Player Matchup

Izanami
Izanami
Andresimer
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,384 Elo+
Party 1
Eset
Eset
Groove-Armada2
Eset
Level 43
God Stats
9W - 8L
1,268 SR
Queue Stats
211W - 214L
1,192 Elo+
Solo
King Arthur
King Arthur
Rabbittoxic
King Arthur
Level 144
God Stats
35W - 40L
1,386 SR
Queue Stats
103W - 108L
1,426 Elo+
Party 1
Kuzenbo
Kuzenbo
TDKarma
Kuzenbo
Level 67
God Stats
4W - 4L
1,729 SR
Queue Stats
31W - 36L
1,377 Elo+
Solo
Nemesis
Nemesis
lAmaral
Nemesis
Level 97
God Stats
0W - 2L
1,529 SR
Queue Stats
30W - 26L
1,513 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,378 Elo+

VS

Team Averages
Level 85
1,635 SR
1,420 Elo+
Jormungandr
Jormungandr
Belial2232
Jormungandr
Level 34
God Stats
2W - 1L
1,735 SR
Queue Stats
306W - 312L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
CrowPaladin
Baron Samedi
Level 200
God Stats
33W - 20L
1,738 SR
Queue Stats
604W - 577L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Death7453
Ao Kuang
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 94L
1,155 Elo+
Solo
Rama
Rama
V380
Rama
Level 66
God Stats
18W - 17L
1,556 SR
Queue Stats
518W - 518L
1,466 Elo+
Party 2
Ratatoskr
Ratatoskr
genocidalhippy
Ratatoskr
Level 96
God Stats
86W - 58L
1,646 SR
Queue Stats
161W - 146L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Andresimer
Izanami
14
1 / 2 / 2
7,709
482
7,679
10,828
4,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
6,793
425
3,171
6,093
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Rabbittoxic
King Arthur
15
3 / 1 / 0
8,771
548
15,513
15,631
15,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
TDKarma
Kuzenbo
12
2 / 2 / 1
8,180
511
6,862
13,638
17,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
lAmaral
Nemesis
12
0 / 1 / 0
6,615
413
4,084
9,817
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belial2232
Jormungandr
13
0 / 3 / 5
8,480
530
6,719
16,666
14,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
CrowPaladin
Baron Samedi
16
2 / 0 / 4
9,332
583
11,215
11,245
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Death7453
Ao Kuang
16
1 / 1 / 1
9,046
565
6,756
15,555
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
V380
Rama
16
3 / 0 / 1
9,062
566
9,085
9,986
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ratatoskr
genocidalhippy
Ratatoskr
14
3 / 2 / 1
8,675
542
6,038
13,203
11,377
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
9
9
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Andresimer
Izanami
1
2
2
1
W
Jormungandr
Belial2232
Jormungandr
0
3
5
0.83
W
Baron Samedi
CrowPaladin
Baron Samedi
2
0
4
4
W
Ao Kuang
Death7453
Ao Kuang
1
1
1
1.5
L
0
3
0
0
L
King Arthur
Rabbittoxic
King Arthur
3
1
0
3
L
Kuzenbo
TDKarma
Kuzenbo
2
2
1
1.25
W
Rama
V380
Rama
3
0
1
3.5
W
Ratatoskr
genocidalhippy
Ratatoskr
3
2
1
1.75
L
Nemesis
lAmaral
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
39,813
56,007
Taken
66,655
44,198
Mitigated
43,913
12,653
Healing
26,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Andresimer
Izanami
7,679
5,910
226
652
10,828
4,578
1,055
4,062
6,715
0
69,092
W
Jormungandr
Belial2232
Jormungandr
6,719
2,117
0
2,534
16,666
14,681
320
2,637
13,976
33,662
1,298
W
Baron Samedi
CrowPaladin
Baron Samedi
11,215
378
1,609
4,652
11,245
6,251
231
3,085
8,045
87,155
0
W
Ao Kuang
Death7453
Ao Kuang
6,756
1,219
0
9,228
15,555
6,999
0
983
14,524
74,396
5,904
L
3,171
50
253
974
6,093
2,619
0
3,731
2,315
41,917
0
L
King Arthur
Rabbittoxic
King Arthur
15,513
1,321
0
2,820
15,631
15,402
0
7,101
7,824
1,201
78,464
L
Kuzenbo
TDKarma
Kuzenbo
6,862
2,984
0
3,209
13,638
17,313
14
6,360
7,214
30,597
871
W
Rama
V380
Rama
9,085
7,348
0
3,810
9,986
4,605
2,970
2,190
7,776
0
85,297
W
Ratatoskr
genocidalhippy
Ratatoskr
6,038
1,345
0
4,512
13,203
11,377
501
1,482
11,721
0
49,933
L
Nemesis
lAmaral
Nemesis
4,084
821
0
4,519
9,817
4,286
0
2,786
6,987
0
44,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
44,595
429
Minions Killed
513
0
Camps Cleared
0
1,483,562
Distance Traveled
1,602,797
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,709
482
115
7
0
281,809
1
W
Jormungandr
8,480
530
55
3
0
298,087
4
W
Baron Samedi
9,332
583
125
8
0
322,698
0
W
Ao Kuang
9,046
565
132
8
0
319,780
0
L
Eset
6,793
425
82
5
0
242,340
3
L
King Arthur
8,771
548
121
8
0
351,684
0
L
Kuzenbo
8,180
511
39
2
0
330,228
3
W
Rama
9,062
566
110
7
0
312,167
0
W
Ratatoskr
8,675
542
91
6
0
350,065
0
L
Nemesis
6,615
413
72
5
0
277,501
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role