Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Beannss
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 2
Izanami
Izanami
BustAnAtom21
Izanami
Level 29
God Stats
24W - 31L
1,519 SR
Queue Stats
39W - 56L
1,478 Elo+
Party 1
Nut
Nut
SoiledVirgin
Nut
Level 142
God Stats
5W - 4L
1,460 SR
Queue Stats
63W - 80L
1,447 Elo+
Party 1
Athena
Athena
papawj
Athena
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,547 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,494 Elo+

VS

Team Averages
Level 125
1,471 SR
1,446 Elo+
Nut
Nut
BigHen
Nut
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 39L
1,235 Elo+
Party 3
Thanatos
Thanatos
Byle69
Thanatos
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 3
Charybdis
Charybdis
NokschOP
Charybdis
Level 137
God Stats
4W - 1L
1,725 SR
Queue Stats
49W - 44L
1,540 Elo+
Solo
Surtr
Surtr
RedRoom_Romance
Surtr
Level 154
God Stats
6W - 9L
1,500 SR
Queue Stats
174W - 164L
1,522 Elo+
Solo
Cthulhu
Cthulhu
mages09
Cthulhu
Level 144
God Stats
1W - 3L
1,131 SR
Queue Stats
85W - 85L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 6 / 1
7,795
487
8,004
16,041
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Beannss
Kukulkan
13
0 / 5 / 0
7,756
485
2,999
10,331
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
BustAnAtom21
Izanami
15
1 / 6 / 2
9,118
570
10,374
15,259
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
2 / 3 / 2
9,741
609
9,927
15,928
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
papawj
Athena
11
2 / 7 / 2
7,208
451
5,140
17,913
12,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
BigHen
Nut
17
1 / 0 / 9
10,098
631
8,263
10,001
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Byle69
Thanatos
18
13 / 0 / 4
10,471
654
15,679
16,369
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
NokschOP
Charybdis
17
5 / 3 / 10
10,118
632
5,685
9,154
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 13
8,891
556
11,353
14,956
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
mages09
Cthulhu
16
3 / 4 / 6
9,464
592
10,301
13,319
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
9
Kills
27
27
Deaths
9
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
1
0.75
L
Kukulkan
Beannss
Kukulkan
0
5
0
0
W
Nut
BigHen
Nut
1
0
9
5.5
L
Izanami
BustAnAtom21
Izanami
1
6
2
0.33
W
Thanatos
Byle69
Thanatos
13
0
4
15
W
Charybdis
NokschOP
Charybdis
5
3
10
3.33
W
5
2
13
5.75
L
2
3
2
1
W
Cthulhu
mages09
Cthulhu
3
4
6
1.5
L
Athena
papawj
Athena
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,444
Damage
51,281
75,472
Taken
63,799
34,754
Mitigated
34,369
16,039
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,004
3,361
0
1,500
16,041
6,906
0
454
15,587
0
62,779
L
Kukulkan
Beannss
Kukulkan
2,999
242
0
1,940
10,331
3,688
0
794
9,537
52,475
258
W
Nut
BigHen
Nut
8,263
4,201
0
947
10,001
4,584
648
2,594
7,407
0
86,910
L
Izanami
BustAnAtom21
Izanami
10,374
7,501
0
2,448
15,259
4,864
1,071
149
15,110
0
86,307
W
Thanatos
Byle69
Thanatos
15,679
5,220
0
16,046
16,369
8,601
0
890
15,479
0
101,138
W
Charybdis
NokschOP
Charybdis
5,685
2,078
0
3,232
9,154
3,440
2,844
1,406
7,748
0
77,036
W
11,353
4,848
164
3,860
14,956
10,344
112
1,859
13,097
1,066
43,759
L
9,927
6,531
0
7,749
15,928
6,328
592
6,147
9,781
0
87,245
W
Cthulhu
mages09
Cthulhu
10,301
1,084
809
2,365
13,319
7,400
275
1,250
12,069
71,005
6,720
L
Athena
papawj
Athena
5,140
2,015
0
2,402
17,913
12,968
0
2,983
14,930
27,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
49,042
537
Minions Killed
582
0
Camps Cleared
0
1,558,811
Distance Traveled
1,727,147
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,795
487
88
6
0
362,325
2
L
Kukulkan
7,756
485
111
7
0
276,945
0
W
Nut
10,098
631
150
9
0
335,608
0
L
Izanami
9,118
570
145
9
0
278,061
3
W
Thanatos
10,471
654
122
8
0
408,332
0
W
Charybdis
10,118
632
135
8
0
309,045
0
W
Surtr
8,891
556
55
3
0
338,222
7
L
Nut
9,741
609
155
10
0
285,704
0
W
Cthulhu
9,464
592
120
8
0
335,940
0
L
Athena
7,208
451
38
2
0
355,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role