Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver I
NovaAD3
Agni
Silver I
Level 154
God Stats
4W - 5L
1,596 SR
Queue Stats
217W - 235L
1,432 MMR
Solo
Mulan
Mulan
Gold V
durcyn
Mulan
Gold V
Level 127
God Stats
12W - 9L
1,567 SR
Queue Stats
91W - 91L
1,365 MMR
Party 1
Charon
Charon
Gold III
pravzzz
Charon
Gold III
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 149L
1,417 MMR
Solo
Bastet
Bastet
Gold IV
sSOverSs
Bastet
Gold IV
Level 158
God Stats
2W - 3L
1,386 SR
Queue Stats
220W - 230L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,510 SR
1,425 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,552 SR
1,434 MMR
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
GalAbergil94
Achilles
Bronze III
Level 64
God Stats
3W - 9L
1,517 SR
Queue Stats
33W - 42L
1,400 MMR
Solo
Atlas
Atlas
Bronze III
Siesquesito
Atlas
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,409 MMR
Solo
Mercury
Mercury
Bronze III
Yzae
Mercury
Bronze III
Level 51
God Stats
2W - 1L
1,741 SR
Queue Stats
18W - 15L
1,440 MMR
Solo
Chernobog
Chernobog
Gold V
cshade08
Chernobog
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 3
8,268
591
7,261
8,553
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Agni
NovaAD3
Agni
13
4 / 0 / 5
8,056
575
6,219
6,079
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
durcyn
Mulan
16
6 / 1 / 5
10,062
719
18,676
16,941
12,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
pravzzz
Charon
12
0 / 1 / 11
7,726
552
6,649
12,870
10,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
sSOverSs
Bastet
14
5 / 0 / 5
8,326
595
8,452
13,382
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AthenaCliodhnaHerculesAo Kuang

VS

Bans
BellonaAwilixBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 0 / 1
7,371
527
8,396
8,371
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
GalAbergil94
Achilles
12
2 / 3 / 0
6,592
471
6,489
14,113
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 1
6,187
442
5,688
19,407
14,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Yzae
Mercury
10
0 / 4 / 2
6,353
454
3,274
14,159
6,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
cshade08
Chernobog
14
0 / 3 / 1
8,008
572
6,322
11,246
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
2
2
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Merlin
 
Merlin
0
0
1
0.5
L
Achilles
GalAbergil94
Achilles
2
3
0
0.67
W
Agni
NovaAD3
Agni
4
0
5
6.5
L
0
6
1
0.08
L
Mercury
Yzae
Mercury
0
4
2
0.25
L
Chernobog
cshade08
Chernobog
0
3
1
0.17
W
Mulan
durcyn
Mulan
6
1
5
8.5
W
Charon
pravzzz
Charon
0
1
11
5.5
W
Bastet
sSOverSs
Bastet
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
30,169
57,825
Taken
67,296
34,391
Mitigated
38,772
24,823
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,261
5,564
0
3,880
8,553
3,475
3,568
1,848
6,672
0
73,453
L
Merlin
 
Merlin
8,396
331
0
500
8,371
3,590
0
2,385
5,986
62,362
193
L
Achilles
GalAbergil94
Achilles
6,489
1,397
0
4,316
14,113
9,847
0
1,290
12,823
0
30,317
W
Agni
NovaAD3
Agni
6,219
812
0
1,353
6,079
2,388
1,009
3,338
2,727
47,821
1,387
L
5,688
2,717
1,366
1,905
19,407
14,042
0
4,493
14,914
20,445
0
L
Mercury
Yzae
Mercury
3,274
1,216
0
937
14,159
6,024
0
2,137
12,022
0
47,351
L
Chernobog
cshade08
Chernobog
6,322
3,209
0
2,272
11,246
5,269
189
2,022
9,224
0
81,902
W
Mulan
durcyn
Mulan
18,676
1,310
0
7,818
16,941
12,924
298
3,679
12,464
0
85,194
W
Charon
pravzzz
Charon
6,649
932
0
4,746
12,870
10,362
284
5,119
7,627
23,213
2,166
W
Bastet
sSOverSs
Bastet
8,452
1,971
0
7,026
13,382
5,242
248
2,654
10,581
0
66,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,438
Gold Earned
34,511
454
Minions Killed
405
0
Camps Cleared
0
1,454,109
Distance Traveled
1,389,179
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,268
591
126
9
0
259,301
3
L
Merlin
7,371
527
119
9
0
280,917
3
L
Achilles
6,592
471
53
4
0
268,017
0
W
Agni
8,056
575
95
7
0
290,078
6
L
Atlas
6,187
442
22
2
0
259,468
1
L
Mercury
6,353
454
69
5
0
301,750
0
L
Chernobog
8,008
572
142
10
0
279,027
0
W
Mulan
10,062
719
122
9
0
273,931
0
W
Charon
7,726
552
25
2
0
302,080
7
W
Bastet
8,326
595
86
6
0
328,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role