Player Matchup

Olorun
Olorun
AbusivGorilla
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,440 Elo+
Party 2
Nike
Nike
Cnix24
Nike
Level 128
God Stats
0W - 1L
1,782 SR
Queue Stats
32W - 39L
1,644 Elo+
Solo
Nut
Nut
Handsome_Bag
Nut
Level 157
God Stats
9W - 18L
1,495 SR
Queue Stats
189W - 218L
1,444 Elo+
Party 3
Shiva
Shiva
NVSQR
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 221L
1,445 Elo+
Party 3
Thanatos
Thanatos
abusivepetey
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,403 Elo+
Party 2
Team Averages
Level 82
1,556 SR
1,475 Elo+

VS

Team Averages
Level 121
1,754 SR
1,749 Elo+
Nut
Nut
Acareless
Nut
Level 143
God Stats
9W - 1L
1,884 SR
Queue Stats
2,140W - 121L
2,074 Elo+
Party 1
Kukulkan
Kukulkan
BillyCorgii
Kukulkan
Level 158
God Stats
179W - 137L
1,624 SR
Queue Stats
337W - 351L
1,563 Elo+
Solo
Cliodhna
Cliodhna
XxFeelNoF3arxX
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,524 Elo+
Solo
Bellona
Bellona
kite520
Bellona
Level 108
God Stats
11W - 2L
1,884 SR
Queue Stats
1,039W - 162L
1,867 Elo+
Party 1
Kumbhakarna
Kumbhakarna
听风执酒
Kumbhakarna
Level 127
God Stats
97W - 18L
1,878 SR
Queue Stats
941W - 146L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,715
1,102
7,271
7,496
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
Cnix24
Nike
12
2 / 0 / 2
8,320
1,189
9,501
12,451
9,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 3
8,702
1,243
6,855
9,077
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shiva
NVSQR
Shiva
12
0 / 3 / 2
7,064
1,009
6,043
9,972
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
abusivepetey
Thanatos
12
0 / 3 / 1
6,697
957
2,659
6,608
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,802
1,115
11,934
6,842
2,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
BillyCorgii
Kukulkan
13
2 / 1 / 4
8,015
1,145
10,409
3,581
1,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
13
1 / 1 / 6
7,680
1,097
10,673
6,665
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kite520
Bellona
13
2 / 1 / 4
7,973
1,139
6,984
9,296
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
听风执酒
Kumbhakarna
13
1 / 1 / 5
8,150
1,164
2,511
10,145
10,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
8
8
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
2
1
5
4.5
W
Kukulkan
BillyCorgii
Kukulkan
2
1
4
4
L
Nike
Cnix24
Nike
2
0
2
3
L
2
0
3
3.5
L
Shiva
NVSQR
Shiva
0
3
2
0.33
W
Cliodhna
1
1
6
4
L
Thanatos
abusivepetey
Thanatos
0
3
1
0.17
W
Bellona
kite520
Bellona
2
1
4
4
W
Kumbhakarna
听风执酒
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,329
Damage
42,511
45,604
Taken
36,529
28,891
Mitigated
27,622
4,451
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,271
4,881
81
506
7,496
3,668
0
783
6,713
19,650
0
W
11,934
6,825
0
2,831
6,842
2,889
0
1,897
4,945
0
23,836
W
Kukulkan
BillyCorgii
Kukulkan
10,409
344
211
40
3,581
1,545
0
453
3,086
33,706
758
L
Nike
Cnix24
Nike
9,501
1,204
0
850
12,451
9,326
0
3,480
8,971
0
16,345
L
6,855
4,271
0
1,452
9,077
3,886
0
2,734
6,343
0
36,025
L
Shiva
NVSQR
Shiva
6,043
638
55
1,020
9,972
8,979
0
3,346
6,626
0
11,857
W
Cliodhna
10,673
1,503
0
383
6,665
2,973
0
214
6,364
0
18,802
L
Thanatos
abusivepetey
Thanatos
2,659
957
0
487
6,608
3,032
0
2,212
4,396
0
3,514
W
Bellona
kite520
Bellona
6,984
1,706
0
143
9,296
9,355
0
2,682
6,448
0
19,556
W
Kumbhakarna
听风执酒
Kumbhakarna
2,511
208
0
610
10,145
10,860
0
2,025
7,783
3,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,498
Gold Earned
39,620
138
Minions Killed
132
6
Camps Cleared
6
651,193
Distance Traveled
806,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,715
1,102
24
3
2
129,321
0
W
Nut
7,802
1,115
20
3
2
147,599
0
W
Kukulkan
8,015
1,145
65
9
3
146,632
0
L
Nike
8,320
1,189
9
1
0
166,080
0
L
Nut
8,702
1,243
76
11
2
136,036
0
L
Shiva
7,064
1,009
24
3
1
133,606
0
W
Cliodhna
7,680
1,097
22
3
0
159,325
0
L
Thanatos
6,697
957
5
1
1
86,150
0
W
Bellona
7,973
1,139
25
4
1
181,641
0
W
Kumbhakarna
8,150
1,164
0
0
0
171,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role