Player Matchup

Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum I
Hêisenberg69
Vamana
Platinum I
Level 140
God Stats
0W - 2L
1,312 SR
Queue Stats
112W - 91L
1,898 MMR
Solo
Da Ji
Da Ji
Platinum II
Koqh
Da Ji
Platinum II
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 150L
1,904 MMR
Solo
Ares
Ares
Diamond IV
zSc4r
Ares
Diamond IV
Level 108
God Stats
4W - 7L
1,442 SR
Queue Stats
335W - 331L
2,193 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,451 SR
1,799 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,516 SR
1,999 MMR
Khepri
Khepri
Platinum V
 
Khepri
Platinum V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
PurebredGorilla
Ah Muzen Cab
Platinum I
Level 109
God Stats
5W - 3L
1,663 SR
Queue Stats
44W - 34L
1,897 MMR
Solo
Tiamat
Tiamat
Masters
TurbοSquirter
Tiamat
Masters
Level 105
God Stats
16W - 12L
1,485 SR
Queue Stats
147W - 93L
2,610 MMR
Solo
Thor
Thor
Platinum II
smiteZer44
Thor
Platinum II
Level 146
God Stats
20W - 18L
1,660 SR
Queue Stats
371W - 378L
1,936 MMR
Solo
Bellona
Bellona
Diamond V
v1Zeal
Bellona
Diamond V
Level 68
God Stats
2W - 5L
1,272 SR
Queue Stats
161W - 139L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 1 / 0
5,782
578
4,571
7,106
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
4
0 / 0 / 0
3,743
374
538
1,459
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,456
546
4,349
8,521
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
Koqh
Da Ji
11
1 / 2 / 0
5,530
553
4,730
9,721
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
zSc4r
Ares
7
0 / 3 / 0
4,833
483
4,114
9,402
7,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaBake KujiraNe Zha

VS

Bans
AphroditeSusanoChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 6
5,601
560
2,674
7,958
4,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
PurebredGorilla
Ah Muzen Cab
12
1 / 0 / 2
6,108
611
5,513
5,343
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 0
6,300
630
4,971
5,669
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 2
5,461
546
4,556
7,714
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
v1Zeal
Bellona
11
1 / 0 / 1
6,037
604
5,993
8,492
7,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
7
7
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
Khepri
 
Khepri
0
0
6
3
L
0
1
0
0
L
Da Ji
Koqh
Da Ji
1
2
0
0.5
W
Ah Muzen Cab
PurebredGorilla
Ah Muzen Cab
1
0
2
2
W
2
0
0
2
W
3
1
2
4
W
Bellona
v1Zeal
Bellona
1
0
1
1.5
L
Ares
zSc4r
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,302
Damage
23,707
36,209
Taken
35,176
21,806
Mitigated
20,241
12,689
Healing
15,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,571
3,336
0
2,510
7,106
2,552
0
752
6,354
0
55,596
L
Chang'e
 
Chang'e
538
0
80
701
1,459
390
0
674
737
6,884
0
W
Khepri
 
Khepri
2,674
398
1,409
2,396
7,958
4,085
0
1,665
6,249
13,660
1,356
L
4,349
1,761
0
2,953
8,521
7,175
0
1,174
6,442
0
41,061
L
Da Ji
Koqh
Da Ji
4,730
1,895
0
4,647
9,721
4,160
0
3,285
6,143
0
44,660
W
Ah Muzen Cab
PurebredGorilla
Ah Muzen Cab
5,513
2,775
0
1,304
5,343
2,015
0
1,014
4,329
0
65,206
W
4,971
690
0
2,330
5,669
3,375
0
525
5,121
45,431
1,797
W
4,556
788
0
4,277
7,714
2,939
0
1,243
6,437
0
37,740
W
Bellona
v1Zeal
Bellona
5,993
1,544
0
4,138
8,492
7,827
0
148
7,636
5,650
42,101
L
Ares
zSc4r
Ares
4,114
172
0
1,798
9,402
7,529
0
2,249
6,965
9,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
29,507
280
Minions Killed
384
0
Camps Cleared
0
874,604
Distance Traveled
1,050,337
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,782
578
106
11
0
194,056
0
L
Chang'e
3,743
374
14
1
0
65,913
0
W
Khepri
5,601
560
23
2
0
221,042
5
L
Vamana
5,456
546
75
8
0
193,812
1
L
Da Ji
5,530
553
75
8
0
217,866
1
W
Ah Muzen Cab
6,108
611
106
11
0
185,085
2
W
Tiamat
6,300
630
104
10
0
222,724
0
W
Thor
5,461
546
59
6
0
223,639
0
W
Bellona
6,037
604
92
9
0
197,847
2
L
Ares
4,833
483
10
1
0
202,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role