Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dreaded13
Achilles
Level 67
God Stats
3W - 0L
1,664 SR
Queue Stats
7W - 8L
1,546 Elo+
Solo
Janus
Janus
ElChapposLeftLeg
Janus
Level 108
God Stats
4W - 2L
1,598 SR
Queue Stats
173W - 158L
1,466 Elo+
Solo
Medusa
Medusa
MUNCHER2345
Medusa
Level 85
God Stats
15W - 14L
1,657 SR
Queue Stats
416W - 402L
1,519 Elo+
Solo
Nox
Nox
bennybo1576
Nox
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 98L
1,516 Elo+
Solo
Team Averages
Level 83
1,584 SR
1,509 Elo+

VS

Team Averages
Level 57
1,472 SR
1,391 Elo+
Cthulhu
Cthulhu
RTP Ace5185
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Solo
Susano
Susano
Rabthird
Susano
Level 5
God Stats
0W - 5L
1,217 SR
Queue Stats
1W - 11L
1,086 Elo+
Party 1
Baron Samedi
Baron Samedi
ShinyTheFox
Baron Samedi
Level 18
God Stats
1W - 2L
1,802 SR
Queue Stats
30W - 37L
1,418 Elo+
Party 1
Hel
Hel
Slylonewolf47
Hel
Level 68
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 22L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
ngroat27
The Morrigan
Level 125
God Stats
4W - 4L
1,569 SR
Queue Stats
369W - 370L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
8 / 0 / 7
9,307
582
11,761
10,472
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Dreaded13
Achilles
14
2 / 1 / 3
8,377
524
8,220
14,201
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 0 / 4
10,885
680
10,129
6,446
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
14
4 / 1 / 5
8,515
532
5,285
8,010
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 1 / 10
7,856
491
3,071
8,381
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RTP Ace5185
Cthulhu
13
1 / 4 / 0
7,926
495
5,598
13,536
8,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Rabthird
Susano
11
0 / 4 / 1
6,533
408
1,109
13,068
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ShinyTheFox
Baron Samedi
10
2 / 3 / 0
6,446
403
6,338
11,498
4,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 6 / 2
6,441
403
5,367
12,028
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
ngroat27
The Morrigan
13
0 / 8 / 0
7,261
454
3,652
9,737
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
24
Kills
3
3
Deaths
25
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
7
11.5
W
Achilles
Dreaded13
Achilles
2
1
3
3.5
W
10
0
4
12
W
Medusa
4
1
5
6.5
L
Cthulhu
RTP Ace5185
Cthulhu
1
4
0
0.25
L
Susano
Rabthird
Susano
0
4
1
0.13
L
Baron Samedi
ShinyTheFox
Baron Samedi
2
3
0
0.67
L
0
6
2
0.17
W
0
1
10
5
L
The Morrigan
ngroat27
The Morrigan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,466
Damage
22,064
47,510
Taken
59,867
28,559
Mitigated
25,024
15,309
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,761
3,815
0
5,924
10,472
4,406
88
2,235
8,217
0
71,344
W
Achilles
Dreaded13
Achilles
8,220
1,261
0
4,199
14,201
12,836
80
5,394
8,789
124
50,425
W
10,129
915
0
662
6,446
2,644
0
3,149
3,114
94,614
2,297
W
Medusa
5,285
1,089
0
730
8,010
3,202
1,100
4,460
3,550
0
75,267
L
Cthulhu
RTP Ace5185
Cthulhu
5,598
652
0
4,696
13,536
8,532
0
1,649
10,772
40,890
2,925
L
Susano
Rabthird
Susano
1,109
406
0
4,287
13,068
4,764
0
776
12,229
0
39,379
L
Baron Samedi
ShinyTheFox
Baron Samedi
6,338
466
379
1,543
11,498
4,810
0
2,954
8,500
26,073
3,141
L
5,367
527
3,641
3,614
12,028
3,303
0
2,059
9,933
35,846
0
W
3,071
184
1,551
2,243
8,381
5,471
84
4,387
3,983
18,167
0
L
The Morrigan
ngroat27
The Morrigan
3,652
305
0
826
9,737
3,615
0
5,502
4,039
56,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
34,607
486
Minions Killed
399
0
Camps Cleared
0
1,627,092
Distance Traveled
1,377,786
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,307
582
98
6
0
373,685
0
W
Achilles
8,377
524
77
5
0
324,733
1
W
Janus
10,885
680
163
10
0
342,616
4
W
Medusa
8,515
532
120
8
0
283,035
0
L
Cthulhu
7,926
495
92
6
0
261,940
2
L
Susano
6,533
408
81
5
0
305,861
0
L
Baron Samedi
6,446
403
57
4
0
263,857
0
L
Hel
6,441
403
59
4
0
287,673
1
W
Nox
7,856
491
28
2
0
303,023
2
L
The Morrigan
7,261
454
110
7
0
258,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role