Player Matchup

Janus
Janus
Bratwurst322
Janus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 192L
1,452 Elo+
Solo
Tyr
Tyr
ColossalHail
Tyr
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
278W - 301L
1,469 Elo+
Solo
Maui
Maui
WeLoveRita
Maui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 104L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
kavla_96
Gilgamesh
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 266L
1,498 Elo+
Solo
Charybdis
Charybdis
noria0306
Charybdis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,506 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,480 Elo+

VS

Team Averages
Level 115
1,463 SR
1,498 Elo+
Apollo
Apollo
DEL1JA
Apollo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Solo
Loki
Loki
Mmonster1
Loki
Level 157
God Stats
12W - 9L
1,273 SR
Queue Stats
137W - 124L
1,523 Elo+
Solo
Sylvanus
Sylvanus
OwOSpartan
Sylvanus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 121L
1,488 Elo+
Solo
Rama
Rama
kiritoSaooo
Rama
Level 156
God Stats
58W - 66L
1,542 SR
Queue Stats
146W - 136L
1,517 Elo+
Solo
Poseidon
Poseidon
sashcochertovec
Poseidon
Level 78
God Stats
9W - 8L
1,500 SR
Queue Stats
235W - 207L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,480
534
7,410
6,895
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,958
497
6,311
13,759
15,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 4
6,907
493
2,937
10,121
7,569
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
kavla_96
Gilgamesh
14
2 / 3 / 4
7,372
527
6,084
15,788
8,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
noria0306
Charybdis
13
2 / 5 / 1
7,328
523
6,288
12,003
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DEL1JA
Apollo
14
7 / 2 / 4
8,793
628
8,059
8,830
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
4 / 2 / 6
8,663
619
8,428
11,054
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OwOSpartan
Sylvanus
12
2 / 1 / 10
7,604
543
7,340
12,523
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 3
8,689
621
8,218
11,049
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
2 / 4 / 2
8,122
580
4,833
6,994
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
17
17
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
2
2
0
1
W
Apollo
DEL1JA
Apollo
7
2
4
4.5
W
Loki
4
2
6
3.5
W
Sylvanus
OwOSpartan
Sylvanus
2
1
10
7
L
1
3
4
1
L
Gilgamesh
kavla_96
Gilgamesh
2
3
4
1.33
W
2
2
3
1.75
L
Charybdis
noria0306
Charybdis
2
5
1
0.5
W
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
36,878
58,566
Taken
50,450
38,486
Mitigated
24,759
12,065
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,410
1,063
0
562
6,895
2,671
0
2,225
4,622
44,451
0
L
6,311
851
0
2,866
13,759
15,522
0
190
13,524
0
45,398
W
Apollo
DEL1JA
Apollo
8,059
5,418
0
2,209
8,830
3,871
448
2,358
6,406
0
57,077
W
Loki
8,428
2,355
0
5,555
11,054
4,272
0
1,325
9,631
0
70,584
W
Sylvanus
OwOSpartan
Sylvanus
7,340
2,557
1,700
4,353
12,523
9,846
0
2,570
9,943
30,060
5,320
L
2,937
838
0
2,398
10,121
7,569
0
3,460
6,164
17,083
0
L
Gilgamesh
kavla_96
Gilgamesh
6,084
1,631
0
1,736
15,788
8,654
0
2,672
12,986
0
69,440
W
8,218
6,505
0
4,026
11,049
4,414
21
778
10,250
0
64,547
L
Charybdis
noria0306
Charybdis
6,288
3,373
0
4,503
12,003
4,070
541
2,136
9,623
0
61,989
W
Poseidon
4,833
202
0
490
6,994
2,356
589
3,965
2,831
48,606
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,045
Gold Earned
41,871
387
Minions Killed
430
0
Camps Cleared
0
1,440,845
Distance Traveled
1,390,684
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,480
534
87
6
0
262,811
0
L
Tyr
6,958
497
70
5
0
310,949
0
W
Apollo
8,793
628
85
6
0
269,843
2
W
Loki
8,663
619
102
7
0
342,685
0
W
Sylvanus
7,604
543
41
3
0
239,770
3
L
Maui
6,907
493
22
2
0
309,259
8
L
Gilgamesh
7,372
527
87
6
0
314,441
0
W
Rama
8,689
621
111
8
0
259,307
0
L
Charybdis
7,328
523
121
9
0
243,385
0
W
Poseidon
8,122
580
91
7
0
279,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role