2,234
4,815
2,087
35
2,993
1,659
57,169
479
L
Odin
2,445
548
0
1,668
6,392
4,062
255
1,732
4,185
0
15,940
W
Bakasura
4,227
2,579
0
5,232
10,220
4,309
0
509
9,691
0
53,219
W
Hades
DΛcirt
Hades
7,852
2,259
68
4,531
6,132
3,882
132
1,728
4,386
65,336
3,042
L
Apollo
GuajiBoy
Apollo
3,666
2,378
0
300
8,238
3,388
0
1,905
6,293
0
58,353
W
2,455
1,405
0
0
6,509
2,321
0
0
6,509
0
27,380
L
3,622
122
0
669
7,053
1,949
0
3,927
2,906
34,926
0
W
2,379
1,448
1,304
2,946
9,079
6,527
0
136
8,943
0
8,798
L
Cerberus
lucas-strife
Cerberus
1,945
275
0
2,969
10,158
5,895
0
6,675
3,413
22,118
0
L
Ne Zha
4,974
1,261
0
1,101
5,841
2,231
504
766
5,075
0
47,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,294
Gold Earned
33,239
336
Minions Killed
371
0
Camps Cleared
0
1,170,762
Distance Traveled
1,145,333
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,994
666
98
8
0
229,183
0
L
Odin
5,174
431
21
2
0
237,021
0
W
Bakasura
6,806
567
105
9
0
278,114
0
W
Hades
7,578
632
115
10
0
202,576
1
L
Apollo
6,263
522
109
9
0
247,067
0
W
Nut
5,293
441
46
4
0
204,204
0
L
Janus
5,733
478
67
6
0
230,353
3
W
Horus
5,568
464
7
1
0
231,256
1
L
Cerberus
4,918
410
55
5
0
211,648
0
L
Ne Zha
6,206
517
84
7
0
244,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role