Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Denimur
Serqet
Level 118
God Stats
3W - 3L
1,690 SR
Queue Stats
122W - 128L
1,436 Elo+
Solo
Atlas
Atlas
MSP_LuCiEn597
Atlas
Level 83
God Stats
8W - 4L
1,641 SR
Queue Stats
366W - 358L
1,481 Elo+
Solo
Thoth
Thoth
SambartaBanerjee
Thoth
Level 138
God Stats
3W - 5L
1,282 SR
Queue Stats
91W - 79L
1,515 Elo+
Solo
Nut
Nut
TENGRETI
Nut
Level 161
God Stats
10W - 11L
1,444 SR
Queue Stats
287W - 292L
1,439 Elo+
Solo
Team Averages
Level 133
1,511 SR
1,474 Elo+

VS

Team Averages
Level 81
1,449 SR
1,493 Elo+
Atlas
Atlas
CotaoErMamao
Atlas
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 91L
1,592 Elo+
Party 1
Thor
Thor
KashyyykG5623
Thor
Level 47
God Stats
2W - 4L
1,271 SR
Queue Stats
10W - 12L
1,436 Elo+
Solo
Charybdis
Charybdis
Velas0820
Charybdis
Level 66
God Stats
1W - 3L
1,472 SR
Queue Stats
228W - 196L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
bigborre3
Sun Wukong
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 121L
1,461 Elo+
Solo
Merlin
Merlin
heldopsneakerz
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 0 / 0
6,024
753
2,570
5,371
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Denimur
Serqet
10
2 / 0 / 2
5,335
667
2,301
6,307
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,632
579
2,806
6,481
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
5,836
730
3,200
2,139
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,465
558
3,190
2,637
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,994
624
2,896
7,999
4,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,027
503
2,106
7,994
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
Velas0820
Charybdis
9
1 / 0 / 1
4,914
614
3,779
4,892
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
bigborre3
Sun Wukong
5
0 / 1 / 0
3,755
469
994
3,170
1,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,210
526
894
5,066
1,622
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
1
1
0
1
W
Serqet
Denimur
Serqet
2
0
2
3
L
0
2
0
0
W
0
2
1
0.25
W
2
0
1
2.5
W
0
0
1
0.5
L
Charybdis
Velas0820
Charybdis
1
0
1
1.5
L
Sun Wukong
bigborre3
Sun Wukong
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
10,669
22,935
Taken
29,121
12,109
Mitigated
11,927
6,747
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,570
1,500
0
3,059
5,371
3,524
0
0
5,205
0
39,646
L
2,896
1,110
0
2,740
7,999
4,411
0
1,610
6,389
16,888
0
W
Serqet
Denimur
Serqet
2,301
994
0
500
6,307
2,830
0
343
5,964
0
36,454
L
2,106
906
0
1,420
7,994
2,548
0
203
7,638
0
25,905
W
2,806
1,348
100
2,183
6,481
4,122
0
1,643
4,838
12,535
0
W
3,200
0
0
680
2,139
804
0
785
1,354
31,673
762
W
3,190
1,657
0
225
2,637
829
0
1,019
1,618
0
29,461
L
Charybdis
Velas0820
Charybdis
3,779
2,621
0
3,668
4,892
1,573
0
1,196
3,615
0
39,338
L
Sun Wukong
bigborre3
Sun Wukong
994
407
0
954
3,170
1,773
0
0
3,170
0
11,259
L
894
0
0
380
5,066
1,622
0
2,772
2,109
27,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,292
Gold Earned
21,900
257
Minions Killed
195
0
Camps Cleared
0
857,346
Distance Traveled
739,105
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,024
753
64
8
0
157,815
0
L
Atlas
4,994
624
26
3
0
158,863
1
W
Serqet
5,335
667
64
8
0
187,972
0
L
Thor
4,027
503
46
6
0
178,573
0
W
Atlas
4,632
579
10
1
0
180,301
0
W
Thoth
5,836
730
63
8
0
158,106
0
W
Nut
4,465
558
56
7
0
173,152
0
L
Charybdis
4,914
614
63
8
0
149,823
0
L
Sun Wukong
3,755
469
21
3
0
84,435
0
L
Merlin
4,210
526
39
5
0
167,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role