Player Matchup

Merlin
Merlin
Grainsol1
Merlin
Level 64
God Stats
4W - 1L
1,332 SR
Queue Stats
38W - 39L
1,532 Elo+
Solo
Nut
Nut
kazuha357
Nut
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
malaci4
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Party 1
Team Averages
Level 51
1,444 SR
1,408 Elo+

VS

Team Averages
Level 86
1,400 SR
1,415 Elo+
Kukulkan
Kukulkan
DaddyThiccBoy
Kukulkan
Level 118
God Stats
87W - 68L
1,498 SR
Queue Stats
224W - 217L
1,432 Elo+
Party 2
Da Ji
Da Ji
WinterFish711
Da Ji
Level 65
God Stats
4W - 1L
1,285 SR
Queue Stats
22W - 16L
1,285 Elo+
Party 2
Surtr
Surtr
lightingflow
Surtr
Level 75
God Stats
17W - 7L
1,418 SR
Queue Stats
105W - 105L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grainsol1
Merlin
12
0 / 2 / 0
6,810
681
2,815
5,730
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 0
6,899
690
4,387
6,862
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
malaci4
Xbalanque
11
0 / 3 / 1
6,738
674
4,746
7,095
2,879
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyThiccBoy
Kukulkan
14
1 / 0 / 6
7,851
785
5,474
3,570
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 0 / 2
8,291
829
5,492
6,276
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 7
7,826
783
6,359
9,730
9,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaddyThiccBoy
Kukulkan
1
0
6
4
L
Merlin
Grainsol1
Merlin
0
2
0
0
W
6
0
2
7
L
1
4
0
0.25
W
2
1
7
5.5
L
Xbalanque
malaci4
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,948
Damage
17,325
19,687
Taken
19,576
7,749
Mitigated
14,621
1,948
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaddyThiccBoy
Kukulkan
5,474
129
0
0
3,570
1,511
385
732
2,838
42,307
605
L
Merlin
Grainsol1
Merlin
2,815
140
0
1,048
5,730
2,218
0
2,776
2,841
29,780
0
W
5,492
1,158
0
684
6,276
3,551
0
904
5,372
0
13,991
L
4,387
2,155
0
388
6,862
2,652
0
648
6,197
0
20,145
W
6,359
2,292
0
3,341
9,730
9,559
135
1,246
8,484
1,169
23,151
L
Xbalanque
malaci4
Xbalanque
4,746
2,453
57
455
7,095
2,879
0
2,184
4,854
0
20,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,447
Gold Earned
23,968
142
Minions Killed
138
0
Camps Cleared
0
489,362
Distance Traveled
606,352
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,851
785
94
9
0
203,446
0
L
Merlin
6,810
681
61
6
0
171,198
4
W
Da Ji
8,291
829
19
2
0
184,976
0
L
Nut
6,899
690
39
4
0
148,069
0
W
Surtr
7,826
783
25
3
0
217,930
0
L
Xbalanque
6,738
674
42
4
0
170,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role