Player Matchup

Artio
Artio
Boss_24785
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,359 Elo+
Party 1
Da Ji
Da Ji
DreMatrix99
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,418 Elo+
Party 1
King Arthur
King Arthur
Ujosu
King Arthur
Level 279
God Stats
33W - 38L
1,500 SR
Queue Stats
1,412W - 1,453L
1,602 Elo+
Solo
Ah Puch
Ah Puch
WubbaLubba-XDubX
Ah Puch
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 93L
1,634 Elo+
Solo
Yu Huang
Yu Huang
snugz41
Yu Huang
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,497 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,502 Elo+

VS

Team Averages
Level 107
1,545 SR
1,486 Elo+
Nox
Nox
 
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FilthyHonky
Artio
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 289L
1,438 Elo+
Solo
Hou Yi
Hou Yi
Kitty Vibin
Hou Yi
Level 158
God Stats
4W - 3L
1,723 SR
Queue Stats
373W - 373L
1,472 Elo+
Solo
Shiva
Shiva
Psychofunkk
Shiva
Level 189
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 162L
1,466 Elo+
Solo
The Morrigan
The Morrigan
YaaBurnt
The Morrigan
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
373W - 358L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 1 / 5
8,615
718
1,707
8,973
8,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 9
8,356
696
9,059
8,975
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ujosu
King Arthur
14
4 / 3 / 2
8,790
733
7,294
9,719
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 8
10,042
837
19,423
9,528
4,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
snugz41
Yu Huang
16
4 / 0 / 8
9,114
760
8,321
4,552
2,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 5 / 4
7,260
605
3,026
7,462
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 4
7,587
632
3,209
14,373
12,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
16
2 / 2 / 6
8,407
701
7,844
9,754
4,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 4
8,004
667
7,016
12,348
11,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
YaaBurnt
The Morrigan
16
3 / 1 / 4
8,496
708
8,554
6,163
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
14
Kills
8
8
Deaths
14
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
4
0.6
W
Artio
1
1
5
3.5
W
2
3
9
2.17
L
0
3
4
0.67
L
Hou Yi
2
2
6
2.5
L
2
3
4
1.33
W
King Arthur
Ujosu
King Arthur
4
3
2
1.67
W
3
1
8
7
L
The Morrigan
YaaBurnt
The Morrigan
3
1
4
5
W
Yu Huang
snugz41
Yu Huang
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
29,649
41,747
Taken
50,100
31,073
Mitigated
34,799
16,010
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,026
701
0
0
7,462
3,185
74
5,618
1,752
10,019
29
W
Artio
1,707
269
1,754
1,579
8,973
8,237
687
2,547
6,426
5,592
405
W
9,059
2,217
895
382
8,975
4,574
0
3,747
5,228
0
12,824
L
3,209
240
3,099
2,616
14,373
12,120
100
9,424
4,735
5,341
0
L
Hou Yi
7,844
2,585
1,126
2,333
9,754
4,581
823
5,299
4,328
0
22,070
L
7,016
786
2,562
3,073
12,348
11,936
42
5,716
6,471
0
14,046
W
King Arthur
Ujosu
King Arthur
7,294
917
1,613
1,804
9,719
11,164
131
3,846
5,873
1,377
19,686
W
19,423
136
907
3,487
9,528
4,786
854
2,422
7,106
44,573
0
L
The Morrigan
YaaBurnt
The Morrigan
8,554
963
1,519
1,313
6,163
2,977
0
3,740
2,336
22,609
0
W
Yu Huang
snugz41
Yu Huang
8,321
834
1,547
2,042
4,552
2,312
805
2,227
2,325
25,752
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
39,754
139
Minions Killed
126
0
Camps Cleared
0
1,096,032
Distance Traveled
1,037,889
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,260
605
22
2
0
176,880
0
W
Artio
8,615
718
17
1
0
207,212
0
W
Da Ji
8,356
696
11
1
0
204,418
0
L
Artio
7,587
632
4
0
0
213,405
0
L
Hou Yi
8,407
701
48
4
0
195,569
4
L
Shiva
8,004
667
13
1
0
242,276
0
W
King Arthur
8,790
733
33
3
0
220,583
0
W
Ah Puch
10,042
837
47
4
0
226,939
0
L
The Morrigan
8,496
708
39
3
0
209,759
0
W
Yu Huang
9,114
760
31
3
0
236,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role