Player Matchup

Nut
Nut
FuttyClam
Nut
Level 149
God Stats
5W - 6L
1,497 SR
Queue Stats
189W - 196L
1,458 Elo+
Solo
Anubis
Anubis
GuardianDave
Anubis
Level 159
God Stats
2W - 1L
1,219 SR
Queue Stats
55W - 67L
1,460 Elo+
Solo
Surtr
Surtr
URAtreehugger222
Surtr
Level 100
God Stats
35W - 23L
1,576 SR
Queue Stats
121W - 121L
1,488 Elo+
Solo
Khepri
Khepri
WRainbow6
Khepri
Level 136
God Stats
9W - 5L
1,692 SR
Queue Stats
27W - 23L
1,780 Elo+
Party 2
Nemesis
Nemesis
heqra
Nemesis
Level 155
God Stats
2W - 0L
1,249 SR
Queue Stats
37W - 35L
1,780 Elo+
Party 2
Team Averages
Level 140
1,446 SR
1,593 Elo+

VS

Team Averages
Level 124
1,533 SR
1,582 Elo+
Jormungandr
Jormungandr
JarKandy-
Jormungandr
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
103W - 90L
1,599 Elo+
Solo
Nut
Nut
Jh1nx1-
Nut
Level 106
God Stats
0W - 1L
1,912 SR
Queue Stats
4W - 6L
1,527 Elo+
Party 1
Poseidon
Poseidon
LAbsol-G2
Poseidon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 91L
1,670 Elo+
Party 1
Nox
Nox
Mattybart123
Nox
Level 184
God Stats
13W - 14L
1,325 SR
Queue Stats
393W - 372L
1,519 Elo+
Solo
Nike
Nike
Witness Heroism
Nike
Level 83
God Stats
62W - 44L
1,647 SR
Queue Stats
162W - 126L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,644
508
7,319
11,711
5,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
2 / 2 / 2
9,635
567
6,850
8,553
4,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 2 / 0
10,277
605
12,083
15,282
16,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
WRainbow6
Khepri
15
2 / 0 / 3
8,592
505
3,433
5,899
4,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
heqra
Nemesis
15
2 / 0 / 4
8,101
477
8,371
13,769
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JarKandy-
Jormungandr
16
1 / 2 / 1
8,675
510
8,484
12,728
12,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
15
1 / 3 / 1
8,671
510
5,939
11,245
4,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
LAbsol-G2
Poseidon
16
2 / 1 / 2
8,354
491
9,844
14,747
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 1
8,206
483
3,181
7,886
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
7,025
413
3,785
10,215
7,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
5
5
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Anubis
2
2
2
1.5
L
Jormungandr
JarKandy-
Jormungandr
1
2
1
0.75
L
Nut
1
3
1
0.5
L
Poseidon
LAbsol-G2
Poseidon
2
1
2
3
L
0
2
1
0.25
W
3
2
0
1.5
W
Khepri
WRainbow6
Khepri
2
0
3
3.5
L
1
1
0
1
W
Nemesis
heqra
Nemesis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
31,233
55,214
Taken
56,821
36,953
Mitigated
33,859
25,175
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,319
3,276
0
3,937
11,711
5,711
703
3,272
8,439
0
80,788
W
Anubis
6,850
273
0
4,724
8,553
4,336
0
2,137
6,416
77,779
1,264
L
Jormungandr
JarKandy-
Jormungandr
8,484
1,672
0
3,710
12,728
12,381
0
1,629
10,130
83,945
822
L
Nut
5,939
4,084
0
4,257
11,245
4,101
1,079
4,894
6,351
0
76,505
L
Poseidon
LAbsol-G2
Poseidon
9,844
1,754
0
3,026
14,747
6,118
0
3,045
11,604
83,310
3,934
L
3,181
479
0
698
7,886
3,375
0
595
7,291
66,265
1,107
W
12,083
3,701
0
4,872
15,282
16,184
4
9,613
5,669
5,504
82,282
W
Khepri
WRainbow6
Khepri
3,433
142
2,051
2,251
5,899
4,905
0
1,365
4,534
27,039
1,975
L
3,785
530
0
2,038
10,215
7,884
0
2,027
8,137
0
25,304
W
Nemesis
heqra
Nemesis
8,371
2,878
0
7,340
13,769
5,817
353
5,007
8,762
0
80,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
40,931
595
Minions Killed
580
0
Camps Cleared
0
1,743,971
Distance Traveled
1,540,930
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,644
508
140
8
0
329,231
3
W
Anubis
9,635
567
147
9
0
316,092
3
L
Jormungandr
8,675
510
154
9
0
279,989
0
L
Nut
8,671
510
143
8
0
285,146
0
L
Poseidon
8,354
491
133
8
0
362,006
0
L
Nox
8,206
483
136
8
0
311,538
0
W
Surtr
10,277
605
161
9
0
320,535
0
W
Khepri
8,592
505
38
2
0
352,683
0
L
Nike
7,025
413
14
1
0
302,251
4
W
Nemesis
8,101
477
109
6
0
425,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role